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author | Andrei Karas <akaras@inbox.ru> | 2012-11-09 01:53:40 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-11-12 18:54:58 +0300 |
commit | 363223352ee9c4c7c1d65e49cf48b38b538abaf2 (patch) | |
tree | fd43f37cdcbe02083ef66fdd54baca3f0c709f0b /src/mobileopenglgraphics.cpp | |
parent | 9d66ae92ac714b4a4b21e588a3e2d481c352cd60 (diff) | |
download | plus-363223352ee9c4c7c1d65e49cf48b38b538abaf2.tar.gz plus-363223352ee9c4c7c1d65e49cf48b38b538abaf2.tar.bz2 plus-363223352ee9c4c7c1d65e49cf48b38b538abaf2.tar.xz plus-363223352ee9c4c7c1d65e49cf48b38b538abaf2.zip |
Moving Android on screen keyboard button from SDL to ManaPlus.
Also add basic functions for handling other on screen buttons.
Diffstat (limited to 'src/mobileopenglgraphics.cpp')
-rw-r--r-- | src/mobileopenglgraphics.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mobileopenglgraphics.cpp b/src/mobileopenglgraphics.cpp index 7cb445342..504df6897 100644 --- a/src/mobileopenglgraphics.cpp +++ b/src/mobileopenglgraphics.cpp @@ -745,7 +745,9 @@ void MobileOpenGLGraphics::updateScreen() BLOCK_START("Graphics::updateScreen") // glFlush(); // glFinish(); +// setTexturingAndBlending(true); SDL_GL_SwapBuffers(); +// mLastImage = 0; // may be need clear? // glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); BLOCK_END("Graphics::updateScreen") |