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author | Andrei Karas <akaras@inbox.ru> | 2011-10-10 01:36:09 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-10-10 01:36:09 +0300 |
commit | 994ce665a9a32899a0f7efadf1253faa9a3cdbed (patch) | |
tree | b46d2bbf36d85143c95f35c987817ca3f1d25fab /src/localplayer.h | |
parent | 2d449d99cc4b42faf246bd24a87ec76da1363e41 (diff) | |
download | plus-994ce665a9a32899a0f7efadf1253faa9a3cdbed.tar.gz plus-994ce665a9a32899a0f7efadf1253faa9a3cdbed.tar.bz2 plus-994ce665a9a32899a0f7efadf1253faa9a3cdbed.tar.xz plus-994ce665a9a32899a0f7efadf1253faa9a3cdbed.zip |
Add support for reading monsters attack range.
Tmw server not supported.
Diffstat (limited to 'src/localplayer.h')
-rw-r--r-- | src/localplayer.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/localplayer.h b/src/localplayer.h index 447306994..30acb3cda 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -130,11 +130,6 @@ class LocalPlayer : public Being, public ActorSpriteListener, void actorSpriteDestroyed(const ActorSprite &actorSprite); /** - * Sets the attack range. - */ - void setAttackRange(int range) { mAttackRange = range; } - - /** * Gets the attack range. */ int getAttackRange(); |