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author | Andrei Karas <akaras@inbox.ru> | 2012-12-30 20:24:32 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-12-30 20:24:32 +0300 |
commit | 1a152bbcfc63445287cc96bbbff325cce3092789 (patch) | |
tree | d9a3baa2191b597563009bbaa5e539a69d1ff9a8 /src/localplayer.cpp | |
parent | db4e377024c8116b6095892469bfad1c1e5482e9 (diff) | |
download | plus-1a152bbcfc63445287cc96bbbff325cce3092789.tar.gz plus-1a152bbcfc63445287cc96bbbff325cce3092789.tar.bz2 plus-1a152bbcfc63445287cc96bbbff325cce3092789.tar.xz plus-1a152bbcfc63445287cc96bbbff325cce3092789.zip |
Add support for different sounds from different weapons.
Also fixed sounds from non local player.
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r-- | src/localplayer.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 890191bcc..a23811bd3 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -1350,6 +1350,7 @@ void LocalPlayer::attack(Being *const target, const bool keep, { setAction(ATTACK); +/* if (mEquippedWeapon) { std::string soundFile = mEquippedWeapon->getSound( @@ -1361,7 +1362,7 @@ void LocalPlayer::attack(Being *const target, const bool keep, { sound.playSfx(paths.getValue("attackSfxFile", "fist-swish.ogg")); } - +*/ if (!Client::limitPackets(PACKET_ATTACK)) return; |