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authorAndrei Karas <akaras@inbox.ru>2011-03-18 22:13:37 +0200
committerAndrei Karas <akaras@inbox.ru>2011-03-18 22:13:37 +0200
commitf4792bc06f21335fc2d1171d937ea7645ca0c253 (patch)
treec7b11cf81f254f5b9ed2f5dbfe127649abc7545a /src/localplayer.cpp
parentf98d003e354a1792117b7cbc771d1dd91475a156 (diff)
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Fix most conversions except manaserv net code and some other code.
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r--src/localplayer.cpp60
1 files changed, 37 insertions, 23 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index d544b8ed7..a08eb1265 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -163,7 +163,7 @@ LocalPlayer::LocalPlayer(int id, int subtype):
mWaitPing = false;
mPingTime = 0;
- PlayerInfo::setStatBase(WALK_SPEED, getWalkSpeed().x);
+ PlayerInfo::setStatBase(WALK_SPEED, static_cast<int>(getWalkSpeed().x));
PlayerInfo::setStatMod(WALK_SPEED, 0);
loadHomes();
@@ -299,13 +299,13 @@ void LocalPlayer::logic()
// TODO: Make this nicer, probably using getPosition() only
const int rangeX =
(Net::getNetworkType() == ServerInfo::MANASERV) ?
- static_cast<int>(abs(mTarget->getPosition().x
- - getPosition().x)) :
+ static_cast<int>(abs(static_cast<int>(mTarget->getPosition().x
+ - getPosition().x))) :
static_cast<int>(abs(mTarget->getTileX() - getTileX()));
const int rangeY =
(Net::getNetworkType() == ServerInfo::MANASERV) ?
- static_cast<int>(abs(mTarget->getPosition().y
- - getPosition().y)) :
+ static_cast<int>(abs(static_cast<int>(mTarget->getPosition().y
+ - getPosition().y))) :
static_cast<int>(abs(mTarget->getTileY() - getTileY()));
const int attackRange = getAttackRange();
@@ -1420,8 +1420,8 @@ bool LocalPlayer::withinAttackRange(Being *target, bool fixDistance,
{
const Vector &targetPos = target->getPosition();
const Vector &pos = getPosition();
- dx = static_cast<int>(abs(targetPos.x - pos.x));
- dy = static_cast<int>(abs(targetPos.y - pos.y));
+ dx = static_cast<int>(abs(static_cast<int>(targetPos.x - pos.x)));
+ dy = static_cast<int>(abs(static_cast<int>(targetPos.y - pos.y)));
}
else
@@ -1445,7 +1445,8 @@ void LocalPlayer::setGotoTarget(Being *target)
mTarget = target;
mGoingToTarget = true;
const Vector &targetPos = target->getPosition();
- setDestination(targetPos.x, targetPos.y);
+ setDestination(static_cast<int>(targetPos.x),
+ static_cast<int>(targetPos.y));
}
else
{
@@ -1734,7 +1735,7 @@ void LocalPlayer::moveToHome()
}
else
{
- navigateTo(pos.x, pos.y);
+ navigateTo(static_cast<int>(pos.x), static_cast<int>(pos.y));
}
}
}
@@ -2898,23 +2899,33 @@ void LocalPlayer::setHome()
std::map<std::string, Vector>::iterator iter = mHomes.find(key);
if (iter != mHomes.end())
- socialWindow->removePortal(pos.x, pos.y);
+ {
+ socialWindow->removePortal(static_cast<int>(pos.x),
+ static_cast<int>(pos.y));
+ }
- if (iter != mHomes.end() && getTileX() == pos.x && getTileY() == pos.y)
+ if (iter != mHomes.end() && getTileX() == static_cast<int>(pos.x)
+ && getTileY() == static_cast<int>(pos.y))
{
- mMap->updatePortalTile("", MapItem::EMPTY, pos.x, pos.y);
+ mMap->updatePortalTile("", MapItem::EMPTY,
+ static_cast<int>(pos.x), static_cast<int>(pos.y));
+
// if (specialLayer)
// specialLayer->setTile(pos.x, pos.y, MapItem::EMPTY);
mHomes.erase(key);
- socialWindow->removePortal(pos.x, pos.y);
+ socialWindow->removePortal(static_cast<int>(pos.x),
+ static_cast<int>(pos.y));
}
else
{
if (specialLayer && iter != mHomes.end())
- specialLayer->setTile(pos.x, pos.y, MapItem::EMPTY);
+ {
+ specialLayer->setTile(static_cast<int>(pos.x),
+ static_cast<int>(pos.y), MapItem::EMPTY);
+ }
- pos.x = getTileX();
- pos.y = getTileY();
+ pos.x = static_cast<float>(getTileX());
+ pos.y = static_cast<float>(getTileY());
mHomes[key] = pos;
mMap->updatePortalTile("home", MapItem::HOME,
getTileX(), getTileY());
@@ -3126,8 +3137,8 @@ void LocalPlayer::navigateTo(int x, int y)
const Vector &playerPos = getPosition();
mShowNavigePath = true;
- mOldX = playerPos.x;
- mOldY = playerPos.y;
+ mOldX = static_cast<int>(playerPos.x);
+ mOldY = static_cast<int>(playerPos.y);
mOldTileX = getTileX();
mOldTileY = getTileY();
mNavigateX = x;
@@ -3154,8 +3165,8 @@ void LocalPlayer::navigateTo(Being *being)
const Vector &playerPos = getPosition();
mShowNavigePath = true;
- mOldX = playerPos.x;
- mOldY = playerPos.y;
+ mOldX = static_cast<int>(playerPos.x);
+ mOldY = static_cast<int>(playerPos.y);
mOldTileX = getTileX();
mOldTileY = getTileY();
mNavigateX = being->getTileX();
@@ -3263,8 +3274,8 @@ void LocalPlayer::updateCoords()
}
}
}
- mOldX = playerPos.x;
- mOldY = playerPos.y;
+ mOldX = static_cast<int>(playerPos.x);
+ mOldY = static_cast<int>(playerPos.y);
mOldTileX = getTileX();
mOldTileY = getTileY();
}
@@ -3674,7 +3685,10 @@ void LocalPlayer::updateNavigateList()
{
Vector pos = mHomes[(*iter).first];
if (pos.x && pos.y)
- mMap->addPortalTile("home", MapItem::HOME, pos.x, pos.y);
+ {
+ mMap->addPortalTile("home", MapItem::HOME,
+ static_cast<int>(pos.x), static_cast<int>(pos.y));
+ }
}
}
}