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authorAndrei Karas <akaras@inbox.ru>2017-10-10 22:14:45 +0300
committerAndrei Karas <akaras@inbox.ru>2017-10-10 22:15:57 +0300
commitaa3f63fd497558a02feb3ddbc44f31eac091f39b (patch)
tree0e28b9b1f0501dd8be9e1a38db4ec1777fa3fbfa /src/itemsoundmanager.cpp
parent7c10a6b61e9d06a4ae9cc9f942dfacb6fcfd9d3d (diff)
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Remove most unused files.
Diffstat (limited to 'src/itemsoundmanager.cpp')
-rw-r--r--src/itemsoundmanager.cpp68
1 files changed, 0 insertions, 68 deletions
diff --git a/src/itemsoundmanager.cpp b/src/itemsoundmanager.cpp
deleted file mode 100644
index 060cd2392..000000000
--- a/src/itemsoundmanager.cpp
+++ /dev/null
@@ -1,68 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2013-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "itemsoundmanager.h"
-
-#include "soundmanager.h"
-
-#include "being/flooritem.h"
-#include "being/localplayer.h"
-
-#include "resources/iteminfo.h"
-
-#include "resources/item/item.h"
-
-#include "debug.h"
-
-void ItemSoundManager::playSfx(const Item *const item,
- const ItemSoundEvent::Type sound)
-{
- if (item == nullptr)
- return;
- playSfx(item->getId(), sound);
-}
-
-void ItemSoundManager::playSfx(const int itemId,
- const ItemSoundEvent::Type sound)
-{
- playSfx(ItemDB::get(itemId), sound);
-}
-
-void ItemSoundManager::playSfx(const FloorItem *const item,
- const ItemSoundEvent::Type sound)
-{
- if (item == nullptr)
- return;
- playSfx(ItemDB::get(item->getItemId()), sound);
-}
-
-void ItemSoundManager::playSfx(const ItemInfo &info,
- const ItemSoundEvent::Type sound)
-{
- std::string sfx = info.getSound(sound).sound;
- if (sfx.empty())
- {
- // fallback to player race sound if no item sound.
- const int id = -100 - toInt(localPlayer->getSubType(), int);
- const ItemInfo &info2 = ItemDB::get(id);
- sfx = info2.getSound(sound).sound;
- }
- soundManager.playGuiSfx(sfx);
-}