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author | Andrei Karas <akaras@inbox.ru> | 2013-02-28 21:35:19 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-02-28 21:35:19 +0300 |
commit | c47ef8b3f2ec6ea0e26748af17cb12b7f9cd20c9 (patch) | |
tree | 011cb21aba78a18e90f1c4b0a2bf5810c8c0aeeb /src/inputmanager.cpp | |
parent | 8d276b3f5707035600c051d1746697cf7d815140 (diff) | |
download | plus-c47ef8b3f2ec6ea0e26748af17cb12b7f9cd20c9.tar.gz plus-c47ef8b3f2ec6ea0e26748af17cb12b7f9cd20c9.tar.bz2 plus-c47ef8b3f2ec6ea0e26748af17cb12b7f9cd20c9.tar.xz plus-c47ef8b3f2ec6ea0e26748af17cb12b7f9cd20c9.zip |
Improve some other files.
Diffstat (limited to 'src/inputmanager.cpp')
-rw-r--r-- | src/inputmanager.cpp | 132 |
1 files changed, 77 insertions, 55 deletions
diff --git a/src/inputmanager.cpp b/src/inputmanager.cpp index 11b810caf..eb3613640 100644 --- a/src/inputmanager.cpp +++ b/src/inputmanager.cpp @@ -75,10 +75,12 @@ void InputManager::init() { for (unsigned int i = 0; i < Input::KEY_TOTAL; i++) { + KeyFunction &kf = mKey[i]; for (unsigned int f = 0; f < KeyFunctionSize; f ++) { - mKey[i].values[f].type = INPUT_UNKNOWN; - mKey[i].values[f].value = -1; + KeyItem &ki = kf.values[f]; + ki.type = INPUT_UNKNOWN; + ki.value = -1; } } @@ -100,10 +102,11 @@ void InputManager::retrieve() { for (int i = 0; i < Input::KEY_TOTAL; i++) { - if (*keyData[i].configField) + const char *const cf = keyData[i].configField; + if (*cf) { KeyFunction &kf = mKey[i]; - std::string keyStr = config.getValue(keyData[i].configField, ""); + const std::string keyStr = config.getValue(cf, ""); if (keyStr.empty()) continue; @@ -148,13 +151,15 @@ void InputManager::store() const { for (int i = 0; i < Input::KEY_TOTAL; i++) { - if (*keyData[i].configField) + const char *const cf = keyData[i].configField; + if (*cf) { std::string keyStr; + const KeyFunction &kf = mKey[i]; for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++) { - const KeyItem &key = mKey[i].values[i2]; + const KeyItem &key = kf.values[i2]; if (key.type != INPUT_UNKNOWN) { std::string tmp = "k"; @@ -186,7 +191,7 @@ void InputManager::store() const if (keyStr.empty()) keyStr = "-1"; - config.setValue(keyData[i].configField, keyStr); + config.setValue(cf, keyStr); } } } @@ -198,13 +203,17 @@ void InputManager::resetKeys() KeyFunction &key = mKey[i]; for (size_t i2 = 1; i2 < KeyFunctionSize; i2 ++) { - key.values[i2].type = INPUT_UNKNOWN; - key.values[i2].value = -1; + KeyItem &ki2 = key.values[i2]; + ki2.type = INPUT_UNKNOWN; + ki2.value = -1; } - key.values[0].type = keyData[i].defaultType1; - key.values[0].value = keyData[i].defaultValue1; - key.values[1].type = keyData[i].defaultType2; - key.values[1].value = keyData[i].defaultValue2; + const KeyData &kd = keyData[i]; + KeyItem &val0 = key.values[0]; + val0.type = kd.defaultType1; + val0.value = kd.defaultValue1; + KeyItem &val1 = key.values[1]; + val1.type = kd.defaultType2; + val1.value = kd.defaultValue2; } } @@ -215,13 +224,17 @@ void InputManager::makeDefault(const int i) KeyFunction &key = mKey[i]; for (size_t i2 = 1; i2 < KeyFunctionSize; i2 ++) { - key.values[i2].type = INPUT_UNKNOWN; - key.values[i2].value = -1; + KeyItem &ki2 = key.values[i2]; + ki2.type = INPUT_UNKNOWN; + ki2.value = -1; } - key.values[0].type = keyData[i].defaultType1; - key.values[0].value = keyData[i].defaultValue1; - key.values[1].type = keyData[i].defaultType2; - key.values[1].value = keyData[i].defaultValue2; + const KeyData &kd = keyData[i]; + KeyItem &val0 = key.values[0]; + val0.type = kd.defaultType1; + val0.value = kd.defaultValue1; + KeyItem &val1 = key.values[1]; + val1.type = kd.defaultType2; + val1.value = kd.defaultValue2; update(); } @@ -235,31 +248,31 @@ bool InputManager::hasConflicts(int &key1, int &key2) const */ for (int i = 0; i < Input::KEY_TOTAL; i++) { - if (!*keyData[i].configField) + const KeyData &kdi = keyData[i]; + if (!*kdi.configField) continue; + const KeyFunction &ki = mKey[i]; for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++) { - if (mKey[i].values[i2].value == Input::KEY_NO_VALUE) + const KeyItem &vali2 = ki.values[i2]; + if (vali2.value == Input::KEY_NO_VALUE) continue; size_t j; for (j = i, j++; j < Input::KEY_TOTAL; j++) { - - if ((keyData[i].grp & keyData[j].grp) == 0 || - !*keyData[i].configField) - { + if ((kdi.grp & keyData[j].grp) == 0 || !*kdi.configField) continue; - } for (size_t j2 = 0; j2 < KeyFunctionSize; j2 ++) { + const KeyItem &valj2 = mKey[j].values[j2]; // Allow for item shortcut and emote keys to overlap // as well as emote and ignore keys, but no other keys - if (mKey[j].values[j2].type != INPUT_UNKNOWN - && mKey[i].values[i2].value == mKey[j].values[j2].value - && mKey[i].values[i2].type == mKey[j].values[j2].type) + if (valj2.type != INPUT_UNKNOWN + && vali2.value == valj2.value + && vali2.type == valj2.type) { key1 = static_cast<int>(i); key2 = static_cast<int>(j); @@ -277,7 +290,7 @@ void InputManager::callbackNewKey() mSetupInput->newKeyCallback(mNewKeyIndex); } -bool InputManager::isActionActive(const int index) const +bool InputManager::isActionActive(const int index) { if (keyboard.isActionActive(index)) return true; @@ -296,10 +309,11 @@ KeyFunction &InputManager::getKey(int index) std::string InputManager::getKeyStringLong(const int index) const { std::string keyStr; + const KeyFunction &ki = mKey[index]; for (size_t i = 0; i < KeyFunctionSize; i ++) { - const KeyItem &key = mKey[index].values[i]; + const KeyItem &key = ki.values[i]; std::string str; if (key.type == INPUT_KEYBOARD) { @@ -330,10 +344,11 @@ std::string InputManager::getKeyStringLong(const int index) const std::string InputManager::getKeyValueString(const int index) const { std::string keyStr; + const KeyFunction &ki = mKey[index]; for (size_t i = 0; i < KeyFunctionSize; i ++) { - const KeyItem &key = mKey[index].values[i]; + const KeyItem &key = ki.values[i]; std::string str; if (key.type == INPUT_KEYBOARD) { @@ -376,9 +391,9 @@ void InputManager::addActionKey(const int action, const int type, KeyFunction &key = mKey[action]; for (size_t i = 0; i < KeyFunctionSize; i ++) { - if (key.values[i].type == INPUT_UNKNOWN - || (key.values[i].type == type - && key.values[i].value == val)) + const KeyItem &val2 = key.values[i]; + if (val2.type == INPUT_UNKNOWN || (val2.type == type + && val2.value == val)) { idx = static_cast<int>(i); break; @@ -388,8 +403,10 @@ void InputManager::addActionKey(const int action, const int type, { for (size_t i = 1; i < KeyFunctionSize; i ++) { - key.values[i - 1].type = key.values[i].type; - key.values[i - 1].value = key.values[i].value; + KeyItem &val1 = key.values[i - 1]; + KeyItem &val2 = key.values[i]; + val1.type = val2.type; + val1.value = val2.value; } idx = KeyFunctionSize - 1; } @@ -417,8 +434,9 @@ void InputManager::unassignKey() KeyFunction &key = mKey[mNewKeyIndex]; for (size_t i = 0; i < KeyFunctionSize; i ++) { - key.values[i].type = INPUT_UNKNOWN; - key.values[i].value = -1; + KeyItem &val = key.values[i]; + val.type = INPUT_UNKNOWN; + val.value = -1; } update(); } @@ -553,42 +571,42 @@ void InputManager::updateConditionMask() { mMask = 1; if (keyboard.isEnabled()) - mMask += COND_ENABLED; + mMask |= COND_ENABLED; if ((!chatWindow || !chatWindow->isInputFocused()) && !NpcDialog::isAnyInputFocused() && !InventoryWindow::isAnyInputFocused() && (!tradeWindow || !tradeWindow->isInpupFocused())) { - mMask += COND_NOINPUT; + mMask |= COND_NOINPUT; } if (!player_node || !player_node->getAway()) - mMask += COND_NOAWAY; + mMask |= COND_NOAWAY; if (!setupWindow || !setupWindow->isVisible()) - mMask += COND_NOSETUP; + mMask |= COND_NOSETUP; if (Game::instance() && Game::instance()->getValidSpeed()) - mMask += COND_VALIDSPEED; + mMask |= COND_VALIDSPEED; if (gui && !gui->getFocusHandler()->getModalFocused()) - mMask += COND_NOMODAL; + mMask |= COND_NOMODAL; const NpcDialog *const dialog = NpcDialog::getActive(); if (!dialog || !dialog->isTextInputFocused()) - mMask += COND_NONPCINPUT; + mMask |= COND_NONPCINPUT; if (!player_node || !player_node->getDisableGameModifiers()) - mMask += COND_EMODS; + mMask |= COND_EMODS; if (!isActionActive(Input::KEY_STOP_ATTACK) && !isActionActive(Input::KEY_UNTARGET)) { - mMask += COND_NOTARGET; + mMask |= COND_NOTARGET; } if (!player_node || player_node->getFollow().empty()) - mMask += COND_NOFOLLOW; + mMask |= COND_NOFOLLOW; } bool InputManager::checkKey(const KeyData *const key) const @@ -603,6 +621,8 @@ bool InputManager::checkKey(const KeyData *const key) const bool InputManager::invokeKey(const KeyData *const key, const int keyNum) { + // no validation to keyNum because it validated in caller + if (checkKey(key)) { InputEvent evt(keyNum, mMask); @@ -635,7 +655,8 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap, for (size_t i = 0; i < Input::KEY_TOTAL; i ++) { const KeyFunction &key = mKey[i]; - if (keyData[i].action) + const KeyData &kd = keyData[i]; + if (kd.action) { for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++) { @@ -644,7 +665,7 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap, actionMap[ki.value].push_back(static_cast<int>(i)); } } - if (keyData[i].configField && (keyData[i].grp & Input::GRP_GUICHAN)) + if (kd.configField && (kd.grp & Input::GRP_GUICHAN)) { for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++) { @@ -653,7 +674,7 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap, idMap[ki.value] = static_cast<int>(i); } } - if (keyData[i].configField && (keyData[i].grp & Input::GRP_REPEAT)) + if (kd.configField && (kd.grp & Input::GRP_REPEAT)) { for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++) { @@ -698,11 +719,12 @@ int InputManager::getKeyIndex(const int value, const int grp, for (size_t i = 0; i < Input::KEY_TOTAL; i++) { const KeyFunction &key = mKey[i]; + const KeyData &kd = keyData[i]; for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++) { - if (value == key.values[i2].value - && (grp & keyData[i].grp) != 0 - && key.values[i2].type == type) + const KeyItem &vali2 = key.values[i2]; + if (value == vali2.value && (grp & kd.grp) != 0 + && vali2.type == type) { return static_cast<int>(i); } |