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authorAndrei Karas <akaras@inbox.ru>2015-12-27 17:51:44 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-27 17:51:44 +0300
commit3605741892b995144111d4d885cf88063c3f4379 (patch)
treead9642790f0d6cdcfe2c5de59dfd06936c419c0b /src/input/inputmanager.cpp
parent291db13dde3359af019e28a55ca520ba079cfaf1 (diff)
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Add restrict keyword in inputmanager.
Diffstat (limited to 'src/input/inputmanager.cpp')
-rw-r--r--src/input/inputmanager.cpp168
1 files changed, 89 insertions, 79 deletions
diff --git a/src/input/inputmanager.cpp b/src/input/inputmanager.cpp
index 48efe4719..fcee4066c 100644
--- a/src/input/inputmanager.cpp
+++ b/src/input/inputmanager.cpp
@@ -81,7 +81,7 @@ InputManager::InputManager() :
{
}
-void InputManager::init()
+void InputManager::init() restrict2
{
for (unsigned int i = 0;
i < static_cast<unsigned int>(InputAction::TOTAL);
@@ -110,11 +110,11 @@ void InputManager::update()
joystick->update();
}
-void InputManager::retrieve()
+void InputManager::retrieve() restrict2
{
for (int i = 0; i < static_cast<int>(InputAction::TOTAL); i ++)
{
- const std::string &cmd = inputActionData[i].chatCommand;
+ const std::string &restrict cmd = inputActionData[i].chatCommand;
if (!cmd.empty())
{
StringVect tokens;
@@ -131,7 +131,7 @@ void InputManager::retrieve()
if (!cf.empty())
{
mNameMap[cf] = static_cast<InputActionT>(i);
- InputFunction &kf = mKey[i];
+ InputFunction &restrict kf = mKey[i];
const std::string keyStr = config.getValue(cf, "");
const size_t keyStrSize = keyStr.size();
if (keyStr.empty())
@@ -174,7 +174,7 @@ void InputManager::retrieve()
}
}
-void InputManager::store() const
+void InputManager::store() const restrict2
{
for (int i = 0; i < static_cast<int>(InputAction::TOTAL); i ++)
{
@@ -187,11 +187,11 @@ void InputManager::store() const
if (!cf.empty())
{
std::string keyStr;
- const InputFunction &kf = mKey[i];
+ const InputFunction &restrict kf = mKey[i];
for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
- const InputItem &key = kf.values[i2];
+ const InputItem &restrict key = kf.values[i2];
if (key.type != InputType::UNKNOWN)
{
std::string tmp("k");
@@ -230,19 +230,20 @@ void InputManager::store() const
}
}
-void InputManager::resetKey(const InputActionT i)
+void InputManager::resetKey(const InputActionT i) restrict2
{
- InputFunction &key = mKey[static_cast<size_t>(i)];
+ InputFunction &restrict key = mKey[static_cast<size_t>(i)];
for (size_t i2 = 1; i2 < inputFunctionSize; i2 ++)
{
- InputItem &ki2 = key.values[i2];
+ InputItem &restrict ki2 = key.values[i2];
ki2.type = InputType::UNKNOWN;
ki2.value = -1;
}
- const InputActionData &kd = inputActionData[static_cast<size_t>(i)];
- InputItem &val0 = key.values[0];
+ const InputActionData &restrict kd =
+ inputActionData[static_cast<size_t>(i)];
+ InputItem &restrict val0 = key.values[0];
val0.type = kd.defaultType1;
- InputItem &val1 = key.values[1];
+ InputItem &restrict val1 = key.values[1];
val1.type = kd.defaultType2;
#ifdef USE_SDL2
if (kd.defaultType1 == InputType::KEYBOARD)
@@ -259,13 +260,13 @@ void InputManager::resetKey(const InputActionT i)
#endif
}
-void InputManager::resetKeys()
+void InputManager::resetKeys() restrict2
{
for (int i = 0; i < static_cast<int>(InputAction::TOTAL); i++)
resetKey(static_cast<InputActionT>(i));
}
-void InputManager::makeDefault(const InputActionT i)
+void InputManager::makeDefault(const InputActionT i) restrict2
{
if (i > InputAction::NO_VALUE && i < InputAction::TOTAL)
{
@@ -275,7 +276,7 @@ void InputManager::makeDefault(const InputActionT i)
}
bool InputManager::hasConflicts(InputActionT &restrict key1,
- InputActionT &restrict key2) const
+ InputActionT &restrict key2) const restrict2
{
/**
* No need to parse the square matrix: only check one triangle
@@ -283,14 +284,14 @@ bool InputManager::hasConflicts(InputActionT &restrict key1,
*/
for (int i = 0; i < static_cast<int>(InputAction::TOTAL); i++)
{
- const InputActionData &kdi = inputActionData[i];
+ const InputActionData &restrict kdi = inputActionData[i];
if (!*kdi.configField)
continue;
- const InputFunction &ki = mKey[i];
+ const InputFunction &restrict ki = mKey[i];
for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
- const InputItem &vali2 = ki.values[i2];
+ const InputItem &restrict vali2 = ki.values[i2];
if (vali2.value == -1)
continue;
@@ -305,7 +306,7 @@ bool InputManager::hasConflicts(InputActionT &restrict key1,
for (size_t j2 = 0; j2 < inputFunctionSize; j2 ++)
{
- const InputItem &valj2 = mKey[j].values[j2];
+ const InputItem &restrict valj2 = mKey[j].values[j2];
// Allow for item shortcut and emote keys to overlap
// as well as emote and ignore keys, but no other keys
if (valj2.type != InputType::UNKNOWN
@@ -323,19 +324,20 @@ bool InputManager::hasConflicts(InputActionT &restrict key1,
return false;
}
-void InputManager::callbackNewKey()
+void InputManager::callbackNewKey() restrict2
{
#ifndef DYECMD
mSetupInput->newKeyCallback(mNewKeyIndex);
#endif
}
-bool InputManager::isActionActive(const InputActionT index) const
+bool InputManager::isActionActive(const InputActionT index) const restrict2
{
if (!isActionActive0(index))
return false;
- const InputActionData &key = inputActionData[static_cast<size_t>(index)];
+ const InputActionData &restrict key =
+ inputActionData[static_cast<size_t>(index)];
// logger->log("isActionActive mask=%d, condition=%d, index=%d",
// mMask, key.condition, index);
if ((key.condition & mMask) != key.condition)
@@ -352,7 +354,7 @@ bool InputManager::isActionActive0(const InputActionT index)
return touchManager.isActionActive(index);
}
-InputFunction &InputManager::getKey(InputActionT index)
+InputFunction &InputManager::getKey(InputActionT index) restrict2
{
if (static_cast<int>(index) < 0 || index >= InputAction::TOTAL)
index = InputAction::MOVE_UP;
@@ -360,13 +362,14 @@ InputFunction &InputManager::getKey(InputActionT index)
}
std::string InputManager::getKeyStringLong(const InputActionT index) const
+ restrict2
{
std::string keyStr;
- const InputFunction &ki = mKey[static_cast<size_t>(index)];
+ const InputFunction &restrict ki = mKey[static_cast<size_t>(index)];
for (size_t i = 0; i < inputFunctionSize; i ++)
{
- const InputItem &key = ki.values[i];
+ const InputItem &restrict key = ki.values[i];
std::string str;
if (key.type == InputType::KEYBOARD)
{
@@ -403,13 +406,14 @@ std::string InputManager::getKeyStringLong(const InputActionT index) const
}
std::string InputManager::getKeyValueString(const InputActionT index) const
+ restrict2
{
std::string keyStr;
- const InputFunction &ki = mKey[static_cast<size_t>(index)];
+ const InputFunction &restrict ki = mKey[static_cast<size_t>(index)];
for (size_t i = 0; i < inputFunctionSize; i ++)
{
- const InputItem &key = ki.values[i];
+ const InputItem &restrict key = ki.values[i];
std::string str;
if (key.type == InputType::KEYBOARD)
{
@@ -446,7 +450,8 @@ std::string InputManager::getKeyValueString(const InputActionT index) const
return keyStr;
}
-std::string InputManager::getKeyValueByName(const std::string &keyName)
+std::string InputManager::getKeyValueByName(const std::string &restrict
+ keyName) restrict2
{
const StringInpActionMapCIter it = mNameMap.find(keyName);
@@ -455,7 +460,8 @@ std::string InputManager::getKeyValueByName(const std::string &keyName)
return getKeyValueString((*it).second);
}
-std::string InputManager::getKeyValueByNameLong(const std::string &keyName)
+std::string InputManager::getKeyValueByNameLong(const std::string &restrict
+ keyName) restrict2
{
const StringInpActionMapCIter it = mNameMap.find(keyName);
@@ -466,18 +472,18 @@ std::string InputManager::getKeyValueByNameLong(const std::string &keyName)
void InputManager::addActionKey(const InputActionT action,
const InputTypeT type,
- const int val)
+ const int val) restrict2
{
if (static_cast<int>(action) < 0 || action >= InputAction::TOTAL)
return;
int idx = -1;
- InputFunction &key = mKey[static_cast<size_t>(action)];
+ InputFunction &restrict key = mKey[static_cast<size_t>(action)];
for (size_t i = 0; i < inputFunctionSize; i ++)
{
- const InputItem &val2 = key.values[i];
- if (val2.type == InputType::UNKNOWN || (val2.type == type
- && val2.value == val))
+ const InputItem &restrict val2 = key.values[i];
+ if (val2.type == InputType::UNKNOWN ||
+ (val2.type == type && val2.value == val))
{
idx = static_cast<int>(i);
break;
@@ -487,8 +493,8 @@ void InputManager::addActionKey(const InputActionT action,
{
for (size_t i = 1; i < inputFunctionSize; i ++)
{
- InputItem &val1 = key.values[i - 1];
- InputItem &val2 = key.values[i];
+ InputItem &restrict val1 = key.values[i - 1];
+ InputItem &restrict val2 = key.values[i];
val1.type = val2.type;
val1.value = val2.value;
}
@@ -499,7 +505,7 @@ void InputManager::addActionKey(const InputActionT action,
}
void InputManager::setNewKey(const SDL_Event &event,
- const InputTypeT type)
+ const InputTypeT type) restrict2
{
int val = -1;
if (type == InputType::KEYBOARD)
@@ -514,12 +520,12 @@ void InputManager::setNewKey(const SDL_Event &event,
}
}
-void InputManager::unassignKey()
+void InputManager::unassignKey() restrict2
{
- InputFunction &key = mKey[static_cast<size_t>(mNewKeyIndex)];
+ InputFunction &restrict key = mKey[static_cast<size_t>(mNewKeyIndex)];
for (size_t i = 0; i < inputFunctionSize; i ++)
{
- InputItem &val = key.values[i];
+ InputItem &restrict val = key.values[i];
val.type = InputType::UNKNOWN;
val.value = -1;
}
@@ -527,8 +533,8 @@ void InputManager::unassignKey()
}
#ifndef DYECMD
-bool InputManager::handleAssignKey(const SDL_Event &event,
- const InputTypeT type)
+bool InputManager::handleAssignKey(const SDL_Event &restrict event,
+ const InputTypeT type) restrict2
{
if (setupWindow && setupWindow->isWindowVisible() &&
getNewKeyIndex() > InputAction::NO_VALUE)
@@ -541,14 +547,14 @@ bool InputManager::handleAssignKey(const SDL_Event &event,
return false;
}
#else
-bool InputManager::handleAssignKey(const SDL_Event &event A_UNUSED,
- const InputTypeT type A_UNUSED)
+bool InputManager::handleAssignKey(const SDL_Event &restrict event A_UNUSED,
+ const InputTypeT type A_UNUSED) restrict2
{
return false;
}
#endif
-bool InputManager::handleEvent(const SDL_Event &event)
+bool InputManager::handleEvent(const SDL_Event &restrict event) restrict2
{
BLOCK_START("InputManager::handleEvent")
switch (event.type)
@@ -677,7 +683,7 @@ void InputManager::handleRepeat()
joystick->handleRepeat(time);
}
-void InputManager::updateConditionMask()
+void InputManager::updateConditionMask() restrict2
{
mMask = 1;
if (keyboard.isEnabled())
@@ -690,7 +696,7 @@ void InputManager::updateConditionMask()
{
if (gui)
{
- FocusHandler *const focus = gui->getFocusHandler();
+ FocusHandler *restrict const focus = gui->getFocusHandler();
if (focus)
{
if (!dynamic_cast<TextField*>(focus->getFocused()))
@@ -717,7 +723,7 @@ void InputManager::updateConditionMask()
#endif
mMask |= InputCondition::NOROOM;
- const NpcDialog *const dialog = NpcDialog::getActive();
+ const NpcDialog *restrict const dialog = NpcDialog::getActive();
if (!dialog || !dialog->isTextInputFocused())
mMask |= InputCondition::NONPCINPUT;
if (!dialog || dialog->isCloseState())
@@ -769,7 +775,8 @@ void InputManager::updateConditionMask()
}
}
-bool InputManager::checkKey(const InputActionData *const key) const
+bool InputManager::checkKey(const InputActionData *restrict const key) const
+ restrict2
{
// logger->log("checkKey mask=%d, condition=%d", mMask, key->condition);
if (!key || (key->condition & mMask) != key->condition)
@@ -779,8 +786,8 @@ bool InputManager::checkKey(const InputActionData *const key) const
|| isActionActive0(key->modKeyIndex));
}
-bool InputManager::invokeKey(const InputActionData *const key,
- const InputActionT keyNum)
+bool InputManager::invokeKey(const InputActionData *restrict const key,
+ const InputActionT keyNum) restrict2
{
// no validation to keyNum because it validated in caller
@@ -795,7 +802,7 @@ bool InputManager::invokeKey(const InputActionData *const key,
return false;
}
-void InputManager::executeAction(const InputActionT keyNum)
+void InputManager::executeAction(const InputActionT keyNum) restrict2
{
if (keyNum < InputAction::MOVE_UP || keyNum >= InputAction::TOTAL)
return;
@@ -807,9 +814,9 @@ void InputManager::executeAction(const InputActionT keyNum)
func(evt);
}
-bool InputManager::executeChatCommand(const std::string &cmd,
- const std::string &args,
- ChatTab *const tab)
+bool InputManager::executeChatCommand(const std::string &restrict cmd,
+ const std::string &restrict args,
+ ChatTab *restrict const tab) restrict2
{
const StringIntMapCIter it = mChatMap.find(cmd);
if (it != mChatMap.end())
@@ -825,14 +832,15 @@ bool InputManager::executeChatCommand(const std::string &cmd,
return false;
}
-bool InputManager::executeRemoteChatCommand(const std::string &cmd,
- const std::string &args,
- ChatTab *const tab)
+bool InputManager::executeRemoteChatCommand(const std::string &restrict cmd,
+ const std::string &restrict args,
+ ChatTab *restrict const tab)
+ restrict2
{
const StringIntMapCIter it = mChatMap.find(cmd);
if (it != mChatMap.end())
{
- const InputActionData &data = inputActionData[(*it).second];
+ const InputActionData &restrict data = inputActionData[(*it).second];
if (data.isProtected == Protected_true)
return false;
ActionFuncPtr func = *(data.action);
@@ -847,8 +855,8 @@ bool InputManager::executeRemoteChatCommand(const std::string &cmd,
}
bool InputManager::executeChatCommand(const InputActionT keyNum,
- const std::string &args,
- ChatTab *const tab)
+ const std::string &restrict args,
+ ChatTab *restrict const tab) restrict2
{
if (static_cast<int>(keyNum) < 0 || keyNum >= InputAction::TOTAL)
return false;
@@ -863,23 +871,23 @@ bool InputManager::executeChatCommand(const InputActionT keyNum,
return false;
}
-void InputManager::updateKeyActionMap(KeyToActionMap &actionMap,
- KeyToIdMap &idMap,
- KeyTimeMap &keyTimeMap,
- const InputTypeT type) const
+void InputManager::updateKeyActionMap(KeyToActionMap &restrict actionMap,
+ KeyToIdMap &restrict idMap,
+ KeyTimeMap &restrict keyTimeMap,
+ const InputTypeT type) const restrict2
{
actionMap.clear();
keyTimeMap.clear();
for (size_t i = 0; i < static_cast<size_t>(InputAction::TOTAL); i ++)
{
- const InputFunction &key = mKey[i];
- const InputActionData &kd = inputActionData[i];
+ const InputFunction &restrict key = mKey[i];
+ const InputActionData &restrict kd = inputActionData[i];
if (kd.action)
{
for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
- const InputItem &ki = key.values[i2];
+ const InputItem &restrict ki = key.values[i2];
if (ki.type == type && ki.value != -1)
{
actionMap[ki.value].push_back(
@@ -891,7 +899,7 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap,
{
for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
- const InputItem &ki = key.values[i2];
+ const InputItem &restrict ki = key.values[i2];
if (ki.type == type && ki.value != -1)
idMap[ki.value] = static_cast<InputActionT>(i);
}
@@ -900,7 +908,7 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap,
{
for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
- const InputItem &ki = key.values[i2];
+ const InputItem &restrict ki = key.values[i2];
if (ki.type == type && ki.value != -1)
keyTimeMap[ki.value] = 0;
}
@@ -916,7 +924,8 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap,
}
}
-bool InputManager::triggerAction(const KeysVector *const ptrs)
+bool InputManager::triggerAction(const KeysVector *restrict const ptrs)
+ restrict2
{
if (!ptrs)
return false;
@@ -937,17 +946,17 @@ bool InputManager::triggerAction(const KeysVector *const ptrs)
InputActionT InputManager::getKeyIndex(const int value,
const int grp,
- const InputTypeT type) const
+ const InputTypeT type) const restrict2
{
for (size_t i = 0; i < static_cast<size_t>(InputAction::TOTAL); i++)
{
- const InputFunction &key = mKey[i];
- const InputActionData &kd = inputActionData[i];
+ const InputFunction &restrict key = mKey[i];
+ const InputActionData &restrict kd = inputActionData[i];
for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
- const InputItem &vali2 = key.values[i2];
- if (value == vali2.value && (grp & kd.grp) != 0
- && vali2.type == type)
+ const InputItem &restrict vali2 = key.values[i2];
+ if (value == vali2.value &&
+ (grp & kd.grp) != 0 && vali2.type == type)
{
return static_cast<InputActionT>(i);
}
@@ -956,7 +965,8 @@ InputActionT InputManager::getKeyIndex(const int value,
return InputAction::NO_VALUE;
}
-InputActionT InputManager::getActionByKey(const SDL_Event &event) const
+InputActionT InputManager::getActionByKey(const SDL_Event &restrict event)
+ const restrict2
{
// for now support only keyboard events
if (event.type == SDL_KEYDOWN || event.type == SDL_KEYUP)