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author | Andrei Karas <akaras@inbox.ru> | 2016-05-10 02:03:33 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-05-10 02:03:33 +0300 |
commit | b97afbb756202e148b980b3311e2c4cc3dd1cbaf (patch) | |
tree | 15c45e87fe175155a219fa9e50bc6ff74b2cc1e4 /src/input/inputactionmap.h | |
parent | d94f088b0f81fb114980830d8fb53a5ee911b6e6 (diff) | |
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Add ability to switch emotes shortcurs bar between player, pets, homunculuses and mercenaries.
Diffstat (limited to 'src/input/inputactionmap.h')
-rw-r--r-- | src/input/inputactionmap.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/input/inputactionmap.h b/src/input/inputactionmap.h index 6d3c957e3..ad2517acc 100644 --- a/src/input/inputactionmap.h +++ b/src/input/inputactionmap.h @@ -5509,6 +5509,12 @@ static const InputActionData inputActionData "dumpmemoryusage|memoryusage", UseArgs_false, Protected_true}, + {"keySetEmoteType", + defaultAction(&Actions::setEmoteType), + InputCondition::INGAME, + "setemotetype", + UseArgs_true, + Protected_true}, }; #undef defaultAction |