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author | Andrei Karas <akaras@inbox.ru> | 2011-05-31 03:54:18 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-05-31 04:12:55 +0300 |
commit | d5af01cef60230bfdd90dda14944075f896e2a93 (patch) | |
tree | 27fc5eebad5cdb39d72da324edf9907a6547ee40 /src/guichan/sdl | |
parent | bd17bd98bb85bc146958fed07f48dcea55a969a5 (diff) | |
download | plus-d5af01cef60230bfdd90dda14944075f896e2a93.tar.gz plus-d5af01cef60230bfdd90dda14944075f896e2a93.tar.bz2 plus-d5af01cef60230bfdd90dda14944075f896e2a93.tar.xz plus-d5af01cef60230bfdd90dda14944075f896e2a93.zip |
Allow use system guichan by automake switch --with-internalguichan=no.
Cmake always using internal guichan.
Diffstat (limited to 'src/guichan/sdl')
-rw-r--r-- | src/guichan/sdl/sdlgraphics.hpp | 156 | ||||
-rw-r--r-- | src/guichan/sdl/sdlimage.hpp | 107 | ||||
-rw-r--r-- | src/guichan/sdl/sdlpixel.hpp | 281 |
3 files changed, 0 insertions, 544 deletions
diff --git a/src/guichan/sdl/sdlgraphics.hpp b/src/guichan/sdl/sdlgraphics.hpp deleted file mode 100644 index 70a234d33..000000000 --- a/src/guichan/sdl/sdlgraphics.hpp +++ /dev/null @@ -1,156 +0,0 @@ -/* _______ __ __ __ ______ __ __ _______ __ __ - * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ - * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / - * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / - * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / - * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / - * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ - * - * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson - * - * - * Per Larsson a.k.a finalman - * Olof Naessén a.k.a jansem/yakslem - * - * Visit: http://guichan.sourceforge.net - * - * License: (BSD) - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in - * the documentation and/or other materials provided with the - * distribution. - * 3. Neither the name of Guichan nor the names of its contributors may - * be used to endorse or promote products derived from this software - * without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED - * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef GCN_SDLGRAPHICS_HPP -#define GCN_SDLGRAPHICS_HPP - -#include "SDL.h" - -#include "guichan/color.hpp" -#include "guichan/graphics.hpp" -#include "guichan/platform.hpp" - -namespace gcn -{ - class Image; - class Rectangle; - - /** - * SDL implementation of the Graphics. - */ - class GCN_EXTENSION_DECLSPEC SDLGraphics : public Graphics - { - public: - - // Needed so that drawImage(gcn::Image *, int, int) is visible. - using Graphics::drawImage; - - /** - * Constructor. - */ - SDLGraphics(); - - /** - * Sets the target SDL_Surface to draw to. The target can be any - * SDL_Surface. This funtion also pushes a clip areas corresponding to - * the dimension of the target. - * - * @param target the target to draw to. - */ - virtual void setTarget(SDL_Surface* target); - - /** - * Gets the target SDL_Surface. - * - * @return the target SDL_Surface. - */ - virtual SDL_Surface* getTarget() const; - - /** - * Draws an SDL_Surface on the target surface. Normaly you'll - * use drawImage, but if you want to write SDL specific code - * this function might come in handy. - * - * NOTE: The clip areas will be taken into account. - */ - virtual void drawSDLSurface(SDL_Surface* surface, - SDL_Rect source, - SDL_Rect destination); - - - // Inherited from Graphics - - virtual void _beginDraw(); - - virtual void _endDraw(); - - virtual bool pushClipArea(Rectangle area); - - virtual void popClipArea(); - - virtual void drawImage(const Image* image, - int srcX, - int srcY, - int dstX, - int dstY, - int width, - int height); - - virtual void drawPoint(int x, int y); - - virtual void drawLine(int x1, int y1, int x2, int y2); - - virtual void drawRectangle(const Rectangle& rectangle); - - virtual void fillRectangle(const Rectangle& rectangle); - - virtual void setColor(const Color& color); - - virtual const Color& getColor() const; - - protected: - /** - * Draws a horizontal line. - * - * @param x1 the start coordinate of the line. - * @param y the y coordinate of the line. - * @param x2 the end coordinate of the line. - */ - virtual void drawHLine(int x1, int y, int x2); - - /** - * Draws a vertical line. - * - * @param x the x coordinate of the line. - * @param y1 the start coordinate of the line. - * @param y2 the end coordinate of the line. - */ - virtual void drawVLine(int x, int y1, int y2); - - SDL_Surface* mTarget; - Color mColor; - bool mAlpha; - }; -} - -#endif // end GCN_SDLGRAPHICS_HPP diff --git a/src/guichan/sdl/sdlimage.hpp b/src/guichan/sdl/sdlimage.hpp deleted file mode 100644 index 4d226177e..000000000 --- a/src/guichan/sdl/sdlimage.hpp +++ /dev/null @@ -1,107 +0,0 @@ -/* _______ __ __ __ ______ __ __ _______ __ __ - * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ - * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / - * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / - * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / - * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / - * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ - * - * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson - * - * - * Per Larsson a.k.a finalman - * Olof Naessén a.k.a jansem/yakslem - * - * Visit: http://guichan.sourceforge.net - * - * License: (BSD) - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in - * the documentation and/or other materials provided with the - * distribution. - * 3. Neither the name of Guichan nor the names of its contributors may - * be used to endorse or promote products derived from this software - * without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED - * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef GCN_SDLIMAGE_HPP -#define GCN_SDLIMAGE_HPP - -#include "SDL.h" - -#include <string> - -#include "guichan/color.hpp" -#include "guichan/platform.hpp" -#include "guichan/image.hpp" - -namespace gcn -{ - /** - * SDL implementation of Image. - */ - class GCN_EXTENSION_DECLSPEC SDLImage : public Image - { - public: - /** - * Constructor. Load an image from an SDL surface. - * - * NOTE: The functions getPixel and putPixel are only guaranteed to work - * before an image has been converted to display format. - * - * @param surface the surface from which to load. - * @param autoFree true if the surface should automatically be deleted. - */ - SDLImage(SDL_Surface* surface, bool autoFree); - - /** - * Destructor. - */ - virtual ~SDLImage(); - - /** - * Gets the SDL surface for the image. - * - * @return the SDL surface for the image. - */ - virtual SDL_Surface* getSurface() const; - - - // Inherited from Image - - virtual void free(); - - virtual int getWidth() const; - - virtual int getHeight() const; - - virtual Color getPixel(int x, int y); - - virtual void putPixel(int x, int y, const Color& color); - - virtual void convertToDisplayFormat(); - - protected: - SDL_Surface* mSurface; - bool mAutoFree; - }; -} - -#endif // end GCN_SDLIMAGE_HPP diff --git a/src/guichan/sdl/sdlpixel.hpp b/src/guichan/sdl/sdlpixel.hpp deleted file mode 100644 index 675b10fcd..000000000 --- a/src/guichan/sdl/sdlpixel.hpp +++ /dev/null @@ -1,281 +0,0 @@ -/* _______ __ __ __ ______ __ __ _______ __ __ - * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ - * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / - * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / - * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / - * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / - * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ - * - * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson - * - * - * Per Larsson a.k.a finalman - * Olof Naessén a.k.a jansem/yakslem - * - * Visit: http://guichan.sourceforge.net - * - * License: (BSD) - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in - * the documentation and/or other materials provided with the - * distribution. - * 3. Neither the name of Guichan nor the names of its contributors may - * be used to endorse or promote products derived from this software - * without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED - * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef GCN_SDLPIXEL_HPP -#define GCN_SDLPIXEL_HPP - -#include "SDL.h" -#include "guichan/color.hpp" - -namespace gcn -{ - - /** - * Checks a pixels color of an SDL_Surface. - * - * @param surface an SDL_Surface where to check for a pixel color. - * @param x the x coordinate on the surface. - * @param y the y coordinate on the surface. - * @return a color of a pixel. - */ - inline const Color SDLgetPixel(SDL_Surface* surface, int x, int y) - { - int bpp = surface->format->BytesPerPixel; - - SDL_LockSurface(surface); - - Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp; - - unsigned int color = 0; - - switch(bpp) - { - case 1: - color = *p; - break; - - case 2: - color = *(Uint16 *)p; - break; - - case 3: - if (SDL_BYTEORDER == SDL_BIG_ENDIAN) - color = p[0] << 16 | p[1] << 8 | p[2]; - else - color = p[0] | p[1] << 8 | p[2] << 16; - break; - - case 4: - color = *(Uint32 *)p; - break; - - default: - color = *p; - break; - } - - unsigned char r, g, b, a; - - SDL_GetRGBA(color, surface->format, &r, &g, &b, &a); - SDL_UnlockSurface(surface); - - return Color(r, g, b, a); - } - - /** - * Puts a pixel on an SDL_Surface. - * - * @param x the x coordinate on the surface. - * @param y the y coordinate on the surface. - * @param color the color the pixel should be in. - */ - inline void SDLputPixel(SDL_Surface* surface, int x, int y, - const Color& color) - { - int bpp = surface->format->BytesPerPixel; - - SDL_LockSurface(surface); - - Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp; - - Uint32 pixel = SDL_MapRGB(surface->format, color.r, color.g, color.b); - - switch(bpp) - { - case 1: - *p = pixel; - break; - - case 2: - *(Uint16 *)p = pixel; - break; - - case 3: - if (SDL_BYTEORDER == SDL_BIG_ENDIAN) - { - p[0] = (pixel >> 16) & 0xff; - p[1] = (pixel >> 8) & 0xff; - p[2] = pixel & 0xff; - } - else - { - p[0] = pixel & 0xff; - p[1] = (pixel >> 8) & 0xff; - p[2] = (pixel >> 16) & 0xff; - } - break; - - case 4: - *(Uint32 *)p = pixel; - break; - - default: - break; - } - - SDL_UnlockSurface(surface); - } - - /** - * Blends two 32 bit colors together. - * - * @param src the source color. - * @param dst the destination color. - * @param a alpha. - */ - inline unsigned int SDLAlpha32(unsigned int src, unsigned int dst, - unsigned char a) - { - unsigned int b = ((src & 0xff) * a + (dst & 0xff) * (255 - a)) >> 8; - unsigned int g = ((src & 0xff00) * a + (dst & 0xff00) - * (255 - a)) >> 8; - unsigned int r = ((src & 0xff0000) * a + (dst & 0xff0000) - * (255 - a)) >> 8; - - return (b & 0xff) | (g & 0xff00) | (r & 0xff0000); - } - - /** - * Blends two 16 bit colors together. - * - * @param src the source color. - * @param dst the destination color. - * @param a alpha. - */ - inline unsigned short SDLAlpha16(unsigned short src, unsigned short dst, - unsigned char a, const SDL_PixelFormat *f) - { - unsigned int b = ((src & f->Rmask) * a + (dst & f->Rmask) - * (255 - a)) >> 8; - unsigned int g = ((src & f->Gmask) * a + (dst & f->Gmask) - * (255 - a)) >> 8; - unsigned int r = ((src & f->Bmask) * a + (dst & f->Bmask) - * (255 - a)) >> 8; - - return (unsigned short)((b & f->Rmask) - | (g & f->Gmask) | (r & f->Bmask)); - } - - /* - typedef struct{ - SDL_Palette *palette; - Uint8 BitsPerPixel; - Uint8 BytesPerPixel; - Uint32 Rmask, Gmask, Bmask, Amask; - Uint8 Rshift, Gshift, Bshift, Ashift; - Uint8 Rloss, Gloss, Bloss, Aloss; - Uint32 colorkey; - Uint8 alpha; - } SDL_PixelFormat; - */ - - /** - * Puts a pixel on an SDL_Surface with alpha - * - * @param x the x coordinate on the surface. - * @param y the y coordinate on the surface. - * @param color the color the pixel should be in. - */ - inline void SDLputPixelAlpha(SDL_Surface* surface, int x, int y, - const Color& color) - { - int bpp = surface->format->BytesPerPixel; - - SDL_LockSurface(surface); - - Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp; - - Uint32 pixel = SDL_MapRGB(surface->format, color.r, color.g, color.b); - - switch(bpp) - { - case 1: - *p = pixel; - break; - - case 2: - *(Uint16 *)p = SDLAlpha16(pixel, *(Uint32 *)p, - color.a, surface->format); - break; - - case 3: - if (SDL_BYTEORDER == SDL_BIG_ENDIAN) - { - unsigned int r = (p[0] * (255 - color.a) - + color.r * color.a) >> 8; - unsigned int g = (p[1] * (255 - color.a) - + color.g * color.a) >> 8; - unsigned int b = (p[2] * (255 - color.a) - + color.b * color.a) >> 8; - - p[2] = b; - p[1] = g; - p[0] = r; - } - else - { - unsigned int r = (p[2] * (255 - color.a) - + color.r * color.a) >> 8; - unsigned int g = (p[1] * (255 - color.a) - + color.g * color.a) >> 8; - unsigned int b = (p[0] * (255 - color.a) - + color.b * color.a) >> 8; - - p[0] = b; - p[1] = g; - p[2] = r; - } - break; - - case 4: - *(Uint32 *)p = SDLAlpha32(pixel, *(Uint32 *)p, color.a); - break; - default: - break; - } - - SDL_UnlockSurface(surface); - } -} - -#endif // end GCN_SDLPIXEL_HPP |