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author | Andrei Karas <akaras@inbox.ru> | 2016-12-19 19:58:34 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-12-19 19:58:34 +0300 |
commit | d3a6c7591ee839e9ea8c43e67b802b3bb31da49c (patch) | |
tree | 791d0b3e9ffdfd48dc5e5119b49f6ef840702e32 /src/gui | |
parent | 7452d72094e256366cc6d30a3f4f48feee82210e (diff) | |
download | plus-d3a6c7591ee839e9ea8c43e67b802b3bb31da49c.tar.gz plus-d3a6c7591ee839e9ea8c43e67b802b3bb31da49c.tar.bz2 plus-d3a6c7591ee839e9ea8c43e67b802b3bb31da49c.tar.xz plus-d3a6c7591ee839e9ea8c43e67b802b3bb31da49c.zip |
Fix hair animation in char create dialog.
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/windows/charcreatedialog.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp index d8b6aad74..c80afbbe6 100644 --- a/src/gui/windows/charcreatedialog.cpp +++ b/src/gui/windows/charcreatedialog.cpp @@ -771,6 +771,7 @@ void CharCreateDialog::updateHair() mPlayer->setSpriteColor(charServerHandler->hairSprite(), mHairStyle * -1, item.getDyeColorsString(fromInt(mHairColor, ItemColor))); + updatePlayer(); } void CharCreateDialog::updateRace() |