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author | Andrei Karas <akaras@inbox.ru> | 2015-05-30 15:18:19 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-05-30 15:18:19 +0300 |
commit | aa86dbe6a7c966a4bfa7aa6c81218fe58f0bf92d (patch) | |
tree | d67adc2c432802949a4c43b6f1f476f878c8e6d4 /src/gui/windows | |
parent | 07121956f882dce22235868a25e0c2df96fb828a (diff) | |
download | plus-aa86dbe6a7c966a4bfa7aa6c81218fe58f0bf92d.tar.gz plus-aa86dbe6a7c966a4bfa7aa6c81218fe58f0bf92d.tar.bz2 plus-aa86dbe6a7c966a4bfa7aa6c81218fe58f0bf92d.tar.xz plus-aa86dbe6a7c966a4bfa7aa6c81218fe58f0bf92d.zip |
Move theme progress colors enum into separate file.
Diffstat (limited to 'src/gui/windows')
-rw-r--r-- | src/gui/windows/inventorywindow.cpp | 12 | ||||
-rw-r--r-- | src/gui/windows/ministatuswindow.cpp | 24 | ||||
-rw-r--r-- | src/gui/windows/statuswindow.cpp | 18 | ||||
-rw-r--r-- | src/gui/windows/updaterwindow.cpp | 4 |
4 files changed, 33 insertions, 25 deletions
diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp index 8b46f5e55..ed3742c9b 100644 --- a/src/gui/windows/inventorywindow.cpp +++ b/src/gui/windows/inventorywindow.cpp @@ -26,10 +26,12 @@ #include "item.h" #include "units.h" -#include "being/playerinfo.h" - #include "enums/being/attributes.h" +#include "enums/gui/progresscolorid.h" + +#include "being/playerinfo.h" + #include "input/inputmanager.h" #include "gui/gui.h" @@ -92,7 +94,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : mRetrieveButton(nullptr), mInvCloseButton(nullptr), mWeightBar(nullptr), - mSlotsBar(new ProgressBar(this, 0.0F, 100, 0, Theme::PROG_INVY_SLOTS, + mSlotsBar(new ProgressBar(this, 0.0F, 100, 0, ProgressColorId::PROG_INVY_SLOTS, "slotsprogressbar.xml", "slotsprogressbar_fill.xml")), mFilter(nullptr), mSortModel(new SortListModelInv), @@ -215,7 +217,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : // TRANSLATORS: inventory equipment button mEquipmentButton = new Button(this, _("E"), "equipment", this); mWeightBar = new ProgressBar(this, 0.0F, 100, 0, - Theme::PROG_WEIGHT, + ProgressColorId::PROG_WEIGHT, "weightprogressbar.xml", "weightprogressbar_fill.xml"); mWeightBar->setColor(getThemeColor(ThemeColorId::WEIGHT_BAR), getThemeColor(ThemeColorId::WEIGHT_BAR_OUTLINE)); @@ -284,7 +286,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : mInvCloseButton = new Button(this, _("Close"), "close", this); mWeightBar = new ProgressBar(this, 0.0F, 100, 0, - Theme::PROG_WEIGHT, + ProgressColorId::PROG_WEIGHT, "weightprogressbar.xml", "weightprogressbar_fill.xml"); mWeightBar->setColor(getThemeColor(ThemeColorId::WEIGHT_BAR), getThemeColor(ThemeColorId::WEIGHT_BAR_OUTLINE)); diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp index 4af6467fb..96901249e 100644 --- a/src/gui/windows/ministatuswindow.cpp +++ b/src/gui/windows/ministatuswindow.cpp @@ -26,11 +26,13 @@ #include "configuration.h" #include "inventory.h" +#include "enums/being/attributes.h" + +#include "enums/gui/progresscolorid.h" + #include "being/localplayer.h" #include "being/playerinfo.h" -#include "enums/being/attributes.h" - #include "gui/popupmanager.h" #include "gui/skin.h" @@ -67,45 +69,45 @@ MiniStatusWindow::MiniStatusWindow() : mBarNames(), mIcons(), // TRANSLATORS: status bar name - mHpBar(createBar(0, 100, 0, ThemeColorId::HP_BAR, Theme::PROG_HP, + mHpBar(createBar(0, 100, 0, ThemeColorId::HP_BAR, ProgressColorId::PROG_HP, "hpprogressbar.xml", "hpprogressbar_fill.xml", "hp bar", _("health bar"))), mMpBar(gameHandler->canUseMagicBar() ? createBar(0, 100, 0, playerHandler->canUseMagic() ? ThemeColorId::MP_BAR : ThemeColorId::NO_MP_BAR, playerHandler->canUseMagic() - ? Theme::PROG_MP : Theme::PROG_NO_MP, + ? ProgressColorId::PROG_MP : ProgressColorId::PROG_NO_MP, playerHandler->canUseMagic() ? "mpprogressbar.xml" : "nompprogressbar.xml", playerHandler->canUseMagic() ? "mpprogressbar_fill.xml" : "nompprogressbar_fill.xml", // TRANSLATORS: status bar name "mp bar", _("mana bar")) : nullptr), - mXpBar(createBar(0, 100, 0, ThemeColorId::XP_BAR, Theme::PROG_EXP, + mXpBar(createBar(0, 100, 0, ThemeColorId::XP_BAR, ProgressColorId::PROG_EXP, "xpprogressbar.xml", "xpprogressbar_fill.xml", // TRANSLATORS: status bar name "xp bar", _("experience bar"))), mJobBar(nullptr), - mWeightBar(createBar(0, 140, 0, ThemeColorId::WEIGHT_BAR, Theme::PROG_WEIGHT, + mWeightBar(createBar(0, 140, 0, ThemeColorId::WEIGHT_BAR, ProgressColorId::PROG_WEIGHT, "weightprogressbar.xml", "weightprogressbar_fill.xml", // TRANSLATORS: status bar name "weight bar", _("weight bar"))), mInvSlotsBar(createBar(0, 45, 0, - ThemeColorId::SLOTS_BAR, Theme::PROG_INVY_SLOTS, + ThemeColorId::SLOTS_BAR, ProgressColorId::PROG_INVY_SLOTS, "slotsprogressbar.xml", "slotsprogressbar_fill.xml", "inventory slots bar", // TRANSLATORS: status bar name _("inventory slots bar"))), - mMoneyBar(createBar(0, 130, 0, ThemeColorId::MONEY_BAR, Theme::PROG_MONEY, + mMoneyBar(createBar(0, 130, 0, ThemeColorId::MONEY_BAR, ProgressColorId::PROG_MONEY, "moneyprogressbar.xml", "moneyprogressbar_fill.xml", // TRANSLATORS: status bar name "money bar", _("money bar"))), - mArrowsBar(createBar(0, 50, 0, ThemeColorId::ARROWS_BAR, Theme::PROG_ARROWS, + mArrowsBar(createBar(0, 50, 0, ThemeColorId::ARROWS_BAR, ProgressColorId::PROG_ARROWS, "arrowsprogressbar.xml", "arrowsprogressbar_fill.xml", // TRANSLATORS: status bar name "arrows bar", _("arrows bar"))), mStatusBar(createBar(100, (config.getIntValue("fontSize") > 16 - ? 250 : 165), 0, ThemeColorId::STATUS_BAR, Theme::PROG_STATUS, + ? 250 : 165), 0, ThemeColorId::STATUS_BAR, ProgressColorId::PROG_STATUS, "statusprogressbar.xml", "statusprogressbar_fill.xml", // TRANSLATORS: status bar name "status bar", _("status bar"))), @@ -128,7 +130,7 @@ MiniStatusWindow::MiniStatusWindow() : if (job) { - mJobBar = createBar(0, 100, 0, ThemeColorId::JOB_BAR, Theme::PROG_JOB, + mJobBar = createBar(0, 100, 0, ThemeColorId::JOB_BAR, ProgressColorId::PROG_JOB, // TRANSLATORS: status bar name "jobprogressbar.xml", "jobprogressbar_fill.xml", "job bar", _("job bar")); diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index 5e5dcff33..39dfaa7e2 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -28,12 +28,14 @@ #include "settings.h" #include "units.h" -#include "gui/windows/chatwindow.h" +#include "enums/being/attributes.h" + +#include "enums/gui/progresscolorid.h" #include "being/localplayer.h" #include "being/playerinfo.h" -#include "enums/being/attributes.h" +#include "gui/windows/chatwindow.h" #include "gui/windows/equipmentwindow.h" #include "gui/windows/setupwindow.h" @@ -111,7 +113,7 @@ StatusWindow::StatusWindow() : max = 1; mHpBar = new ProgressBar(this, static_cast<float>(PlayerInfo::getAttribute( - Attributes::HP)) / static_cast<float>(max), 80, 0, Theme::PROG_HP, + Attributes::HP)) / static_cast<float>(max), 80, 0, ProgressColorId::PROG_HP, "hpprogressbar.xml", "hpprogressbar_fill.xml"); mHpBar->setColor(getThemeColor(ThemeColorId::HP_BAR), getThemeColor(ThemeColorId::HP_BAR_OUTLINE)); @@ -120,7 +122,7 @@ StatusWindow::StatusWindow() : mXpBar = new ProgressBar(this, max ? static_cast<float>(PlayerInfo::getAttribute(Attributes::EXP)) / static_cast<float>(max) : static_cast<float>(0), 80, 0, - Theme::PROG_EXP, "xpprogressbar.xml", "xpprogressbar_fill.xml"); + ProgressColorId::PROG_EXP, "xpprogressbar.xml", "xpprogressbar_fill.xml"); mXpBar->setColor(getThemeColor(ThemeColorId::XP_BAR), getThemeColor(ThemeColorId::XP_BAR_OUTLINE)); @@ -136,7 +138,7 @@ StatusWindow::StatusWindow() : mMpBar = new ProgressBar(this, max ? static_cast<float>( PlayerInfo::getAttribute(Attributes::MAX_MP)) / static_cast<float>(max) : static_cast<float>(0), - 80, 0, useMagic ? Theme::PROG_MP : Theme::PROG_NO_MP, + 80, 0, useMagic ? ProgressColorId::PROG_MP : ProgressColorId::PROG_NO_MP, useMagic ? "mpprogressbar.xml" : "nompprogressbar.xml", useMagic ? "mpprogressbar_fill.xml" : "nompprogressbar_fill.xml"); if (useMagic) @@ -177,7 +179,7 @@ StatusWindow::StatusWindow() : mJobLvlLabel = new Label(this, strprintf(_("Job: %d"), 0)); // TRANSLATORS: status window label mJobLabel = new Label(this, _("Job:")); - mJobBar = new ProgressBar(this, 0.0F, 80, 0, Theme::PROG_JOB, + mJobBar = new ProgressBar(this, 0.0F, 80, 0, ProgressColorId::PROG_JOB, "jobprogressbar.xml", "jobprogressbar_fill.xml"); mJobBar->setColor(getThemeColor(ThemeColorId::JOB_BAR), getThemeColor(ThemeColorId::JOB_BAR_OUTLINE)); @@ -468,13 +470,13 @@ void StatusWindow::updateMPBar(ProgressBar *const bar, { bar->setColor(getThemeColor(ThemeColorId::MP_BAR), getThemeColor(ThemeColorId::MP_BAR_OUTLINE)); - bar->setProgressPalette(Theme::PROG_MP); + bar->setProgressPalette(ProgressColorId::PROG_MP); } else { bar->setColor(getThemeColor(ThemeColorId::NO_MP_BAR), getThemeColor(ThemeColorId::NO_MP_BAR_OUTLINE)); - bar->setProgressPalette(Theme::PROG_NO_MP); + bar->setProgressPalette(ProgressColorId::PROG_NO_MP); } bar->setProgress(prog); diff --git a/src/gui/windows/updaterwindow.cpp b/src/gui/windows/updaterwindow.cpp index 48a3b4ebe..4f8b4dc48 100644 --- a/src/gui/windows/updaterwindow.cpp +++ b/src/gui/windows/updaterwindow.cpp @@ -26,6 +26,8 @@ #include "configuration.h" #include "settings.h" +#include "enums/gui/progresscolorid.h" + #include "enums/net/updatetype.h" #include "input/inputaction.h" @@ -190,7 +192,7 @@ UpdaterWindow::UpdaterWindow(const std::string &restrict updateHost, mCancelButton(new Button(this, _("Cancel"), "cancel", this)), // TRANSLATORS: updater window button mPlayButton(new Button(this, _("Play"), "play", this)), - mProgressBar(new ProgressBar(this, 0.0, 310, 0, Theme::PROG_UPDATE, + mProgressBar(new ProgressBar(this, 0.0, 310, 0, ProgressColorId::PROG_UPDATE, "updateprogressbar.xml", "updateprogressbar_fill.xml")), mBrowserBox(new BrowserBox(this, BrowserBox::AUTO_SIZE, true, "browserbox.xml")), |