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author | Andrei Karas <akaras@inbox.ru> | 2014-01-11 23:00:47 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-01-11 23:00:47 +0300 |
commit | 0fa192854595ebe03cce54ad2b251abc4c8e8827 (patch) | |
tree | b0129f65bc0a70926adea202756d0794db974980 /src/gui/windows | |
parent | f9209b4a764e85a7ae0e40eee654b543d2ccf2ae (diff) | |
download | plus-0fa192854595ebe03cce54ad2b251abc4c8e8827.tar.gz plus-0fa192854595ebe03cce54ad2b251abc4c8e8827.tar.bz2 plus-0fa192854595ebe03cce54ad2b251abc4c8e8827.tar.xz plus-0fa192854595ebe03cce54ad2b251abc4c8e8827.zip |
add support for multiply pets for one player at same time.
But one item still can have only one pet.
Diffstat (limited to 'src/gui/windows')
-rw-r--r-- | src/gui/windows/chatwindow.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp index 015e58b61..c434bea2f 100644 --- a/src/gui/windows/chatwindow.cpp +++ b/src/gui/windows/chatwindow.cpp @@ -1577,7 +1577,7 @@ void ChatWindow::localPetSay(const std::string &nick, const std::string &text) Being *pet = nullptr; if (being) { - pet = being->getPet(); + pet = being->getFirstPet(); if (pet) pet->setSpeech(text, GENERAL_CHANNEL); } @@ -1601,7 +1601,7 @@ void ChatWindow::localPetEmote(const std::string &nick, const uint8_t emoteId) nick, ActorSprite::PLAYER); if (being) { - Being *const pet = being->getPet(); + Being *const pet = being->getFirstPet(); if (pet) pet->setEmote(emoteId, 0); } |