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authorAndrei Karas <akaras@inbox.ru>2014-09-28 12:06:02 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-28 12:06:02 +0300
commita3a4d08701f03a9ce5b448d8666146afee876ada (patch)
tree7c4f5e279955993d6a2800b8ce62a1e265c05cf5 /src/gui/windows
parent1d886c8a482f95f92aa3f6d393435fa033eb56bb (diff)
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Remove auctionmanager.
Diffstat (limited to 'src/gui/windows')
-rw-r--r--src/gui/windows/shopwindow.cpp19
1 files changed, 2 insertions, 17 deletions
diff --git a/src/gui/windows/shopwindow.cpp b/src/gui/windows/shopwindow.cpp
index 540d5f65a..d72dab6b8 100644
--- a/src/gui/windows/shopwindow.cpp
+++ b/src/gui/windows/shopwindow.cpp
@@ -44,7 +44,6 @@
#include "gui/widgets/shoplistbox.h"
#include "actormanager.h"
-#include "auctionmanager.h"
#include "configuration.h"
#include "inventory.h"
#include "item.h"
@@ -169,22 +168,8 @@ ShopWindow::ShopWindow() :
placer(0, 7, mAnnounceLinks, 8);
placer(15, 7, mCloseButton);
- if (auctionManager && auctionManager->getEnableAuctionBot())
- {
- mBuyAuctionButton = new Button(this,
- // TRANSLATORS: shop window button
- _("Auction"), "auction buy", this);
- mSellAuctionButton = new Button(this,
- // TRANSLATORS: shop window button
- _("Auction"), "auction sell", this);
- placer(4, 6, mBuyAuctionButton);
- placer(12, 6, mSellAuctionButton);
- }
- else
- {
- mBuyAuctionButton = nullptr;
- mSellAuctionButton = nullptr;
- }
+ mBuyAuctionButton = nullptr;
+ mSellAuctionButton = nullptr;
Layout &layout = getLayout();
layout.setRowHeight(0, LayoutType::SET);