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authorAndrei Karas <akaras@inbox.ru>2014-07-21 00:18:41 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-21 00:18:41 +0300
commitb02b4ce0b656a93fbcaa927b0ba289edfec6e22c (patch)
treea31a6f99778d0cf0b45689584939bd8c391627ae /src/gui/windows/statuswindow.cpp
parent744b9d6689b67779a1d17c6d3de7cd016ca1033b (diff)
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move "change crazy move" option into gamemodifiers.
Diffstat (limited to 'src/gui/windows/statuswindow.cpp')
-rw-r--r--src/gui/windows/statuswindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index 470028024..a726217e3 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -643,7 +643,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar,
return;
bar->setText(translateLetter2(modifiers->getMoveTypeString())
- .append(translateLetter2(player_node->getCrazyMoveTypeString()))
+ .append(translateLetter2(modifiers->getCrazyMoveTypeString()))
.append(translateLetter2(player_node->getMoveToTargetTypeString()))
.append(translateLetter2(player_node->getFollowModeString()))
.append(" ").append(translateLetter2(