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author | Andrei Karas <akaras@inbox.ru> | 2014-09-05 12:20:58 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-09-06 01:18:57 +0300 |
commit | 2cdf1b18d5593dfecacfc7b2e113c404dc64d1f4 (patch) | |
tree | 2c0feb59deb99dbd45338ed813177c6826b543fb /src/gui/windows/skilldialog.h | |
parent | 57978a09e9d32a44a95823716d790065d73f977a (diff) | |
download | plus-2cdf1b18d5593dfecacfc7b2e113c404dc64d1f4.tar.gz plus-2cdf1b18d5593dfecacfc7b2e113c404dc64d1f4.tar.bz2 plus-2cdf1b18d5593dfecacfc7b2e113c404dc64d1f4.tar.xz plus-2cdf1b18d5593dfecacfc7b2e113c404dc64d1f4.zip |
Use skill type struct in skill info.
Diffstat (limited to 'src/gui/windows/skilldialog.h')
-rw-r--r-- | src/gui/windows/skilldialog.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h index 39082c1e7..8e2c325a0 100644 --- a/src/gui/windows/skilldialog.h +++ b/src/gui/windows/skilldialog.h @@ -27,6 +27,8 @@ #include "listeners/actionlistener.h" +#include "resources/skilltype.h" + class Button; class Label; class SkillModel; @@ -76,14 +78,14 @@ class SkillDialog final : public Window, bool updateSkill(const int id, const int range, const bool modifiable, - const int type); + const SkillType::SkillType type); void addSkill(const int id, const std::string &name, const int level, const int range, const bool modifiable, - const int type); + const SkillType::SkillType type); SkillInfo* getSkill(const int id) const A_WARN_UNUSED; |