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authorAndrei Karas <akaras@inbox.ru>2016-07-23 02:34:02 +0300
committerAndrei Karas <akaras@inbox.ru>2016-07-23 02:34:02 +0300
commit27d585c7db1395b5e4b2caa4149a99d57f9ffbff (patch)
tree821c0cd4300643a010ae7abbdc4d112dd81193fc /src/gui/windows/skilldialog.h
parent6a65a4cf5b6b10839254c0c5846ec2dbfea882f8 (diff)
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Add skill attacking src and dst effects.
New skills attributes: srcEffectId, dstEffectId
Diffstat (limited to 'src/gui/windows/skilldialog.h')
-rw-r--r--src/gui/windows/skilldialog.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h
index b5baa35d6..bd66491e2 100644
--- a/src/gui/windows/skilldialog.h
+++ b/src/gui/windows/skilldialog.h
@@ -128,6 +128,12 @@ class SkillDialog final : public Window,
void playRemoveEffect(const int id) const;
+ void playSrcEffect(const int id,
+ Being *const being) const;
+
+ void playDstEffect(const int id,
+ Being *const being) const;
+
void playCastingSrcEffect(const int id,
Being *const being) const;