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authorAndrei Karas <akaras@inbox.ru>2014-04-30 19:52:16 +0300
committerAndrei Karas <akaras@inbox.ru>2014-04-30 19:52:16 +0300
commit88c6a0aa757df0ec38bc67f2cf314f8be3efd0ce (patch)
treeb35a28cd317e2895c063749180b98edfe223c032 /src/gui/windows/skilldialog.cpp
parentc24fefa91a1416a4dad7fd97d67cefa51f9eb97c (diff)
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Fix code style in gui.
Diffstat (limited to 'src/gui/windows/skilldialog.cpp')
-rw-r--r--src/gui/windows/skilldialog.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index f077341bf..0051dd1e7 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -332,7 +332,10 @@ void SkillDialog::action(const ActionEvent &event)
if (tab)
{
if (const SkillInfo *const info = tab->getSelectedInfo())
- Net::getPlayerHandler()->increaseSkill(info->id);
+ {
+ Net::getPlayerHandler()->increaseSkill(
+ static_cast<uint16_t>(info->id));
+ }
}
}
else if (eventId == "sel")