summaryrefslogtreecommitdiff
path: root/src/gui/windows/skilldialog.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2016-07-23 00:18:37 +0300
committerAndrei Karas <akaras@inbox.ru>2016-07-23 00:51:45 +0300
commit1a5f8957c707625efbcf36722b057d5eda5a21bb (patch)
tree9dd38bb08f081c232b318d4466552c0f570c2e74 /src/gui/windows/skilldialog.cpp
parenta13d85161a7148295e4ba50b0cdae124e8d6c75a (diff)
downloadplus-1a5f8957c707625efbcf36722b057d5eda5a21bb.tar.gz
plus-1a5f8957c707625efbcf36722b057d5eda5a21bb.tar.bz2
plus-1a5f8957c707625efbcf36722b057d5eda5a21bb.tar.xz
plus-1a5f8957c707625efbcf36722b057d5eda5a21bb.zip
Add skill casting particle arrow effect.
New skill data attribute: castingParticle.
Diffstat (limited to 'src/gui/windows/skilldialog.cpp')
-rw-r--r--src/gui/windows/skilldialog.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index 0c6b2d42c..8dcc10e2d 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -439,6 +439,8 @@ void SkillDialog::loadSkillData(XmlNodePtr node,
node, "description", "");
data->particle = XML::getProperty(
node, "particle", "");
+ data->castingParticle = XML::getProperty(
+ node, "castingParticle", "");
data->castingAnimation = XML::getProperty(
node,
"castingAnimation",