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author | Andrei Karas <akaras@inbox.ru> | 2013-09-30 14:03:48 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-09-30 14:03:48 +0300 |
commit | 25d77892d72d455f8a89372687db45aefbc61cec (patch) | |
tree | de03cb1af09eebf6db853a6585b953884bcca3b2 /src/gui/windows/setup.h | |
parent | 05c22dd1a69fe90da67188c74a6995ee3747e937 (diff) | |
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move windows classes to windows directory.
Diffstat (limited to 'src/gui/windows/setup.h')
-rw-r--r-- | src/gui/windows/setup.h | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/src/gui/windows/setup.h b/src/gui/windows/setup.h new file mode 100644 index 000000000..aeb7cc635 --- /dev/null +++ b/src/gui/windows/setup.h @@ -0,0 +1,82 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef GUI_SETUP_H +#define GUI_SETUP_H + +#include "gui/widgets/tabbedarea.h" + +#include "gui/widgets/window.h" + +#include <guichan/actionlistener.hpp> + +#include <list> + +class Label; +class SetupTab; + +/** + * The setup dialog. Displays several tabs for configuring different aspects + * of the game. + * + * \ingroup GUI + */ +class Setup final : public Window, public gcn::ActionListener +{ + public: + Setup(); + + A_DELETE_COPY(Setup) + + ~Setup(); + + void action(const gcn::ActionEvent &event) override; + + void setInGame(const bool inGame); + + void externalUpdate(); + + void registerWindowForReset(Window *const window); + + void clearWindowsForReset() + { mWindowsToReset.clear(); } + + void doCancel(); + + void activateTab(const std::string &name); + + void setVisible(bool visible) override; + + void widgetResized(const gcn::Event &event) override; + + private: + std::list<SetupTab*> mTabs; + std::list<Window*> mWindowsToReset; + std::vector<Button*> mButtons; + Button *mResetWindows; + TabbedArea *mPanel; + Label *mVersion; +}; + +extern Setup* setupWindow; + +#endif // GUI_SETUP_H |