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author | Andrei Karas <akaras@inbox.ru> | 2014-07-30 12:25:16 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-30 12:25:16 +0300 |
commit | 1680d159ecbf75591d2dab1416ff8144c27d4de5 (patch) | |
tree | cd34ad27487036265f08d7aa63476c160280d899 /src/gui/windows/questswindow.cpp | |
parent | 9913b4b481ddcaf0fa8499f3554c85bb588be7f0 (diff) | |
download | plus-1680d159ecbf75591d2dab1416ff8144c27d4de5.tar.gz plus-1680d159ecbf75591d2dab1416ff8144c27d4de5.tar.bz2 plus-1680d159ecbf75591d2dab1416ff8144c27d4de5.tar.xz plus-1680d159ecbf75591d2dab1416ff8144c27d4de5.zip |
Rename player_node variable into localPlayer.
Diffstat (limited to 'src/gui/windows/questswindow.cpp')
-rw-r--r-- | src/gui/windows/questswindow.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/windows/questswindow.cpp b/src/gui/windows/questswindow.cpp index 69c890c4e..9b8d1aa61 100644 --- a/src/gui/windows/questswindow.cpp +++ b/src/gui/windows/questswindow.cpp @@ -382,11 +382,11 @@ void QuestsWindow::rebuild(const bool playSound) switch (newCompleteStatus) { case 0: - effectManager->trigger(mNewQuestEffectId, player_node); + effectManager->trigger(mNewQuestEffectId, localPlayer); break; case 1: effectManager->trigger(mCompleteQuestEffectId, - player_node); + localPlayer); break; default: break; |