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authorAndrei Karas <akaras@inbox.ru>2016-01-08 23:07:23 +0300
committerAndrei Karas <akaras@inbox.ru>2016-01-08 23:07:23 +0300
commitc74a91d49f6afea0b23acc4d5b4543dfee5e64db (patch)
treef851e96a451605b244e7fe77b7ad2c57b54a29b5 /src/gui/windows/npcdialog.h
parent52865ff4b24e3ea85967e76099b73f2e581a856d (diff)
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Allow drag & drop more than one amount at time in craft inventory.
Diffstat (limited to 'src/gui/windows/npcdialog.h')
-rw-r--r--src/gui/windows/npcdialog.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gui/windows/npcdialog.h b/src/gui/windows/npcdialog.h
index db9310f29..bc8cc284c 100644
--- a/src/gui/windows/npcdialog.h
+++ b/src/gui/windows/npcdialog.h
@@ -39,6 +39,7 @@ class ComplexInventory;
class ComplexItem;
class Container;
class ExtendedListBox;
+class Item;
class ItemLinkHandler;
class Inventory;
class IntTextField;
@@ -223,6 +224,10 @@ class NpcDialog final : public Window,
void setSkin(const std::string &skin);
+ void addCraftItem(Item *const item,
+ const int amount,
+ const int slot);
+
static void copyToClipboard(const BeingId npcId,
const int x, const int y);