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author | Andrei Karas <akaras@inbox.ru> | 2014-07-23 02:30:20 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-23 02:30:20 +0300 |
commit | 648c85816ca9398dd9c672d5d4230bef030e0274 (patch) | |
tree | 1d897dff70e183cb8c31f558426921be8dcf6ce7 /src/gui/windows/npcdialog.cpp | |
parent | 6336dabcb33ca6b4d417b352fa0b12651b6f4c57 (diff) | |
download | plus-648c85816ca9398dd9c672d5d4230bef030e0274.tar.gz plus-648c85816ca9398dd9c672d5d4230bef030e0274.tar.bz2 plus-648c85816ca9398dd9c672d5d4230bef030e0274.tar.xz plus-648c85816ca9398dd9c672d5d4230bef030e0274.zip |
move "change camera mode" option into gamemodifiers.
Diffstat (limited to 'src/gui/windows/npcdialog.cpp')
-rw-r--r-- | src/gui/windows/npcdialog.cpp | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp index fac7714ed..0ccae687b 100644 --- a/src/gui/windows/npcdialog.cpp +++ b/src/gui/windows/npcdialog.cpp @@ -26,6 +26,7 @@ #include "configuration.h" #include "inventory.h" #include "item.h" +#include "settings.h" #include "soundconsts.h" #include "soundmanager.h" @@ -823,7 +824,7 @@ void NpcDialog::saveCamera() if (!viewport || mCameraMode >= 0) return; - mCameraMode = viewport->getCameraMode(); + mCameraMode = settings.cameraMode; mCameraX = viewport->getCameraRelativeX(); mCameraY = viewport->getCameraRelativeY(); } @@ -833,15 +834,10 @@ void NpcDialog::restoreCamera() if (!viewport || mCameraMode == -1) return; - if (!mCameraMode) + if (settings.cameraMode != mCameraMode) + viewport->toggleCameraMode(); + if (mCameraMode) { - if (viewport->getCameraMode() != mCameraMode) - viewport->toggleCameraMode(); - } - else - { - if (viewport->getCameraMode() != mCameraMode) - viewport->toggleCameraMode(); viewport->setCameraRelativeX(mCameraX); viewport->setCameraRelativeY(mCameraY); } |