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authorAndrei Karas <akaras@inbox.ru>2014-09-28 12:40:10 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-28 12:40:10 +0300
commitf4cb297f34fdbdc72742e3944d80eecc8b1826c9 (patch)
treeac5576dcbbeac5d21ae2f075dd07221907841d28 /src/gui/windows/minimap.cpp
parent18b52b14b247f693827accf8914a1052fee1cf8d (diff)
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Add mercenary minimap color.
Diffstat (limited to 'src/gui/windows/minimap.cpp')
-rw-r--r--src/gui/windows/minimap.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp
index 19f6241e8..9b5ce52dd 100644
--- a/src/gui/windows/minimap.cpp
+++ b/src/gui/windows/minimap.cpp
@@ -336,11 +336,14 @@ void Minimap::draw(Graphics *graphics)
type = UserPalette::PET;
break;
+ case ActorType::Mercenary:
+ type = UserPalette::MERCENARY;
+ break;
+
case ActorType::Avatar:
case ActorType::Unknown:
case ActorType::Player:
case ActorType::FloorItem:
- case ActorType::Mercenary:
case ActorType::Homunculus:
default:
continue;