summaryrefslogtreecommitdiff
path: root/src/gui/windows/inventorywindow.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2014-05-18 19:47:28 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-18 19:47:28 +0300
commit7da95c7f4da447876458a0b1a17736b9a2865844 (patch)
tree4b6ac0ab5bc32a11234a5363de95d0cfec8cb7d5 /src/gui/windows/inventorywindow.cpp
parent515ce6c1413b5e3da131f3e4997abdc39c003a2c (diff)
downloadplus-7da95c7f4da447876458a0b1a17736b9a2865844.tar.gz
plus-7da95c7f4da447876458a0b1a17736b9a2865844.tar.bz2
plus-7da95c7f4da447876458a0b1a17736b9a2865844.tar.xz
plus-7da95c7f4da447876458a0b1a17736b9a2865844.zip
Move inputaction into separate file.
Diffstat (limited to 'src/gui/windows/inventorywindow.cpp')
-rw-r--r--src/gui/windows/inventorywindow.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp
index ee920f8a1..2049d2a12 100644
--- a/src/gui/windows/inventorywindow.cpp
+++ b/src/gui/windows/inventorywindow.cpp
@@ -396,7 +396,7 @@ void InventoryWindow::action(const ActionEvent &event)
return;
if (inputManager.isActionActive(static_cast<int>(
- Input::KEY_STOP_ATTACK)))
+ InputAction::STOP_ATTACK)))
{
PlayerInfo::dropItem(item, item->getQuantity(), true);
}
@@ -445,11 +445,11 @@ void InventoryWindow::mouseClicked(MouseEvent &event)
gui->resetClickCount();
const bool mod = (isStorageActive() && inputManager.isActionActive(
- static_cast<int>(Input::KEY_STOP_ATTACK)));
+ static_cast<int>(InputAction::STOP_ATTACK)));
const bool mod2 = (tradeWindow && tradeWindow->isWindowVisible()
&& inputManager.isActionActive(static_cast<int>(
- Input::KEY_STOP_ATTACK)));
+ InputAction::STOP_ATTACK)));
if (!mod && !mod2 && event.getButton() == MouseButton::RIGHT)
{
@@ -584,13 +584,13 @@ void InventoryWindow::mouseExited(MouseEvent &event A_UNUSED)
void InventoryWindow::keyPressed(KeyEvent &event)
{
- if (event.getActionId() == static_cast<int>(Input::KEY_GUI_MOD))
+ if (event.getActionId() == static_cast<int>(InputAction::GUI_MOD))
mSplit = true;
}
void InventoryWindow::keyReleased(KeyEvent &event)
{
- if (event.getActionId() == static_cast<int>(Input::KEY_GUI_MOD))
+ if (event.getActionId() == static_cast<int>(InputAction::GUI_MOD))
mSplit = false;
}