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author | Andrei Karas <akaras@inbox.ru> | 2013-09-30 14:03:48 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-09-30 14:03:48 +0300 |
commit | 25d77892d72d455f8a89372687db45aefbc61cec (patch) | |
tree | de03cb1af09eebf6db853a6585b953884bcca3b2 /src/gui/windows/equipmentwindow.h | |
parent | 05c22dd1a69fe90da67188c74a6995ee3747e937 (diff) | |
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move windows classes to windows directory.
Diffstat (limited to 'src/gui/windows/equipmentwindow.h')
-rw-r--r-- | src/gui/windows/equipmentwindow.h | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/src/gui/windows/equipmentwindow.h b/src/gui/windows/equipmentwindow.h new file mode 100644 index 000000000..5fd69c23a --- /dev/null +++ b/src/gui/windows/equipmentwindow.h @@ -0,0 +1,155 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef GUI_EQUIPMENTWINDOW_H +#define GUI_EQUIPMENTWINDOW_H + +#include "equipment.h" +#include "localconsts.h" + +#include "gui/widgets/window.h" + +#include "utils/xml.h" + +#include <guichan/actionlistener.hpp> + +#include <vector> + +class Being; +class Button; +class Image; +class ImageSet; +class Item; +class ItemPopup; +class PlayerBox; + +struct EquipmentBox final +{ + EquipmentBox(const int x0, const int y0, Image *const img) : + x(x0), y(y0), image(img) + { } + + A_DELETE_COPY(EquipmentBox) + + int x; + int y; + Image *image; +}; + +/** + * Equipment dialog. + * + * \ingroup Interface + */ +class EquipmentWindow final : public Window, public gcn::ActionListener +{ + public: + /** + * Constructor. + */ + EquipmentWindow(Equipment *const equipment, Being *const being, + const bool foring = false); + + A_DELETE_COPY(EquipmentWindow) + + /** + * Destructor. + */ + ~EquipmentWindow(); + + /** + * Draws the equipment window. + */ + void draw(gcn::Graphics *graphics) override; + + void action(const gcn::ActionEvent &event) override; + + void mousePressed(gcn::MouseEvent& mouseEvent) override; + + const Item* getEquipment(const int i) const A_WARN_UNUSED + { return mEquipment ? mEquipment->getEquipment(i) : nullptr; } + + void setBeing(Being *const being); + + void updateBeing(Being *const being); + + void resetBeing(const Being *const being); + + void mouseExited(gcn::MouseEvent &event) override; + + void mouseMoved(gcn::MouseEvent &event) override; + + void mouseReleased(gcn::MouseEvent &event) override; + + void recalcSize(); + + private: + Item *getItem(const int x, const int y) const A_WARN_UNUSED; + + void setSelected(const int index); + + void fillBoxes(); + + void fillDefault(); + + void addBox(const int idx, int x, int y, const int imageIndex); + + void loadWindow(const XmlNodePtr windowNode); + + void loadPlayerBox(const XmlNodePtr playerBoxNode); + + void loadSlot(const XmlNodePtr slotNode, + const ImageSet *const imageset); + + int parseSlotName(const std::string &name) const A_WARN_UNUSED; + + Equipment *mEquipment; + + ItemPopup *mItemPopup; + PlayerBox *mPlayerBox; + Button *mUnequip; + + int mSelected; /**< Index of selected item. */ + bool mForing; + ImageSet *mImageSet; + Being *mBeing; + std::vector<EquipmentBox*> mBoxes; + gcn::Color mHighlightColor; + gcn::Color mBorderColor; + gcn::Color mLabelsColor; + gcn::Color mLabelsColor2; + Image *mSlotBackground; + Image *mSlotHighlightedBackground; + ImageCollection *mVertexes; + int mItemPadding; + int mBoxSize; + int mButtonPadding; + int mMinX; + int mMinY; + int mMaxX; + int mMaxY; +}; + +extern EquipmentWindow *equipmentWindow; +extern EquipmentWindow *beingEquipmentWindow; + +#endif // GUI_EQUIPMENTWINDOW_H |