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authorAndrei Karas <akaras@inbox.ru>2014-03-13 20:33:37 +0300
committerAndrei Karas <akaras@inbox.ru>2014-03-13 20:33:37 +0300
commit5ae6d3b29f93fe2bd7222eb843c8688561ac612c (patch)
treebb531156ba9adb428fea2fae5b97f94d3198d70d /src/gui/windows/equipmentwindow.h
parent938bda786f0fe21c37a222f1ff1dfff7fcdcb538 (diff)
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improve variables order in windows.
Diffstat (limited to 'src/gui/windows/equipmentwindow.h')
-rw-r--r--src/gui/windows/equipmentwindow.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/windows/equipmentwindow.h b/src/gui/windows/equipmentwindow.h
index 0ab4ca462..245328b8e 100644
--- a/src/gui/windows/equipmentwindow.h
+++ b/src/gui/windows/equipmentwindow.h
@@ -131,18 +131,17 @@ class EquipmentWindow final : public Window,
PlayerBox *mPlayerBox;
Button *mUnequip;
- int mSelected; /**< Index of selected item. */
- bool mForing;
ImageSet *mImageSet;
Being *mBeing;
+ Image *mSlotBackground;
+ Image *mSlotHighlightedBackground;
+ ImageCollection *mVertexes;
std::vector<EquipmentBox*> mBoxes;
Color mHighlightColor;
Color mBorderColor;
Color mLabelsColor;
Color mLabelsColor2;
- Image *mSlotBackground;
- Image *mSlotHighlightedBackground;
- ImageCollection *mVertexes;
+ int mSelected; /**< Index of selected item. */
int mItemPadding;
int mBoxSize;
int mButtonPadding;
@@ -150,6 +149,7 @@ class EquipmentWindow final : public Window,
int mMinY;
int mMaxX;
int mMaxY;
+ bool mForing;
};
extern EquipmentWindow *equipmentWindow;