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author | Andrei Karas <akaras@inbox.ru> | 2014-05-16 16:30:09 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-16 16:30:09 +0300 |
commit | db0cb4f13de9b1a6cc7eacbcf8f41aa7982456a2 (patch) | |
tree | e4392208bfe2ba7ec7bf665f6e466492336d5b1b /src/gui/windows/debugwindow.cpp | |
parent | fe6a120ea38daaad39f6952a886c20269cfedca6 (diff) | |
download | plus-db0cb4f13de9b1a6cc7eacbcf8f41aa7982456a2.tar.gz plus-db0cb4f13de9b1a6cc7eacbcf8f41aa7982456a2.tar.bz2 plus-db0cb4f13de9b1a6cc7eacbcf8f41aa7982456a2.tar.xz plus-db0cb4f13de9b1a6cc7eacbcf8f41aa7982456a2.zip |
Move debug window tabs into separate file.
Diffstat (limited to 'src/gui/windows/debugwindow.cpp')
-rw-r--r-- | src/gui/windows/debugwindow.cpp | 394 |
1 files changed, 2 insertions, 392 deletions
diff --git a/src/gui/windows/debugwindow.cpp b/src/gui/windows/debugwindow.cpp index 62a82704c..523b72237 100644 --- a/src/gui/windows/debugwindow.cpp +++ b/src/gui/windows/debugwindow.cpp @@ -39,6 +39,8 @@ #include "gui/widgets/layouthelper.h" #include "gui/widgets/tabbedarea.h" +#include "gui/widgets/tabs/debugwindowtabs.h" + #include "resources/imagehelper.h" #include "resources/map/map.h" @@ -165,395 +167,3 @@ void DebugWindow::logicChildren() } #endif -MapDebugTab::MapDebugTab(const Widget2 *const widget) : - DebugTab(widget), - // TRANSLATORS: debug window label - mMusicFileLabel(new Label(this, strprintf(_("Music:")))), - // TRANSLATORS: debug window label - mMapLabel(new Label(this, strprintf(_("Map:")))), - // TRANSLATORS: debug window label - mMinimapLabel(new Label(this, strprintf(_("Minimap:")))), - mTileMouseLabel(new Label(this, strprintf("%s (%d, %d)", - // TRANSLATORS: debug window label - _("Cursor:"), 0, 0))), - mParticleCountLabel(new Label(this, strprintf("%s %d", - // TRANSLATORS: debug window label - _("Particle count:"), 88888))), - mMapActorCountLabel(new Label(this, strprintf("%s %d", - // TRANSLATORS: debug window label - _("Map actors count:"), 88888))), - // TRANSLATORS: debug window label - mXYLabel(new Label(this, strprintf("%s (?,?)", _("Player Position:")))), - mTexturesLabel(nullptr), - mUpdateTime(0), -#ifdef DEBUG_DRAW_CALLS - mDrawCallsLabel(new Label(this, strprintf("%s %s", - // TRANSLATORS: debug window label - _("Draw calls:"), "?"))), -#endif -#ifdef DEBUG_BIND_TEXTURE - mBindsLabel(new Label(this, strprintf("%s %s", - // TRANSLATORS: debug window label - _("Texture binds:"), "?"))), -#endif - // TRANSLATORS: debug window label, frames per second - mFPSLabel(new Label(this, strprintf(_("%d FPS"), 0))), - // TRANSLATORS: debug window label, logic per second - mLPSLabel(new Label(this, strprintf(_("%d LPS"), 0))), - mFPSText() -{ - LayoutHelper h(this); - ContainerPlacer place = h.getPlacer(0, 0); - -#ifdef USE_OPENGL - switch (imageHelper->useOpenGL()) - { - case RENDER_SOFTWARE: - // TRANSLATORS: debug window label - mFPSText = _("%d FPS (Software)"); - break; - case RENDER_NORMAL_OPENGL: - case RENDER_NULL: - case RENDER_LAST: - default: - // TRANSLATORS: debug window label - mFPSText = _("%d FPS (normal OpenGL)"); - break; - case RENDER_SAFE_OPENGL: - // TRANSLATORS: debug window label - mFPSText = _("%d FPS (safe OpenGL)"); - break; - case RENDER_GLES_OPENGL: - // TRANSLATORS: debug window label - mFPSText = _("%d FPS (mobile OpenGL)"); - break; - case RENDER_SDL2_DEFAULT: - // TRANSLATORS: debug window label - mFPSText = _("%d FPS (SDL2 default)"); - break; - }; -#else - // TRANSLATORS: debug window label - mFPSText = _("%d FPS (Software)"); -#endif - - place(0, 0, mFPSLabel, 2); - place(0, 1, mLPSLabel, 2); - place(0, 2, mMusicFileLabel, 2); - place(0, 3, mMapLabel, 2); - place(0, 4, mMinimapLabel, 2); - place(0, 5, mXYLabel, 2); - place(0, 6, mTileMouseLabel, 2); - place(0, 7, mParticleCountLabel, 2); - place(0, 8, mMapActorCountLabel, 2); -#ifdef USE_OPENGL -#if defined (DEBUG_OPENGL_LEAKS) || defined(DEBUG_DRAW_CALLS) \ - || defined(DEBUG_BIND_TEXTURE) - int n = 9; -#endif -#ifdef DEBUG_OPENGL_LEAKS - mTexturesLabel = new Label(this, strprintf("%s %s", - // TRANSLATORS: debug window label - _("Textures count:"), "?")); - place(0, n, mTexturesLabel, 2); - n ++; -#endif -#ifdef DEBUG_DRAW_CALLS - place(0, n, mDrawCallsLabel, 2); - n ++; -#endif -#ifdef DEBUG_BIND_TEXTURE - place(0, n, mBindsLabel, 2); -#endif -#endif - place.getCell().matchColWidth(0, 0); - place = h.getPlacer(0, 1); - setDimension(Rect(0, 0, 600, 300)); -} - -void MapDebugTab::logic() -{ - BLOCK_START("MapDebugTab::logic") - if (player_node) - { - // TRANSLATORS: debug window label - mXYLabel->setCaption(strprintf("%s (%d, %d)", _("Player Position:"), - player_node->getTileX(), player_node->getTileY())); - } - else - { - // TRANSLATORS: debug window label - mXYLabel->setCaption(strprintf("%s (?, ?)", _("Player Position:"))); - } - - const Map *const map = Game::instance()->getCurrentMap(); - if (map && viewport) - { - // Get the current mouse position - const int mouseTileX = (viewport->getMouseX() + viewport->getCameraX()) - / map->getTileWidth(); - const int mouseTileY = (viewport->getMouseY() + viewport->getCameraY()) - / map->getTileHeight(); - mTileMouseLabel->setCaption(strprintf("%s (%d, %d)", - // TRANSLATORS: debug window label - _("Cursor:"), mouseTileX, mouseTileY)); - - // TRANSLATORS: debug window label - mMusicFileLabel->setCaption(strprintf("%s %s", _("Music:"), - map->getProperty("music").c_str())); - // TRANSLATORS: debug window label - mMinimapLabel->setCaption(strprintf("%s %s", _("Minimap:"), - map->getProperty("minimap").c_str())); - // TRANSLATORS: debug window label - mMapLabel->setCaption(strprintf("%s %s", _("Map:"), - map->getProperty("_realfilename").c_str())); - - - if (mUpdateTime != cur_time) - { - mUpdateTime = cur_time; - // TRANSLATORS: debug window label - mParticleCountLabel->setCaption(strprintf(_("Particle count: %d"), - Particle::particleCount)); - - mMapActorCountLabel->setCaption( - // TRANSLATORS: debug window label - strprintf("%s %d", _("Map actors count:"), - map->getActorsCount())); -#ifdef USE_OPENGL -#ifdef DEBUG_OPENGL_LEAKS - mTexturesLabel->setCaption(strprintf("%s %d", - // TRANSLATORS: debug window label - _("Textures count:"), textures_count)); -#endif -#ifdef DEBUG_DRAW_CALLS - if (mainGraphics) - { - mDrawCallsLabel->setCaption(strprintf("%s %d", - // TRANSLATORS: debug window label - _("Draw calls:"), mainGraphics->getDrawCalls())); - } -#endif -#ifdef DEBUG_BIND_TEXTURE - if (mainGraphics) - { - mBindsLabel->setCaption(strprintf("%s %d", - // TRANSLATORS: debug window label - _("Texture binds:"), mainGraphics->getBinds())); - } -#endif -#endif - } - } - else - { - // TRANSLATORS: debug window label - mTileMouseLabel->setCaption(strprintf("%s (?, ?)", _("Cursor:"))); - // TRANSLATORS: debug window label - mMusicFileLabel->setCaption(strprintf("%s ?", _("Music:"))); - // TRANSLATORS: debug window label - mMinimapLabel->setCaption(strprintf("%s ?", _("Minimap:"))); - // TRANSLATORS: debug window label - mMapLabel->setCaption(strprintf("%s ?", _("Map:"))); - - mMapActorCountLabel->setCaption( - // TRANSLATORS: debug window label - strprintf("%s ?", _("Map actors count:"))); - } - - mMapActorCountLabel->adjustSize(); - mParticleCountLabel->adjustSize(); - - mFPSLabel->setCaption(strprintf(mFPSText.c_str(), fps)); - // TRANSLATORS: debug window label, logic per second - mLPSLabel->setCaption(strprintf(_("%d LPS"), lps)); - BLOCK_END("MapDebugTab::logic") -} - -TargetDebugTab::TargetDebugTab(const Widget2 *const widget) : - DebugTab(widget), - // TRANSLATORS: debug window label - mTargetLabel(new Label(this, strprintf("%s ?", _("Target:")))), - // TRANSLATORS: debug window label - mTargetIdLabel(new Label(this, strprintf("%s ? ", _("Target Id:")))), - mTargetTypeLabel(new Label(this, strprintf( - // TRANSLATORS: debug window label - "%s ? ", _("Target type:")))), - // TRANSLATORS: debug window label - mTargetLevelLabel(new Label(this, strprintf("%s ?", _("Target level:")))), - // TRANSLATORS: debug window label - mTargetRaceLabel(new Label(this, strprintf("%s ?", _("Target race:")))), - // TRANSLATORS: debug window label - mTargetPartyLabel(new Label(this, strprintf("%s ?", _("Target party:")))), - // TRANSLATORS: debug window label - mTargetGuildLabel(new Label(this, strprintf("%s ?", _("Target guild:")))), - // TRANSLATORS: debug window label - mAttackDelayLabel(new Label(this, strprintf("%s ?", _("Attack delay:")))), - // TRANSLATORS: debug window label - mMinHitLabel(new Label(this, strprintf("%s ?", _("Minimal hit:")))), - // TRANSLATORS: debug window label - mMaxHitLabel(new Label(this, strprintf("%s ?", _("Maximum hit:")))), - // TRANSLATORS: debug window label - mCriticalHitLabel(new Label(this, strprintf("%s ?", _("Critical hit:")))) -{ - LayoutHelper h(this); - ContainerPlacer place = h.getPlacer(0, 0); - - place(0, 0, mTargetLabel, 2); - place(0, 1, mTargetIdLabel, 2); - place(0, 2, mTargetTypeLabel, 2); - place(0, 3, mTargetLevelLabel, 2); - place(0, 4, mTargetRaceLabel, 2); - place(0, 5, mAttackDelayLabel, 2); - place(0, 6, mTargetPartyLabel, 2); - place(0, 7, mTargetGuildLabel, 2); - place(0, 8, mMinHitLabel, 2); - place(0, 9, mMaxHitLabel, 2); - place(0, 10, mCriticalHitLabel, 2); - - place.getCell().matchColWidth(0, 0); - place = h.getPlacer(0, 1); - setDimension(Rect(0, 0, 600, 300)); -} - -void TargetDebugTab::logic() -{ - BLOCK_START("TargetDebugTab::logic") - if (player_node && player_node->getTarget()) - { - const Being *const target = player_node->getTarget(); - - // TRANSLATORS: debug window label - mTargetLabel->setCaption(strprintf("%s %s (%d, %d)", _("Target:"), - target->getName().c_str(), target->getTileX(), - target->getTileY())); - - mTargetIdLabel->setCaption(strprintf("%s %d", - // TRANSLATORS: debug window label - _("Target Id:"), target->getId())); - mTargetTypeLabel->setCaption(strprintf("%s %d", - // TRANSLATORS: debug window label - _("Target type:"), target->getSubType())); - if (target->getLevel()) - { - mTargetLevelLabel->setCaption(strprintf("%s %d", - // TRANSLATORS: debug window label - _("Target Level:"), target->getLevel())); - } - else - { - mTargetLevelLabel->setCaption(strprintf("%s ?", - // TRANSLATORS: debug window label - _("Target Level:"))); - } - - mTargetRaceLabel->setCaption(strprintf("%s %s", - // TRANSLATORS: debug window label - _("Target race:"), target->getRaceName().c_str())); - - // TRANSLATORS: debug window label - mTargetPartyLabel->setCaption(strprintf("%s %s", _("Target Party:"), - target->getPartyName().c_str())); - - // TRANSLATORS: debug window label - mTargetGuildLabel->setCaption(strprintf("%s %s", _("Target Guild:"), - target->getGuildName().c_str())); - - mMinHitLabel->setCaption(strprintf("%s %d", - // TRANSLATORS: debug window label - _("Minimal hit:"), target->getMinHit())); - mMaxHitLabel->setCaption(strprintf("%s %d", - // TRANSLATORS: debug window label - _("Maximum hit:"), target->getMaxHit())); - mCriticalHitLabel->setCaption(strprintf("%s %d", - // TRANSLATORS: debug window label - _("Critical hit:"), target->getCriticalHit())); - - const int delay = target->getAttackDelay(); - if (delay) - { - mAttackDelayLabel->setCaption(strprintf("%s %d", - // TRANSLATORS: debug window label - _("Attack delay:"), delay)); - } - else - { - mAttackDelayLabel->setCaption(strprintf( - // TRANSLATORS: debug window label - "%s ?", _("Attack delay:"))); - } - } - else - { - // TRANSLATORS: debug window label - mTargetLabel->setCaption(strprintf("%s ?", _("Target:"))); - // TRANSLATORS: debug window label - mTargetIdLabel->setCaption(strprintf("%s ?", _("Target Id:"))); - // TRANSLATORS: debug window label - mTargetTypeLabel->setCaption(strprintf("%s ?", _("Target type:"))); - // TRANSLATORS: debug window label - mTargetLevelLabel->setCaption(strprintf("%s ?", _("Target Level:"))); - // TRANSLATORS: debug window label - mTargetPartyLabel->setCaption(strprintf("%s ?", _("Target Party:"))); - // TRANSLATORS: debug window label - mTargetGuildLabel->setCaption(strprintf("%s ?", _("Target Guild:"))); - // TRANSLATORS: debug window label - mAttackDelayLabel->setCaption(strprintf("%s ?", _("Attack delay:"))); - // TRANSLATORS: debug window label - mMinHitLabel->setCaption(strprintf("%s ?", _("Minimal hit:"))); - // TRANSLATORS: debug window label - mMaxHitLabel->setCaption(strprintf("%s ?", _("Maximum hit:"))); - // TRANSLATORS: debug window label - mCriticalHitLabel->setCaption(strprintf("%s ?", _("Critical hit:"))); - } - - mTargetLabel->adjustSize(); - mTargetIdLabel->adjustSize(); - mTargetTypeLabel->adjustSize(); - mTargetLevelLabel->adjustSize(); - mTargetPartyLabel->adjustSize(); - mTargetGuildLabel->adjustSize(); - mAttackDelayLabel->adjustSize(); - BLOCK_END("TargetDebugTab::logic") -} - -NetDebugTab::NetDebugTab(const Widget2 *const widget) : - DebugTab(widget), - mPingLabel(new Label(this, " ")), - mInPackets1Label(new Label(this, " ")), - mOutPackets1Label(new Label(this, " ")) -{ - LayoutHelper h(this); - ContainerPlacer place = h.getPlacer(0, 0); - - place(0, 0, mPingLabel, 2); - place(0, 1, mInPackets1Label, 2); - place(0, 2, mOutPackets1Label, 2); - - place.getCell().matchColWidth(0, 0); - place = h.getPlacer(0, 1); - setDimension(Rect(0, 0, 600, 300)); -} - -void NetDebugTab::logic() -{ - BLOCK_START("NetDebugTab::logic") - if (player_node) - { - // TRANSLATORS: debug window label - mPingLabel->setCaption(strprintf(_("Ping: %s ms"), - player_node->getPingTime().c_str())); - } - else - { - // TRANSLATORS: debug window label - mPingLabel->setCaption(strprintf(_("Ping: %s ms"), "0")); - } - // TRANSLATORS: debug window label - mInPackets1Label->setCaption(strprintf(_("In: %d bytes/s"), - PacketCounters::getInBytes())); - // TRANSLATORS: debug window label - mOutPackets1Label->setCaption(strprintf(_("Out: %d bytes/s"), - PacketCounters::getOutBytes())); - BLOCK_END("NetDebugTab::logic") -} |