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author | Andrei Karas <akaras@inbox.ru> | 2014-05-13 01:04:05 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-13 01:04:05 +0300 |
commit | ea0b61e18f36f28806940b00a2cddaef912c3340 (patch) | |
tree | 616205f44832d4ced4fc0b50b650eedb0fbf435c /src/gui/windows/chatwindow.cpp | |
parent | 814e88e5ca69bc54837be27429dbf42dd41f7ac6 (diff) | |
download | plus-ea0b61e18f36f28806940b00a2cddaef912c3340.tar.gz plus-ea0b61e18f36f28806940b00a2cddaef912c3340.tar.bz2 plus-ea0b61e18f36f28806940b00a2cddaef912c3340.tar.xz plus-ea0b61e18f36f28806940b00a2cddaef912c3340.zip |
Move actor type into separate file.
Diffstat (limited to 'src/gui/windows/chatwindow.cpp')
-rw-r--r-- | src/gui/windows/chatwindow.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp index e0f4d3c51..d6ad291c6 100644 --- a/src/gui/windows/chatwindow.cpp +++ b/src/gui/windows/chatwindow.cpp @@ -687,7 +687,7 @@ void ChatWindow::doPresent() const FOR_EACH (ActorSpritesIterator, it, actors) { - if ((*it)->getType() == ActorSprite::PLAYER) + if ((*it)->getType() == ActorType::PLAYER) { if (!response.empty()) response.append(", "); @@ -1547,7 +1547,7 @@ void ChatWindow::battleChatLog(const std::string &line, Own own, void ChatWindow::localPetSay(const std::string &nick, const std::string &text) { Being *const being = actorManager->findBeingByName( - nick, ActorSprite::PLAYER); + nick, ActorType::PLAYER); Being *pet = nullptr; if (being) { @@ -1572,7 +1572,7 @@ void ChatWindow::localPetSay(const std::string &nick, const std::string &text) void ChatWindow::localPetEmote(const std::string &nick, const uint8_t emoteId) { Being *const being = actorManager->findBeingByName( - nick, ActorSprite::PLAYER); + nick, ActorType::PLAYER); if (being) { Being *const pet = being->getFirstPet(); @@ -1634,7 +1634,7 @@ void ChatWindow::updateOnline(const std::set<std::string> &onlinePlayers) const if (actorManager) { const Being *const being = actorManager->findBeingByName( - nick, ActorSprite::PLAYER); + nick, ActorType::PLAYER); if (being) { tab->setWhisperTabColors(); |