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authorAndrei Karas <akaras@inbox.ru>2013-06-23 12:21:55 +0300
committerAndrei Karas <akaras@inbox.ru>2013-06-23 17:36:25 +0300
commit4c57a567eec8b3df0b0009b5520d647cccb83338 (patch)
tree6677639ab67b1209532d20d0ebffa52e4227cdc8 /src/gui/widgets
parenta685e41954590525f5a9f215dbd37a286ae2bd37 (diff)
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Add support for protecting items.
Protected item cant be selled, traded, dropped, used. Protect/unprotect item can be from context menu.
Diffstat (limited to 'src/gui/widgets')
-rw-r--r--src/gui/widgets/shoplistbox.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gui/widgets/shoplistbox.cpp b/src/gui/widgets/shoplistbox.cpp
index 615b93010..827bb6755 100644
--- a/src/gui/widgets/shoplistbox.cpp
+++ b/src/gui/widgets/shoplistbox.cpp
@@ -24,6 +24,7 @@
#include "client.h"
#include "configuration.h"
+#include "playerinfo.h"
#include "shopitem.h"
#include "gui/itempopup.h"
@@ -107,8 +108,8 @@ void ShopListBox::draw(gcn::Graphics *gcnGraphics)
gcn::Color* backgroundColor = &mBackgroundColor;
ShopItem *const item = mShopItems->at(i);
- if (mShopItems && item &&
- mPlayerMoney < item->getPrice() && mPriceCheck)
+ if ((mShopItems && item && mPlayerMoney < item->getPrice()
+ && mPriceCheck) || PlayerInfo::isItemProtected(item->getId()))
{
if (i != mSelected)
{