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author | Andrei Karas <akaras@inbox.ru> | 2016-03-13 17:51:41 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-03-13 17:51:41 +0300 |
commit | ad0e1575e9532b027e7ad46d5e450fe7ed4389a7 (patch) | |
tree | 1d27e912b7827bb2dd6e184c44ba832d8593b2b9 /src/gui/widgets | |
parent | f40b3cd12dd2e2c65d02816c450e5645fba84109 (diff) | |
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Simplify drawing beings in playerbox control.
Diffstat (limited to 'src/gui/widgets')
-rw-r--r-- | src/gui/widgets/playerbox.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/widgets/playerbox.cpp b/src/gui/widgets/playerbox.cpp index 62d4b6bf9..75d1dc872 100644 --- a/src/gui/widgets/playerbox.cpp +++ b/src/gui/widgets/playerbox.cpp @@ -125,7 +125,7 @@ void PlayerBox::draw(Graphics *const graphics) const int bs = mFrameSize; const int x = mDimension.width / 2 + bs + mOffsetX; const int y = mDimension.height - bs + mOffsetY; - mBeing->drawSpriteAt(graphics, x, y); + mBeing->drawBasic(graphics, x, y); } if (settings.guiAlpha != mAlpha) |