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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/gui/widgets/window.h | |
download | plus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.gz plus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.bz2 plus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.xz plus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.zip |
Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/gui/widgets/window.h')
-rw-r--r-- | src/gui/widgets/window.h | 441 |
1 files changed, 441 insertions, 0 deletions
diff --git a/src/gui/widgets/window.h b/src/gui/widgets/window.h new file mode 100644 index 000000000..09e15d3f4 --- /dev/null +++ b/src/gui/widgets/window.h @@ -0,0 +1,441 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef WINDOW_H +#define WINDOW_H + +#include "graphics.h" +#include "guichanfwd.h" + +#include <guichan/widgetlistener.hpp> + +#include <guichan/widgets/window.hpp> + +#ifdef __GNUC__ +#define _UNUSED_ __attribute__ ((unused)) +#else +#define _UNUSED_ +#endif + +class ContainerPlacer; +class Layout; +class LayoutCell; +class ResizeGrip; +class Skin; +class WindowContainer; + +/** + * A window. This window can be dragged around and has a title bar. Windows are + * invisible by default. + * + * \ingroup GUI + */ +class Window : public gcn::Window, gcn::WidgetListener +{ + public: + /** + * Constructor. Initializes the title to the given text and hooks + * itself into the window container. + * + * @param caption The initial window title, "Window" by default. + * @param modal Block input to other windows. + * @param parent The parent window. This is the window standing above + * this one in the window hiearchy. When reordering, + * a window will never go below its parent window. + * @param skin The location where the window's skin XML can be found. + */ + Window(const std::string &caption = "Window", bool modal = false, + Window *parent = NULL, const std::string &skin = "window.xml"); + + /** + * Destructor. Deletes all the added widgets. + */ + ~Window(); + + /** + * Sets the window container to be used by new windows. + */ + static void setWindowContainer(WindowContainer *windowContainer); + + /** + * Draws the window. + */ + void draw(gcn::Graphics *graphics); + + /** + * Sets the size of this window. + */ + void setContentSize(int width, int height); + + /** + * Sets the location relative to the given widget. + */ + void setLocationRelativeTo(gcn::Widget *widget); + + /** + * Sets the location relative to the given widget (only horisontally) + */ + void setLocationHorisontallyRelativeTo(gcn::Widget *widget); + + /** + * Sets the location relative to the given enumerated position. + */ + void setLocationRelativeTo(ImageRect::ImagePosition position, + int offsetX = 0, int offsetY = 0); + + /** + * Sets whether or not the window can be resized. + */ + void setResizable(bool resize); + + void redraw(); + + /** + * Called whenever the widget changes size. + */ + void widgetResized(const gcn::Event &event); + + /** + * Called whenever the widget is hidden. + */ + virtual void widgetHidden(const gcn::Event& event); + + /** + * Sets whether or not the window has a close button. + */ + void setCloseButton(bool flag); + + /** + * Returns whether the window can be resized. + */ + bool isResizable() const; + + /** + * Sets the minimum width of the window. + */ + void setMinWidth(int width); + + int getMinWidth() const + { return mMinWinWidth; } + + /** + * Sets the minimum height of the window. + */ + void setMinHeight(int height); + + int getMinHeight() const + { return mMinWinHeight; } + + /** + * Sets the maximum width of the window. + */ + void setMaxWidth(int width); + + int getMaxWidth() const + { return mMaxWinWidth; } + + /** + * Sets the minimum height of the window. + */ + void setMaxHeight(int height); + + int getMaxHeight() const + { return mMaxWinHeight; } + + /** + * Sets flag to show a title or not. + */ + void setShowTitle(bool flag) + { mShowTitle = flag; } + + /** + * Sets whether or not the window has a sticky button. + */ + void setStickyButton(bool flag); + + /** + * Sets whether the window is sticky. A sticky window will not have + * its visibility set to false on a general setVisible(false) call. + * Use this to set the default before you call loadWindowState(). + */ + void setSticky(bool sticky); + + /** + * Returns whether the window is sticky. + */ + bool isSticky() const + { return mSticky; } + + /** + * Overloads window setVisible by Guichan to allow sticky window + * handling. + */ + virtual void setVisible(bool visible); + + /** + * Overloads window setVisible by Guichan to allow sticky window + * handling, or not, if you force the sticky state. + */ + void setVisible(bool visible, bool forceSticky); + + /** + * Returns whether the window is visible by default. + */ + bool isDefaultVisible() const + { return mDefaultVisible; } + + /** + * Sets whether the window is visible by default. + */ + void setDefaultVisible(bool save) + { mDefaultVisible = save; } + + /** + * Returns whether the window will save it's visibility. + */ + bool willSaveVisible() const + { return mSaveVisible; } + + /** + * Sets whether the window will save it's visibility. + */ + void setSaveVisible(bool save) + { mSaveVisible = save; } + + /** + * Returns the parent window. + * + * @return The parent window or <code>NULL</code> if there is none. + */ + Window *getParentWindow() const + { return mParent; } + + /** + * Schedule this window for deletion. It will be deleted at the start + * of the next logic update. + */ + void scheduleDelete(); + + /** + * Starts window resizing when appropriate. + */ + void mousePressed(gcn::MouseEvent &event); + + /** + * Implements window resizing and makes sure the window is not + * dragged/resized outside of the screen. + */ + void mouseDragged(gcn::MouseEvent &event); + + /** + * Implements custom cursor image changing context, based on mouse + * relative position. + */ + void mouseMoved(gcn::MouseEvent &event); + + /** + * When the mouse button has been let go, this ensures that the mouse + * custom cursor is restored back to it's standard image. + */ + void mouseReleased(gcn::MouseEvent &event); + + /** + * When the mouse leaves the window this ensures that the custom cursor + * is restored back to it's standard image. + */ + void mouseExited(gcn::MouseEvent &event); + + /** + * Sets the name of the window. This is not the window title. + */ + void setWindowName(const std::string &name) + { mWindowName = name; } + + /** + * Returns the name of the window. This is not the window title. + */ + const std::string &getWindowName() const + { return mWindowName; } + + /** + * Reads the position (and the size for resizable windows) in the + * configuration based on the given string. + * Uses the default values when config values are missing. + * Don't forget to set these default values and resizable before + * calling this function. + */ + void loadWindowState(); + + /** + * Saves the window state so that when the window is reloaded, it'll + * maintain its previous state and location. + */ + void saveWindowState(); + + /** + * Set the default win pos and size. + * (which can be different of the actual ones.) + */ + void setDefaultSize(int defaultX, int defaultY, + int defaultWidth, int defaultHeight); + + /** + * Set the default win pos and size to the current ones. + */ + void setDefaultSize(); + + /** + * Set the default win pos and size. + * (which can be different of the actual ones.) + * This version of setDefaultSize sets the window's position based + * on a relative enumerated position, rather than a coordinate position. + */ + void setDefaultSize(int defaultWidth, int defaultHeight, + ImageRect::ImagePosition position, + int offsetx = 0, int offsetY = 0); + + /** + * Reset the win pos and size to default. Don't forget to set defaults + * first. + */ + virtual void resetToDefaultSize(); + + /** + * Gets the layout handler for this window. + */ + Layout &getLayout(); + + /** + * Clears the window's layout (useful for redesigning the window). Does + * not delete the widgets! + */ + void clearLayout(); + + /** + * Computes the position of the widgets according to the current + * layout. Resizes the window so that the layout fits. Deletes the + * layout. + * @param w if non-zero, force the window to this width. + * @param h if non-zero, force the window to this height. + * @note This function is meant to be called with fixed-size windows. + */ + void reflowLayout(int w = 0, int h = 0); + + /** + * Adds a widget to the window and sets it at given cell. + */ + LayoutCell &place(int x, int y, gcn::Widget *, int w = 1, int h = 1); + + /** + * Returns a proxy for adding widgets in an inner table of the layout. + */ + ContainerPlacer getPlacer(int x, int y); + + /** + * Positions the window in the center of it's parent. + */ + void center(); + + /** + * Positions the window in the horisontal center of it's parent. + */ + void centerHorisontally(); + + /** + * Overrideable functionality for when the window is to close. This + * allows for class implementations to clean up or do certain actions + * on window close they couldn't do otherwise. + */ + virtual void close(); + + /** + * Allows the windows modal status to change + */ + void setModal(bool modal); + + /** + * Gets the alpha value used by the window, in a GUIChan usable format. + */ + int getGuiAlpha(); + + gcn::Rectangle getWindowArea(); + + bool isResizeAllowed(gcn::MouseEvent &event); + + private: + enum ResizeHandles + { + TOP = 0x01, + RIGHT = 0x02, + BOTTOM = 0x04, + LEFT = 0x08 + }; + + /** + * Check if the window is off-screen and then move it to be visible + * again. This is internally used by loadWindowState + * and setVisible(true) members. + */ + void checkIfIsOffScreen(bool partially = true, bool entirely = true); + + /** + * Determines if the mouse is in a resize area and returns appropriate + * resize handles. Also initializes drag offset in case the resize + * grip is used. + * + * @see ResizeHandles + */ + int getResizeHandles(gcn::MouseEvent &event); + + ResizeGrip *mGrip; /**< Resize grip */ + Window *mParent; /**< The parent window */ + Layout *mLayout; /**< Layout handler */ + std::string mWindowName; /**< Name of the window */ + bool mShowTitle; /**< Window has a title bar */ + bool mModal; /**< Window is modal */ + bool mCloseButton; /**< Window has a close button */ + bool mDefaultVisible; /**< Window's default visibility */ + bool mSaveVisible; /**< Window will save visibility */ + bool mStickyButton; /**< Window has a sticky button */ + bool mSticky; /**< Window resists hiding*/ + int mMinWinWidth; /**< Minimum window width */ + int mMinWinHeight; /**< Minimum window height */ + int mMaxWinWidth; /**< Maximum window width */ + int mMaxWinHeight; /**< Maximum window height */ + int mDefaultX; /**< Default window X position */ + int mDefaultY; /**< Default window Y position */ + int mDefaultWidth; /**< Default window width */ + int mDefaultHeight; /**< Default window height */ + + static int mouseResize; /**< Active resize handles */ + static int instances; /**< Number of Window instances */ + + Skin *mSkin; /**< Skin in use by this window */ + + /** + * The width of the resize border. Is independent of the actual window + * border width, and determines mostly the size of the corner area + * where two borders are moved at the same time. + */ + static const int resizeBorderWidth = 10; +}; + +#endif |