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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-01-21 12:30:36 +0100 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-01-30 19:53:07 +0300 |
commit | 8292b80eac900ec5dd75d184063b7b35934e800a (patch) | |
tree | 3ce68afff38d75d0cb1cdb89260f2b49f232e86a /src/gui/widgets/window.h | |
parent | 502a0a0163e702af7334979a2eabfc4826a94091 (diff) | |
download | plus-8292b80eac900ec5dd75d184063b7b35934e800a.tar.gz plus-8292b80eac900ec5dd75d184063b7b35934e800a.tar.bz2 plus-8292b80eac900ec5dd75d184063b7b35934e800a.tar.xz plus-8292b80eac900ec5dd75d184063b7b35934e800a.zip |
Allow resizing of the game in windowed mode
Window positions are semi-smartly corrected as a result of the resize.
Not supported when using OpenGL on Windows for now.
Reviewed-by: Yohann Ferreira
Conflicts:
src/client.cpp
src/client.h
src/game.cpp
src/gui/gui.cpp
src/gui/widgets/window.cpp
Diffstat (limited to 'src/gui/widgets/window.h')
-rw-r--r-- | src/gui/widgets/window.h | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/src/gui/widgets/window.h b/src/gui/widgets/window.h index 65dbf196b..6fa47dedc 100644 --- a/src/gui/widgets/window.h +++ b/src/gui/widgets/window.h @@ -329,6 +329,13 @@ class Window : public gcn::Window, gcn::WidgetListener virtual void resetToDefaultSize(); /** + * Adjusts the window position after the application window has been + * resized. + */ + void adjustPositionAfterResize(int oldScreenWidth, + int oldScreenHeight); + + /** * Gets the layout handler for this window. */ Layout &getLayout(); @@ -406,11 +413,11 @@ class Window : public gcn::Window, gcn::WidgetListener }; /** - * Check if the window is off-screen and then move it to be visible - * again. This is internally used by loadWindowState - * and setVisible(true) members. + * Ensures the window is on the screen, moving it if necessary. This is + * used by loadWindowState and setVisible(true), and when the screen + * is resized. */ - void checkIfIsOffScreen(bool partially = true, bool entirely = true); + void ensureOnScreen(); /** * Determines if the mouse is in a resize area and returns appropriate |