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authorAndrei Karas <akaras@inbox.ru>2014-02-22 16:26:52 +0300
committerAndrei Karas <akaras@inbox.ru>2014-02-22 16:26:52 +0300
commit5fc6d9e0f9637e3aaa71972478bee9febbe78ca7 (patch)
tree0b65e519506388e0f4c225ab585b85c84aa03a55 /src/gui/widgets/tabs/setup_relations.cpp
parent4e7a7c79f41a5aa509fa639f0d3e972ab7db6b06 (diff)
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Move listmodel into gui/modesl directory.
Diffstat (limited to 'src/gui/widgets/tabs/setup_relations.cpp')
-rw-r--r--src/gui/widgets/tabs/setup_relations.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/widgets/tabs/setup_relations.cpp b/src/gui/widgets/tabs/setup_relations.cpp
index dd08d437b..1af4e1769 100644
--- a/src/gui/widgets/tabs/setup_relations.cpp
+++ b/src/gui/widgets/tabs/setup_relations.cpp
@@ -78,7 +78,7 @@ static const char *const RELATION_NAMES[PlayerRelation::RELATIONS_NR] =
N_("Enemy")
};
-class PlayerRelationListModel final : public gcn::ListModel
+class PlayerRelationListModel final : public ListModel
{
public:
~PlayerRelationListModel()
@@ -216,7 +216,7 @@ protected:
/**
* Class for choosing one of the various `what to do when ignoring a player' options
*/
-class IgnoreChoicesListModel final : public gcn::ListModel
+class IgnoreChoicesListModel final : public ListModel
{
public:
~IgnoreChoicesListModel()