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authorAndrei Karas <akaras@inbox.ru>2018-03-04 02:38:36 +0300
committerAndrei Karas <akaras@inbox.ru>2018-03-04 02:38:36 +0300
commita698e2e44e3dfa157c2b184a184db204b44a6a30 (patch)
tree66876f11a3e80e5bfab69cfd4ce17ed2a59df896 /src/gui/widgets/tabs/debugwindowtabs.h
parent44ef6547161dd3cd2e1bb4053bb5e8619e6dc0d0 (diff)
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Show current atlases count in debug window.
If use too many images, atlase can be split to more than one. And this is performance issue.
Diffstat (limited to 'src/gui/widgets/tabs/debugwindowtabs.h')
-rw-r--r--src/gui/widgets/tabs/debugwindowtabs.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gui/widgets/tabs/debugwindowtabs.h b/src/gui/widgets/tabs/debugwindowtabs.h
index 064259393..e4c41dda8 100644
--- a/src/gui/widgets/tabs/debugwindowtabs.h
+++ b/src/gui/widgets/tabs/debugwindowtabs.h
@@ -66,6 +66,7 @@ class MapDebugTab final : public DebugTab
Label *mTileMouseLabel A_NONNULLPOINTER;
Label *mParticleCountLabel A_NONNULLPOINTER;
Label *mMapActorCountLabel A_NONNULLPOINTER;
+ Label *mMapAtlasCountLabel A_NONNULLPOINTER;
Label *mXYLabel A_NONNULLPOINTER;
Label *mTexturesLabel A_NONNULLPOINTER;
time_t mUpdateTime;