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author | Andrei Karas <akaras@inbox.ru> | 2014-05-16 16:30:09 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-16 16:30:09 +0300 |
commit | db0cb4f13de9b1a6cc7eacbcf8f41aa7982456a2 (patch) | |
tree | e4392208bfe2ba7ec7bf665f6e466492336d5b1b /src/gui/widgets/tabs/debugwindowtabs.cpp | |
parent | fe6a120ea38daaad39f6952a886c20269cfedca6 (diff) | |
download | plus-db0cb4f13de9b1a6cc7eacbcf8f41aa7982456a2.tar.gz plus-db0cb4f13de9b1a6cc7eacbcf8f41aa7982456a2.tar.bz2 plus-db0cb4f13de9b1a6cc7eacbcf8f41aa7982456a2.tar.xz plus-db0cb4f13de9b1a6cc7eacbcf8f41aa7982456a2.zip |
Move debug window tabs into separate file.
Diffstat (limited to 'src/gui/widgets/tabs/debugwindowtabs.cpp')
-rw-r--r-- | src/gui/widgets/tabs/debugwindowtabs.cpp | 446 |
1 files changed, 446 insertions, 0 deletions
diff --git a/src/gui/widgets/tabs/debugwindowtabs.cpp b/src/gui/widgets/tabs/debugwindowtabs.cpp new file mode 100644 index 000000000..cf0c6af6e --- /dev/null +++ b/src/gui/widgets/tabs/debugwindowtabs.cpp @@ -0,0 +1,446 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2014 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/widgets/tabs/debugwindowtabs.h" + +#include "game.h" +#include "main.h" + +#include "being/localplayer.h" + +#include "particle/particle.h" + +#include "gui/viewport.h" + +#include "gui/windows/setupwindow.h" + +#include "gui/widgets/containerplacer.h" +#include "gui/widgets/label.h" +#include "gui/widgets/layoutcell.h" +#include "gui/widgets/layouthelper.h" +#include "gui/widgets/tabbedarea.h" + +#include "resources/imagehelper.h" + +#include "resources/map/map.h" + +#include "net/packetcounters.h" + +#include "utils/delete2.h" +#include "utils/gettext.h" +#include "utils/stringutils.h" +#include "utils/timer.h" + +#include "debug.h" + +MapDebugTab::MapDebugTab(const Widget2 *const widget) : + DebugTab(widget), + // TRANSLATORS: debug window label + mMusicFileLabel(new Label(this, strprintf(_("Music:")))), + // TRANSLATORS: debug window label + mMapLabel(new Label(this, strprintf(_("Map:")))), + // TRANSLATORS: debug window label + mMinimapLabel(new Label(this, strprintf(_("Minimap:")))), + mTileMouseLabel(new Label(this, strprintf("%s (%d, %d)", + // TRANSLATORS: debug window label + _("Cursor:"), 0, 0))), + mParticleCountLabel(new Label(this, strprintf("%s %d", + // TRANSLATORS: debug window label + _("Particle count:"), 88888))), + mMapActorCountLabel(new Label(this, strprintf("%s %d", + // TRANSLATORS: debug window label + _("Map actors count:"), 88888))), + // TRANSLATORS: debug window label + mXYLabel(new Label(this, strprintf("%s (?,?)", _("Player Position:")))), + mTexturesLabel(nullptr), + mUpdateTime(0), +#ifdef DEBUG_DRAW_CALLS + mDrawCallsLabel(new Label(this, strprintf("%s %s", + // TRANSLATORS: debug window label + _("Draw calls:"), "?"))), +#endif +#ifdef DEBUG_BIND_TEXTURE + mBindsLabel(new Label(this, strprintf("%s %s", + // TRANSLATORS: debug window label + _("Texture binds:"), "?"))), +#endif + // TRANSLATORS: debug window label, frames per second + mFPSLabel(new Label(this, strprintf(_("%d FPS"), 0))), + // TRANSLATORS: debug window label, logic per second + mLPSLabel(new Label(this, strprintf(_("%d LPS"), 0))), + mFPSText() +{ + LayoutHelper h(this); + ContainerPlacer place = h.getPlacer(0, 0); + +#ifdef USE_OPENGL + switch (imageHelper->useOpenGL()) + { + case RENDER_SOFTWARE: + // TRANSLATORS: debug window label + mFPSText = _("%d FPS (Software)"); + break; + case RENDER_NORMAL_OPENGL: + case RENDER_NULL: + case RENDER_LAST: + default: + // TRANSLATORS: debug window label + mFPSText = _("%d FPS (normal OpenGL)"); + break; + case RENDER_SAFE_OPENGL: + // TRANSLATORS: debug window label + mFPSText = _("%d FPS (safe OpenGL)"); + break; + case RENDER_GLES_OPENGL: + // TRANSLATORS: debug window label + mFPSText = _("%d FPS (mobile OpenGL)"); + break; + case RENDER_SDL2_DEFAULT: + // TRANSLATORS: debug window label + mFPSText = _("%d FPS (SDL2 default)"); + break; + }; +#else + // TRANSLATORS: debug window label + mFPSText = _("%d FPS (Software)"); +#endif + + place(0, 0, mFPSLabel, 2); + place(0, 1, mLPSLabel, 2); + place(0, 2, mMusicFileLabel, 2); + place(0, 3, mMapLabel, 2); + place(0, 4, mMinimapLabel, 2); + place(0, 5, mXYLabel, 2); + place(0, 6, mTileMouseLabel, 2); + place(0, 7, mParticleCountLabel, 2); + place(0, 8, mMapActorCountLabel, 2); +#ifdef USE_OPENGL +#if defined (DEBUG_OPENGL_LEAKS) || defined(DEBUG_DRAW_CALLS) \ + || defined(DEBUG_BIND_TEXTURE) + int n = 9; +#endif +#ifdef DEBUG_OPENGL_LEAKS + mTexturesLabel = new Label(this, strprintf("%s %s", + // TRANSLATORS: debug window label + _("Textures count:"), "?")); + place(0, n, mTexturesLabel, 2); + n ++; +#endif +#ifdef DEBUG_DRAW_CALLS + place(0, n, mDrawCallsLabel, 2); + n ++; +#endif +#ifdef DEBUG_BIND_TEXTURE + place(0, n, mBindsLabel, 2); +#endif +#endif + place.getCell().matchColWidth(0, 0); + place = h.getPlacer(0, 1); + setDimension(Rect(0, 0, 600, 300)); +} + +void MapDebugTab::logic() +{ + BLOCK_START("MapDebugTab::logic") + if (player_node) + { + // TRANSLATORS: debug window label + mXYLabel->setCaption(strprintf("%s (%d, %d)", _("Player Position:"), + player_node->getTileX(), player_node->getTileY())); + } + else + { + // TRANSLATORS: debug window label + mXYLabel->setCaption(strprintf("%s (?, ?)", _("Player Position:"))); + } + + const Map *const map = Game::instance()->getCurrentMap(); + if (map && viewport) + { + // Get the current mouse position + const int mouseTileX = (viewport->getMouseX() + viewport->getCameraX()) + / map->getTileWidth(); + const int mouseTileY = (viewport->getMouseY() + viewport->getCameraY()) + / map->getTileHeight(); + mTileMouseLabel->setCaption(strprintf("%s (%d, %d)", + // TRANSLATORS: debug window label + _("Cursor:"), mouseTileX, mouseTileY)); + + // TRANSLATORS: debug window label + mMusicFileLabel->setCaption(strprintf("%s %s", _("Music:"), + map->getProperty("music").c_str())); + // TRANSLATORS: debug window label + mMinimapLabel->setCaption(strprintf("%s %s", _("Minimap:"), + map->getProperty("minimap").c_str())); + // TRANSLATORS: debug window label + mMapLabel->setCaption(strprintf("%s %s", _("Map:"), + map->getProperty("_realfilename").c_str())); + + + if (mUpdateTime != cur_time) + { + mUpdateTime = cur_time; + // TRANSLATORS: debug window label + mParticleCountLabel->setCaption(strprintf(_("Particle count: %d"), + Particle::particleCount)); + + mMapActorCountLabel->setCaption( + // TRANSLATORS: debug window label + strprintf("%s %d", _("Map actors count:"), + map->getActorsCount())); +#ifdef USE_OPENGL +#ifdef DEBUG_OPENGL_LEAKS + mTexturesLabel->setCaption(strprintf("%s %d", + // TRANSLATORS: debug window label + _("Textures count:"), textures_count)); +#endif +#ifdef DEBUG_DRAW_CALLS + if (mainGraphics) + { + mDrawCallsLabel->setCaption(strprintf("%s %d", + // TRANSLATORS: debug window label + _("Draw calls:"), mainGraphics->getDrawCalls())); + } +#endif +#ifdef DEBUG_BIND_TEXTURE + if (mainGraphics) + { + mBindsLabel->setCaption(strprintf("%s %d", + // TRANSLATORS: debug window label + _("Texture binds:"), mainGraphics->getBinds())); + } +#endif +#endif + } + } + else + { + // TRANSLATORS: debug window label + mTileMouseLabel->setCaption(strprintf("%s (?, ?)", _("Cursor:"))); + // TRANSLATORS: debug window label + mMusicFileLabel->setCaption(strprintf("%s ?", _("Music:"))); + // TRANSLATORS: debug window label + mMinimapLabel->setCaption(strprintf("%s ?", _("Minimap:"))); + // TRANSLATORS: debug window label + mMapLabel->setCaption(strprintf("%s ?", _("Map:"))); + + mMapActorCountLabel->setCaption( + // TRANSLATORS: debug window label + strprintf("%s ?", _("Map actors count:"))); + } + + mMapActorCountLabel->adjustSize(); + mParticleCountLabel->adjustSize(); + + mFPSLabel->setCaption(strprintf(mFPSText.c_str(), fps)); + // TRANSLATORS: debug window label, logic per second + mLPSLabel->setCaption(strprintf(_("%d LPS"), lps)); + BLOCK_END("MapDebugTab::logic") +} + +TargetDebugTab::TargetDebugTab(const Widget2 *const widget) : + DebugTab(widget), + // TRANSLATORS: debug window label + mTargetLabel(new Label(this, strprintf("%s ?", _("Target:")))), + // TRANSLATORS: debug window label + mTargetIdLabel(new Label(this, strprintf("%s ? ", _("Target Id:")))), + mTargetTypeLabel(new Label(this, strprintf( + // TRANSLATORS: debug window label + "%s ? ", _("Target type:")))), + // TRANSLATORS: debug window label + mTargetLevelLabel(new Label(this, strprintf("%s ?", _("Target level:")))), + // TRANSLATORS: debug window label + mTargetRaceLabel(new Label(this, strprintf("%s ?", _("Target race:")))), + // TRANSLATORS: debug window label + mTargetPartyLabel(new Label(this, strprintf("%s ?", _("Target party:")))), + // TRANSLATORS: debug window label + mTargetGuildLabel(new Label(this, strprintf("%s ?", _("Target guild:")))), + // TRANSLATORS: debug window label + mAttackDelayLabel(new Label(this, strprintf("%s ?", _("Attack delay:")))), + // TRANSLATORS: debug window label + mMinHitLabel(new Label(this, strprintf("%s ?", _("Minimal hit:")))), + // TRANSLATORS: debug window label + mMaxHitLabel(new Label(this, strprintf("%s ?", _("Maximum hit:")))), + // TRANSLATORS: debug window label + mCriticalHitLabel(new Label(this, strprintf("%s ?", _("Critical hit:")))) +{ + LayoutHelper h(this); + ContainerPlacer place = h.getPlacer(0, 0); + + place(0, 0, mTargetLabel, 2); + place(0, 1, mTargetIdLabel, 2); + place(0, 2, mTargetTypeLabel, 2); + place(0, 3, mTargetLevelLabel, 2); + place(0, 4, mTargetRaceLabel, 2); + place(0, 5, mAttackDelayLabel, 2); + place(0, 6, mTargetPartyLabel, 2); + place(0, 7, mTargetGuildLabel, 2); + place(0, 8, mMinHitLabel, 2); + place(0, 9, mMaxHitLabel, 2); + place(0, 10, mCriticalHitLabel, 2); + + place.getCell().matchColWidth(0, 0); + place = h.getPlacer(0, 1); + setDimension(Rect(0, 0, 600, 300)); +} + +void TargetDebugTab::logic() +{ + BLOCK_START("TargetDebugTab::logic") + if (player_node && player_node->getTarget()) + { + const Being *const target = player_node->getTarget(); + + // TRANSLATORS: debug window label + mTargetLabel->setCaption(strprintf("%s %s (%d, %d)", _("Target:"), + target->getName().c_str(), target->getTileX(), + target->getTileY())); + + mTargetIdLabel->setCaption(strprintf("%s %d", + // TRANSLATORS: debug window label + _("Target Id:"), target->getId())); + mTargetTypeLabel->setCaption(strprintf("%s %d", + // TRANSLATORS: debug window label + _("Target type:"), target->getSubType())); + if (target->getLevel()) + { + mTargetLevelLabel->setCaption(strprintf("%s %d", + // TRANSLATORS: debug window label + _("Target Level:"), target->getLevel())); + } + else + { + mTargetLevelLabel->setCaption(strprintf("%s ?", + // TRANSLATORS: debug window label + _("Target Level:"))); + } + + mTargetRaceLabel->setCaption(strprintf("%s %s", + // TRANSLATORS: debug window label + _("Target race:"), target->getRaceName().c_str())); + + // TRANSLATORS: debug window label + mTargetPartyLabel->setCaption(strprintf("%s %s", _("Target Party:"), + target->getPartyName().c_str())); + + // TRANSLATORS: debug window label + mTargetGuildLabel->setCaption(strprintf("%s %s", _("Target Guild:"), + target->getGuildName().c_str())); + + mMinHitLabel->setCaption(strprintf("%s %d", + // TRANSLATORS: debug window label + _("Minimal hit:"), target->getMinHit())); + mMaxHitLabel->setCaption(strprintf("%s %d", + // TRANSLATORS: debug window label + _("Maximum hit:"), target->getMaxHit())); + mCriticalHitLabel->setCaption(strprintf("%s %d", + // TRANSLATORS: debug window label + _("Critical hit:"), target->getCriticalHit())); + + const int delay = target->getAttackDelay(); + if (delay) + { + mAttackDelayLabel->setCaption(strprintf("%s %d", + // TRANSLATORS: debug window label + _("Attack delay:"), delay)); + } + else + { + mAttackDelayLabel->setCaption(strprintf( + // TRANSLATORS: debug window label + "%s ?", _("Attack delay:"))); + } + } + else + { + // TRANSLATORS: debug window label + mTargetLabel->setCaption(strprintf("%s ?", _("Target:"))); + // TRANSLATORS: debug window label + mTargetIdLabel->setCaption(strprintf("%s ?", _("Target Id:"))); + // TRANSLATORS: debug window label + mTargetTypeLabel->setCaption(strprintf("%s ?", _("Target type:"))); + // TRANSLATORS: debug window label + mTargetLevelLabel->setCaption(strprintf("%s ?", _("Target Level:"))); + // TRANSLATORS: debug window label + mTargetPartyLabel->setCaption(strprintf("%s ?", _("Target Party:"))); + // TRANSLATORS: debug window label + mTargetGuildLabel->setCaption(strprintf("%s ?", _("Target Guild:"))); + // TRANSLATORS: debug window label + mAttackDelayLabel->setCaption(strprintf("%s ?", _("Attack delay:"))); + // TRANSLATORS: debug window label + mMinHitLabel->setCaption(strprintf("%s ?", _("Minimal hit:"))); + // TRANSLATORS: debug window label + mMaxHitLabel->setCaption(strprintf("%s ?", _("Maximum hit:"))); + // TRANSLATORS: debug window label + mCriticalHitLabel->setCaption(strprintf("%s ?", _("Critical hit:"))); + } + + mTargetLabel->adjustSize(); + mTargetIdLabel->adjustSize(); + mTargetTypeLabel->adjustSize(); + mTargetLevelLabel->adjustSize(); + mTargetPartyLabel->adjustSize(); + mTargetGuildLabel->adjustSize(); + mAttackDelayLabel->adjustSize(); + BLOCK_END("TargetDebugTab::logic") +} + +NetDebugTab::NetDebugTab(const Widget2 *const widget) : + DebugTab(widget), + mPingLabel(new Label(this, " ")), + mInPackets1Label(new Label(this, " ")), + mOutPackets1Label(new Label(this, " ")) +{ + LayoutHelper h(this); + ContainerPlacer place = h.getPlacer(0, 0); + + place(0, 0, mPingLabel, 2); + place(0, 1, mInPackets1Label, 2); + place(0, 2, mOutPackets1Label, 2); + + place.getCell().matchColWidth(0, 0); + place = h.getPlacer(0, 1); + setDimension(Rect(0, 0, 600, 300)); +} + +void NetDebugTab::logic() +{ + BLOCK_START("NetDebugTab::logic") + if (player_node) + { + // TRANSLATORS: debug window label + mPingLabel->setCaption(strprintf(_("Ping: %s ms"), + player_node->getPingTime().c_str())); + } + else + { + // TRANSLATORS: debug window label + mPingLabel->setCaption(strprintf(_("Ping: %s ms"), "0")); + } + // TRANSLATORS: debug window label + mInPackets1Label->setCaption(strprintf(_("In: %d bytes/s"), + PacketCounters::getInBytes())); + // TRANSLATORS: debug window label + mOutPackets1Label->setCaption(strprintf(_("Out: %d bytes/s"), + PacketCounters::getOutBytes())); + BLOCK_END("NetDebugTab::logic") +} |