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author | Andrei Karas <akaras@inbox.ru> | 2016-08-14 20:23:15 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-08-14 20:23:15 +0300 |
commit | 3fc421539bc81f27262b91554694509f3e47f865 (patch) | |
tree | b191e1de4932ddcd3fad4a6780d0308f79d68e5e /src/gui/widgets/itemshortcutcontainer.cpp | |
parent | 6a763f58ad8ab52b9b444b096a8f298d440e0a65 (diff) | |
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Show cast type in skill popup from custom place.
For skill shortcuts for now it always "Default".
Diffstat (limited to 'src/gui/widgets/itemshortcutcontainer.cpp')
-rw-r--r-- | src/gui/widgets/itemshortcutcontainer.cpp | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp index 9604d33d8..7b6df7644 100644 --- a/src/gui/widgets/itemshortcutcontainer.cpp +++ b/src/gui/widgets/itemshortcutcontainer.cpp @@ -594,8 +594,16 @@ void ItemShortcutContainer::mouseMoved(MouseEvent &event) if (!skill) return; + // +++ for now from data only get cast type + const std::string data = selShortcut->getItemData(index); + CastTypeT castType = CastType::Default; + if (!data.empty()) + { + castType = static_cast<CastTypeT>(atoi(data.c_str())); + } skillPopup->show(skill, - toInt(itemColor, int)); + toInt(itemColor, int), + castType); skillPopup->position(viewport->mMouseX, viewport->mMouseY); } |