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authorAndrei Karas <akaras@inbox.ru>2016-08-15 20:53:32 +0300
committerAndrei Karas <akaras@inbox.ru>2016-08-15 20:53:32 +0300
commitf2b5d38744860360b4b592920c4732aea839ab75 (patch)
tree861f05e56f628d3fc3554ada44bfb98b1803ab01 /src/gui/widgets/itemshortcutcontainer.cpp
parente5cdd67b71b9d26d5d8a4182a64379fe8a8b4f7a (diff)
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Copy skill cast offset to shortcuts.
Also show offsets in skill popup in shortcuts.
Diffstat (limited to 'src/gui/widgets/itemshortcutcontainer.cpp')
-rw-r--r--src/gui/widgets/itemshortcutcontainer.cpp18
1 files changed, 15 insertions, 3 deletions
diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp
index 60519699e..e898c34d4 100644
--- a/src/gui/widgets/itemshortcutcontainer.cpp
+++ b/src/gui/widgets/itemshortcutcontainer.cpp
@@ -599,16 +599,28 @@ void ItemShortcutContainer::mouseMoved(MouseEvent &event)
if (!skill)
return;
- // +++ for now from data only get cast type
const std::string data = selShortcut->getItemData(index);
CastTypeT castType = CastType::Default;
+ int offsetX = 0;
+ int offsetY = 0;
if (!data.empty())
{
- castType = static_cast<CastTypeT>(atoi(data.c_str()));
+ std::vector<int> vect;
+ splitToIntVector(vect, data, ' ');
+ const size_t sz = vect.size();
+ if (sz > 0)
+ castType = static_cast<CastTypeT>(vect[0]);
+ if (sz > 2)
+ {
+ offsetX = vect[1];
+ offsetY = vect[2];
+ }
}
skillPopup->show(skill,
toInt(itemColor, int),
- castType);
+ castType,
+ offsetX,
+ offsetY);
skillPopup->position(viewport->mMouseX,
viewport->mMouseY);
}