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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
treeff8eab35e732bc0749fc11677c8873a7b3a58704 /src/gui/widgets/dropshortcutcontainer.cpp
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
Diffstat (limited to 'src/gui/widgets/dropshortcutcontainer.cpp')
-rw-r--r--src/gui/widgets/dropshortcutcontainer.cpp303
1 files changed, 303 insertions, 0 deletions
diff --git a/src/gui/widgets/dropshortcutcontainer.cpp b/src/gui/widgets/dropshortcutcontainer.cpp
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+/*
+ * The Mana World
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 Andrei Karas
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "gui/widgets/dropshortcutcontainer.h"
+
+#include "gui/inventorywindow.h"
+#include "gui/itempopup.h"
+#include "gui/palette.h"
+#include "gui/theme.h"
+#include "gui/viewport.h"
+
+#include "configuration.h"
+#include "dropshortcut.h"
+#include "graphics.h"
+#include "inventory.h"
+#include "item.h"
+#include "keyboardconfig.h"
+#include "localplayer.h"
+#include "playerinfo.h"
+
+#include "resources/image.h"
+#include "resources/iteminfo.h"
+#include "resources/resourcemanager.h"
+
+#include "utils/stringutils.h"
+
+DropShortcutContainer::DropShortcutContainer():
+ ShortcutContainer(),
+ mItemClicked(false),
+ mItemMoved(NULL)
+{
+ addMouseListener(this);
+ addWidgetListener(this);
+
+ mItemPopup = new ItemPopup;
+
+ mBackgroundImg = Theme::getImageFromTheme("item_shortcut_bgr.png");
+ if (dropShortcut)
+ mMaxItems = dropShortcut->getItemCount();
+ else
+ mMaxItems = 0;
+
+ if (mBackgroundImg)
+ {
+ mBackgroundImg->setAlpha(Client::getGuiAlpha());
+ mBoxHeight = mBackgroundImg->getHeight();
+ mBoxWidth = mBackgroundImg->getWidth();
+ }
+ else
+ {
+ mBoxHeight = 1;
+ mBoxWidth = 1;
+ }
+}
+
+DropShortcutContainer::~DropShortcutContainer()
+{
+ if (mBackgroundImg)
+ mBackgroundImg->decRef();
+ delete mItemPopup;
+ mItemPopup = 0;
+}
+
+void DropShortcutContainer::draw(gcn::Graphics *graphics)
+{
+ if (!dropShortcut)
+ return;
+
+ if (Client::getGuiAlpha() != mAlpha)
+ {
+ mAlpha = Client::getGuiAlpha();
+ if (mBackgroundImg)
+ mBackgroundImg->setAlpha(mAlpha);
+ }
+
+ Graphics *g = static_cast<Graphics*>(graphics);
+
+ graphics->setFont(getFont());
+
+ for (unsigned i = 0; i < mMaxItems; i++)
+ {
+ const int itemX = (i % mGridWidth) * mBoxWidth;
+ const int itemY = (i / mGridWidth) * mBoxHeight;
+
+ if (mBackgroundImg)
+ g->drawImage(mBackgroundImg, itemX, itemY);
+
+/* // Draw item keyboard shortcut.
+ const char *key = SDL_GetKeyName(
+ (SDLKey) keyboard.getKeyValue(keyboard.KEY_SHORTCUT_1 + i));
+ graphics->setColor(guiPalette->getColor(Palette::TEXT));
+ g->drawText(key, itemX + 2, itemY + 2, gcn::Graphics::LEFT);
+*/
+ if (dropShortcut->getItem(i) < 0)
+ continue;
+
+ Inventory *inv = PlayerInfo::getInventory();
+ if (!inv)
+ return;
+
+ Item *item = inv->findItem(dropShortcut->getItem(i));
+
+ if (item)
+ {
+ // Draw item icon.
+ Image* image = item->getImage();
+
+ if (image)
+ {
+ std::string caption;
+ if (item->getQuantity() > 1)
+ caption = toString(item->getQuantity());
+ else if (item->isEquipped())
+ caption = "Eq.";
+
+ image->setAlpha(1.0f);
+ g->drawImage(image, itemX, itemY);
+ if (item->isEquipped())
+ g->setColor(Theme::getThemeColor(Theme::ITEM_EQUIPPED));
+ else
+ g->setColor(Theme::getThemeColor(Theme::TEXT));
+ g->drawText(caption, itemX + mBoxWidth / 2,
+ itemY + mBoxHeight - 14, gcn::Graphics::CENTER);
+ }
+ }
+ }
+
+ if (mItemMoved)
+ {
+ // Draw the item image being dragged by the cursor.
+ Image* image = mItemMoved->getImage();
+ if (image)
+ {
+ const int tPosX = mCursorPosX - (image->getWidth() / 2);
+ const int tPosY = mCursorPosY - (image->getHeight() / 2);
+
+ g->drawImage(image, tPosX, tPosY);
+ g->drawText(toString(mItemMoved->getQuantity()),
+ tPosX + mBoxWidth / 2, tPosY + mBoxHeight - 14,
+ gcn::Graphics::CENTER);
+ }
+ }
+}
+
+void DropShortcutContainer::mouseDragged(gcn::MouseEvent &event)
+{
+ if (!dropShortcut)
+ return;
+
+ if (event.getButton() == gcn::MouseEvent::LEFT)
+ {
+ if (!mItemMoved && mItemClicked)
+ {
+ const int index = getIndexFromGrid(event.getX(), event.getY());
+
+ if (index == -1)
+ return;
+
+ const int itemId = dropShortcut->getItem(index);
+
+ if (itemId < 0)
+ return;
+
+ Inventory *inv = PlayerInfo::getInventory();
+ if (!inv)
+ return;
+
+ Item *item = inv->findItem(itemId);
+
+ if (item)
+ {
+ mItemMoved = item;
+ dropShortcut->removeItem(index);
+ }
+ }
+ if (mItemMoved)
+ {
+ mCursorPosX = event.getX();
+ mCursorPosY = event.getY();
+ }
+ }
+}
+
+void DropShortcutContainer::mousePressed(gcn::MouseEvent &event)
+{
+ if (!dropShortcut || !inventoryWindow)
+ return;
+
+ const int index = getIndexFromGrid(event.getX(), event.getY());
+
+ if (index == -1)
+ return;
+
+ if (event.getButton() == gcn::MouseEvent::LEFT)
+ {
+ // Stores the selected item if theirs one.
+ if (dropShortcut->isItemSelected() && inventoryWindow->isVisible())
+ {
+ dropShortcut->setItem(index);
+ dropShortcut->setItemSelected(-1);
+ }
+ else if (dropShortcut->getItem(index))
+ {
+ mItemClicked = true;
+ }
+ }
+ else if (event.getButton() == gcn::MouseEvent::RIGHT)
+ {
+ Inventory *inv = PlayerInfo::getInventory();
+ if (!inv)
+ return;
+
+ Item *item = inv->findItem(dropShortcut->getItem(index));
+
+ if (viewport)
+ viewport->showDropPopup(item);
+ }
+}
+
+void DropShortcutContainer::mouseReleased(gcn::MouseEvent &event)
+{
+ if (!dropShortcut)
+ return;
+
+ if (event.getButton() == gcn::MouseEvent::LEFT)
+ {
+ if (dropShortcut->isItemSelected())
+ dropShortcut->setItemSelected(-1);
+
+ const int index = getIndexFromGrid(event.getX(), event.getY());
+ if (index == -1)
+ {
+ mItemMoved = NULL;
+ return;
+ }
+ if (mItemMoved)
+ {
+ dropShortcut->setItems(index, mItemMoved->getId());
+ mItemMoved = NULL;
+ }
+
+ if (mItemClicked)
+ mItemClicked = false;
+ }
+}
+
+// Show ItemTooltip
+void DropShortcutContainer::mouseMoved(gcn::MouseEvent &event)
+{
+ if (!dropShortcut)
+ return;
+
+ const int index = getIndexFromGrid(event.getX(), event.getY());
+
+ if (index == -1)
+ return;
+
+ const int itemId = dropShortcut->getItem(index);
+
+ if (itemId < 0)
+ return;
+
+ Inventory *inv = PlayerInfo::getInventory();
+ if (!inv)
+ return;
+
+ Item *item = inv->findItem(itemId);
+
+ if (item && viewport)
+ {
+ mItemPopup->setItem(item);
+ mItemPopup->position(viewport->getMouseX(), viewport->getMouseY());
+ }
+ else
+ {
+ mItemPopup->setVisible(false);
+ }
+}
+
+// Hide ItemTooltip
+void DropShortcutContainer::mouseExited(gcn::MouseEvent &event _UNUSED_)
+{
+ mItemPopup->setVisible(false);
+}