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authorAndrei Karas <akaras@inbox.ru>2016-07-25 02:30:47 +0300
committerAndrei Karas <akaras@inbox.ru>2016-07-25 02:30:47 +0300
commitc9795055ee1b6079ef9b0c0e3faf4bb79704bd98 (patch)
tree147357b76a80705cf0af7bc1ec69cf417ef94812 /src/gui/widgets/characterdisplay.cpp
parent1e5a50f6c67cd20967e139320a6c00f54e15dfe2 (diff)
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Add into player attributes prefix PLAYER_.
Diffstat (limited to 'src/gui/widgets/characterdisplay.cpp')
-rw-r--r--src/gui/widgets/characterdisplay.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/widgets/characterdisplay.cpp b/src/gui/widgets/characterdisplay.cpp
index 560e1cb54..7aa9fe795 100644
--- a/src/gui/widgets/characterdisplay.cpp
+++ b/src/gui/widgets/characterdisplay.cpp
@@ -135,7 +135,7 @@ void CharacterDisplay::mouseMoved(MouseEvent &event A_UNUSED)
// TRANSLATORS: character level
strprintf(_("Level: %u"),
CAST_U32(
- mCharacter->data.mAttributes[Attributes::LEVEL])),
+ mCharacter->data.mAttributes[Attributes::PLAYER_LEVEL])),
// TRANSLATORS: character money
strprintf(_("Money: %s"), Units::formatCurrency(
mCharacter->data.mAttributes[Attributes::MONEY]).c_str()));