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author | Andrei Karas <akaras@inbox.ru> | 2013-05-04 17:02:05 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-05-04 17:02:05 +0300 |
commit | 6ed69c8769cd6c8c79c77fc8116059b42f3653e7 (patch) | |
tree | 48ede1453da63c58ba02ccc35ab06c3f7a61ddca /src/gui/widgets/avatarlistbox.cpp | |
parent | 002656b278ab1c2e09bca8f6ffd2d5c42d57b09c (diff) | |
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add function to graphics class to set normal and outline colors at once.
Diffstat (limited to 'src/gui/widgets/avatarlistbox.cpp')
-rw-r--r-- | src/gui/widgets/avatarlistbox.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/gui/widgets/avatarlistbox.cpp b/src/gui/widgets/avatarlistbox.cpp index 3202a1e21..964a2ab82 100644 --- a/src/gui/widgets/avatarlistbox.cpp +++ b/src/gui/widgets/avatarlistbox.cpp @@ -110,8 +110,7 @@ void AvatarListBox::draw(gcn::Graphics *gcnGraphics) const std::string name = player_node->getName(); // Draw the list elements - graphics->setColor(mForegroundColor); - graphics->setColor2(mForegroundColor2); + graphics->setColorAll(mForegroundColor, mForegroundColor2); for (int i = 0, y = 0; i < model->getNumberOfElements(); ++i, y += fontHeight) @@ -260,8 +259,7 @@ void AvatarListBox::draw(gcn::Graphics *gcnGraphics) } } - graphics->setColor(mForegroundColor); - graphics->setColor2(mForegroundColor2); + graphics->setColorAll(mForegroundColor, mForegroundColor2); // Draw Name if (a->getDisplayBold()) |