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author | Andrei Karas <akaras@inbox.ru> | 2012-03-31 18:29:46 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-03-31 18:29:46 +0300 |
commit | eac30a76badf24f580d8f9d525ee305568e68363 (patch) | |
tree | 30c63d304d5b83beed4529167531ba560a4d6465 /src/gui/viewport.h | |
parent | 6262c897a5dcbc95e534a54af99186ee7efb541d (diff) | |
download | plus-eac30a76badf24f580d8f9d525ee305568e68363.tar.gz plus-eac30a76badf24f580d8f9d525ee305568e68363.tar.bz2 plus-eac30a76badf24f580d8f9d525ee305568e68363.tar.xz plus-eac30a76badf24f580d8f9d525ee305568e68363.zip |
Fix move issue with mouse.
Diffstat (limited to 'src/gui/viewport.h')
-rw-r--r-- | src/gui/viewport.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/viewport.h b/src/gui/viewport.h index ae6ff3d49..43f61bcfc 100644 --- a/src/gui/viewport.h +++ b/src/gui/viewport.h @@ -274,6 +274,8 @@ class Viewport : public WindowContainer, public gcn::MouseListener, /// Clears any matching hovers void clearHover(ActorSprite *actor); + void validateSpeed(); + private: /** * Finds a path from the player to the mouse, and draws it. This is for |