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authorAndrei Karas <akaras@inbox.ru>2012-01-25 02:35:39 +0300
committerAndrei Karas <akaras@inbox.ru>2012-01-25 02:35:39 +0300
commite15445f0f8f95f1547798b886b002146d282c006 (patch)
treed29b49d8d7d0c8d997cbd58ce3733dba5c2c5a9a /src/gui/viewport.h
parent992f105f78fb0e4c42fcc7941e289a2348a3ccaf (diff)
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Save camera mode before speaking with npc and restore after.
Diffstat (limited to 'src/gui/viewport.h')
-rw-r--r--src/gui/viewport.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gui/viewport.h b/src/gui/viewport.h
index 0f56e9426..4ed80ed32 100644
--- a/src/gui/viewport.h
+++ b/src/gui/viewport.h
@@ -248,6 +248,12 @@ class Viewport : public WindowContainer, public gcn::MouseListener,
int getCameraRelativeY()
{ return mCameraRelativeY; }
+ void setCameraRelativeX(int n)
+ { mCameraRelativeX = n; }
+
+ void setCameraRelativeY(int n)
+ { mCameraRelativeY = n; }
+
bool isPopupMenuVisible();
void moveCameraToActor(int actorId, int x = 0, int y = 0);