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author | Andrei Karas <akaras@inbox.ru> | 2012-11-25 18:31:31 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-11-25 21:33:09 +0300 |
commit | 42d107be2ecb0cf81c1a291bb4e63e78094bd62e (patch) | |
tree | 1cb81873ef6c596b835e655336e374d746f55da4 /src/gui/viewport.cpp | |
parent | a8daff746c0a2cc2fe8459a4db8a15dfe94c80f0 (diff) | |
download | plus-42d107be2ecb0cf81c1a291bb4e63e78094bd62e.tar.gz plus-42d107be2ecb0cf81c1a291bb4e63e78094bd62e.tar.bz2 plus-42d107be2ecb0cf81c1a291bb4e63e78094bd62e.tar.xz plus-42d107be2ecb0cf81c1a291bb4e63e78094bd62e.zip |
Add relative mouse moving.
Enabled by default in Android version.
Diffstat (limited to 'src/gui/viewport.cpp')
-rw-r--r-- | src/gui/viewport.cpp | 120 |
1 files changed, 103 insertions, 17 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 3fb487811..5f12d0df4 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -64,6 +64,7 @@ Viewport::Viewport() : mEnableLazyScrolling(config.getBoolValue("enableLazyScrolling")), mScrollCenterOffsetX(config.getIntValue("ScrollCenterOffsetX")), mScrollCenterOffsetY(config.getIntValue("ScrollCenterOffsetY")), + mMouseDirectionMove(config.getBoolValue("mouseDirectionMove")), mMouseX(0), mMouseY(0), mPixelViewX(0), @@ -89,6 +90,7 @@ Viewport::Viewport() : config.addListener("showBeingPopup", this); config.addListener("selfMouseHeal", this); config.addListener("enableLazyScrolling", this); + config.addListener("mouseDirectionMove", this); setFocusable(true); } @@ -583,27 +585,109 @@ void Viewport::mouseDragged(gcn::MouseEvent &event) if (mLocalWalkTime != player_node->getActionTime()) { mLocalWalkTime = cur_time; - const int destX = (event.getX() + mPixelViewX) - / static_cast<float>(mMap->getTileWidth()); - const int destY = (event.getY() + mPixelViewY) - / static_cast<float>(mMap->getTileHeight()); player_node->unSetPickUpTarget(); - if (!player_node->navigateTo(destX, destY)) + int playerX = player_node->getTileX(); + int playerY = player_node->getTileY(); + if (mMouseDirectionMove) { - int playerX = player_node->getTileX(); - int playerY = player_node->getTileY(); + const int width = mainGraphics->mWidth / 2; + const int height = mainGraphics->mHeight / 2; + const float wh = static_cast<float>(width) + / static_cast<float>(height); + int x = event.getX() - width; + int y = event.getY() - height; + if (!x && !y) + return; + const int x2 = abs(x); + const int y2 = abs(y); + const float diff = 2; + int dx = 0; + int dy = 0; + if (x2 > y2) + { + if (y2 && x2 / y2 / wh > diff) + y = 0; + } + else + { + if (x2 && y2 * wh / x2 > diff) + x = 0; + } + if (x > 0) + dx = 1; + else if (x < 0) + dx = -1; + if (y > 0) + dy = 1; + else if (y < 0) + dy = -1; + + if (mMap->getWalk(playerX + dx, playerY + dy)) + { + player_node->navigateTo(playerX + dx, playerY + dy); + } + else + { + if (dx && dy) + { + // try avoid diagonal collision + if (x2 > y2) + { + if (mMap->getWalk(playerX + dx, playerY)) + dy = 0; + else + dx = 0; + } + else + { + if (mMap->getWalk(playerX, playerY + dy)) + dx = 0; + else + dy = 0; + } + } + else + { + // try avoid vertical or horisontal collision + if (!dx) + { + if (mMap->getWalk(playerX + 1, playerY + dy)) + dx = 1; + if (mMap->getWalk(playerX - 1, playerY + dy)) + dx = -1; + } + if (!dy) + { + if (mMap->getWalk(playerX + dx, playerY + 1)) + dy = 1; + if (mMap->getWalk(playerX + dx, playerY - 1)) + dy = -1; + } + } + player_node->navigateTo(playerX + dx, playerY + dy); + } + } + else + { + const int destX = (event.getX() + mPixelViewX) + / static_cast<float>(mMap->getTileWidth()); + const int destY = (event.getY() + mPixelViewY) + / static_cast<float>(mMap->getTileHeight()); if (playerX != destX && playerY != destY) { - if (playerX > destX) - playerX --; - else if (playerX < destX) - playerX ++; - if (playerY > destY) - playerY --; - else if (playerY < destY) - playerY ++; - if (mMap->getWalk(playerX, playerY, 0)) - player_node->navigateTo(playerX, playerY); + if (!player_node->navigateTo(destX, destY)) + { + if (playerX > destX) + playerX --; + else if (playerX < destX) + playerX ++; + if (playerY > destY) + playerY --; + else if (playerY < destY) + playerY ++; + if (mMap->getWalk(playerX, playerY, 0)) + player_node->navigateTo(playerX, playerY); + } } } } @@ -742,6 +826,8 @@ void Viewport::optionChanged(const std::string &name A_UNUSED) mSelfMouseHeal = config.getBoolValue("selfMouseHeal"); else if (name == "enableLazyScrolling") mEnableLazyScrolling = config.getBoolValue("enableLazyScrolling"); + else if (name == "mouseDirectionMove") + mMouseDirectionMove = config.getBoolValue("mouseDirectionMove"); } void Viewport::mouseMoved(gcn::MouseEvent &event A_UNUSED) |