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authorAndrei Karas <akaras@inbox.ru>2014-05-13 01:04:05 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-13 01:04:05 +0300
commitea0b61e18f36f28806940b00a2cddaef912c3340 (patch)
tree616205f44832d4ced4fc0b50b650eedb0fbf435c /src/gui/viewport.cpp
parent814e88e5ca69bc54837be27429dbf42dd41f7ac6 (diff)
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Move actor type into separate file.
Diffstat (limited to 'src/gui/viewport.cpp')
-rw-r--r--src/gui/viewport.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index 35805287b..f8f0c2ec0 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -256,7 +256,7 @@ void Viewport::draw(Graphics *graphics)
const ActorSprites &actors = actorManager->getAll();
FOR_EACH (ActorSpritesIterator, it, actors)
{
- if ((*it)->getType() == ActorSprite::FLOOR_ITEM)
+ if ((*it)->getType() == ActorType::FLOOR_ITEM)
continue;
Being *const b = static_cast<Being*>(*it);
b->drawSpeech(mPixelViewX, mPixelViewY);
@@ -425,8 +425,8 @@ bool Viewport::leftMouseAction()
}
else
{
- const ActorSprite::Type type = mHoverBeing->getType();
- if (type == ActorSprite::PLAYER)
+ const ActorType::Type type = mHoverBeing->getType();
+ if (type == ActorType::PLAYER)
{
validateSpeed();
if (actorManager)
@@ -438,7 +438,7 @@ bool Viewport::leftMouseAction()
return true;
}
}
- else if (type == ActorSprite::MONSTER || type == ActorSprite::NPC)
+ else if (type == ActorType::MONSTER || type == ActorType::NPC)
{
if (player_node->withinAttackRange(mHoverBeing) ||
inputManager.isActionActive(static_cast<int>(
@@ -540,7 +540,7 @@ void Viewport::mousePressed(MouseEvent &event)
if (actorManager)
{
Being *const target = actorManager->findNearestLivingBeing(
- pixelX, pixelY, 20, ActorSprite::MONSTER);
+ pixelX, pixelY, 20, ActorType::MONSTER);
if (target)
player_node->setTarget(target);
@@ -897,14 +897,14 @@ void Viewport::mouseMoved(MouseEvent &event A_UNUSED)
const int x = mMouseX + mPixelViewX;
const int y = mMouseY + mPixelViewY;
- ActorSprite::Type type = ActorSprite::UNKNOWN;
+ ActorType::Type type = ActorType::UNKNOWN;
mHoverBeing = actorManager->findBeingByPixel(x, y, true);
if (mHoverBeing)
type = mHoverBeing->getType();
if (mHoverBeing
- && (type == Being::PLAYER
- || type == Being::NPC
- || type == Being::PET))
+ && (type == ActorType::PLAYER
+ || type == ActorType::NPC
+ || type == ActorType::PET))
{
mTextPopup->setVisible(false);
if (mShowBeingPopup)
@@ -954,23 +954,23 @@ void Viewport::mouseMoved(MouseEvent &event A_UNUSED)
{
switch (type)
{
- case ActorSprite::NPC:
+ case ActorType::NPC:
gui->setCursorType(mHoverBeing->getHoverCursor());
break;
- case ActorSprite::MONSTER:
+ case ActorType::MONSTER:
gui->setCursorType(mHoverBeing->getHoverCursor());
break;
- case ActorSprite::PORTAL:
+ case ActorType::PORTAL:
gui->setCursorType(mHoverBeing->getHoverCursor());
break;
- case ActorSprite::AVATAR:
- case ActorSprite::FLOOR_ITEM:
- case ActorSprite::UNKNOWN:
- case ActorSprite::PLAYER:
- case ActorSprite::PET:
+ case ActorType::AVATAR:
+ case ActorType::FLOOR_ITEM:
+ case ActorType::UNKNOWN:
+ case ActorType::PLAYER:
+ case ActorType::PET:
default:
gui->setCursorType(Cursor::CURSOR_POINTER);
break;