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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/gui/userpalette.h | |
download | plus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.gz plus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.bz2 plus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.xz plus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.zip |
Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/gui/userpalette.h')
-rw-r--r-- | src/gui/userpalette.h | 222 |
1 files changed, 222 insertions, 0 deletions
diff --git a/src/gui/userpalette.h b/src/gui/userpalette.h new file mode 100644 index 000000000..057d47113 --- /dev/null +++ b/src/gui/userpalette.h @@ -0,0 +1,222 @@ +/* + * Configurable text colors + * Copyright (C) 2008 Douglas Boffey <dougaboffey@netscape.net> + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef USER_PALETTE_H +#define USER_PALETTE_H + +#include "gui/palette.h" + +#include <guichan/listmodel.hpp> + +/** + * Class controlling the game's color palette. + */ +class UserPalette : public Palette, public gcn::ListModel +{ + public: + /** List of all colors that are configurable. */ + enum + { + BEING = 0, + FRIEND, + DISREGARDED, + IGNORED, + ERASED, + PC, + SELF, + GM, + NPC, + MONSTER, + MONSTER_HP, + MONSTER_HP2, + PARTY, + GUILD, + PARTICLE, + PICKUP_INFO, + EXP_INFO, + HIT_PLAYER_MONSTER, + HIT_MONSTER_PLAYER, + HIT_PLAYER_PLAYER, + HIT_CRITICAL, + HIT_LOCAL_PLAYER_MONSTER, + HIT_LOCAL_PLAYER_CRITICAL, + HIT_LOCAL_PLAYER_MISS, + MISS, + PORTAL_HIGHLIGHT, + COLLISION_HIGHLIGHT, + WALKABLE_HIGHLIGHT, + ATTACK_RANGE, + ATTACK_RANGE_BORDER, + MONSTER_ATTACK_RANGE, + HOME_PLACE, + HOME_PLACE_BORDER, + ROAD_POINT, + USER_COLOR_LAST + }; + + /** + * Constructor + */ + UserPalette(); + + /** + * Destructor + */ + ~UserPalette(); + + /** + * Gets the committed color associated with the specified type. + * + * @param type the color type requested + * + * @return the requested committed color + */ + inline const gcn::Color &getCommittedColor(int type) + { + return mColors[type].committedColor; + } + + /** + * Gets the test color associated with the specified type. + * + * @param type the color type requested + * + * @return the requested test color + */ + inline const gcn::Color &getTestColor(int type) + { return mColors[type].testColor; } + + /** + * Sets the test color associated with the specified type. + * + * @param type the color type requested + * @param color the color that should be tested + */ + inline void setTestColor(int type, gcn::Color color) + { mColors[type].testColor = color; } + + /** + * Sets the color for the specified type. + * + * @param type color to be set + * @param r red component + * @param g green component + * @param b blue component + */ + void setColor(int type, int r, int g, int b); + + /** + * Sets the gradient type for the specified color. + * + * @param grad gradient type to set + */ + void setGradient(int type, Palette::GradientType grad); + + /** + * Sets the gradient delay for the specified color. + * + * @param grad gradient type to set + */ + void setGradientDelay(int type, int delay) + { mColors[type].delay = delay; } + + /** + * Returns the number of colors known. + * + * @return the number of colors known + */ + inline int getNumberOfElements() + { return static_cast<int>(mColors.size()); } + + /** + * Returns the name of the ith color. + * + * @param i index of color interested in + * + * @return the name of the color + */ + std::string getElementAt(int i); + + /** + * Commit the colors + */ + inline void commit() + { commit(false); } + + /** + * Rollback the colors + */ + void rollback(); + + /** + * Gets the ColorType used by the color for the element at index i in + * the current color model. + * + * @param i the index of the color + * + * @return the color type of the color with the given index + */ + int getColorTypeAt(int i); + + private: + /** + * Define a color replacement. + * + * @param i the index of the color to replace + * @param r red component + * @param g green component + * @param b blue component + */ + void setColorAt(int i, int r, int g, int b); + + /** + * Commit the colors. Commit the non-static color values, if + * commitNonStatic is true. Only needed in the constructor. + */ + void commit(bool commitNonStatic); + + /** + * Prefixes the given string with "Color", lowercases all letters but + * the first and all following a '_'. All '_'s will be removed. + * + * E.g.: HIT_PLAYER_MONSTER -> HitPlayerMonster + * + * @param typeName string to transform + * + * @return the transformed string + */ + static std::string getConfigName(const std::string &typeName); + + /** + * Initialise color + * + * @param c character that needs initialising + * @param rgb default color if not found in config + * @param text identifier of color + */ + void addColor(unsigned type, unsigned rgb, GradientType grad, + const std::string &text, int delay = GRADIENT_DELAY); +}; + +extern UserPalette *userPalette; + +#endif // USER_PALETTE_H |