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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
treeff8eab35e732bc0749fc11677c8873a7b3a58704 /src/gui/trade.cpp
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
Diffstat (limited to 'src/gui/trade.cpp')
-rw-r--r--src/gui/trade.cpp420
1 files changed, 420 insertions, 0 deletions
diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp
new file mode 100644
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--- /dev/null
+++ b/src/gui/trade.cpp
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+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/trade.h"
+
+#include "inventory.h"
+#include "item.h"
+#include "localplayer.h"
+#include "playerinfo.h"
+#include "units.h"
+
+#include "gui/inventorywindow.h"
+#include "gui/itemamount.h"
+#include "gui/setup.h"
+#include "gui/theme.h"
+
+#include "gui/widgets/button.h"
+#include "gui/widgets/chattab.h"
+#include "gui/widgets/itemcontainer.h"
+#include "gui/widgets/label.h"
+#include "gui/widgets/scrollarea.h"
+#include "gui/widgets/textfield.h"
+#include "gui/widgets/layout.h"
+
+#include "net/inventoryhandler.h"
+#include "net/net.h"
+#include "net/tradehandler.h"
+
+#include "utils/gettext.h"
+#include "utils/stringutils.h"
+
+#include <guichan/font.hpp>
+
+#include <sstream>
+
+#define CAPTION_PROPOSE _("Propose trade")
+#define CAPTION_CONFIRMED _("Confirmed. Waiting...")
+#define CAPTION_ACCEPT _("Agree trade")
+#define CAPTION_ACCEPTED _("Agreed. Waiting...")
+
+TradeWindow::TradeWindow():
+ Window(_("Trade: You")),
+ mMyInventory(new Inventory(Inventory::TRADE)),
+ mPartnerInventory(new Inventory(Inventory::TRADE)),
+ mStatus(PROPOSING),
+ mAutoAddItem(0),
+ mAutoAddToNick(""),
+ mGotMoney(0),
+ mAutoMoney(0)
+{
+ logger->log1("TradeWindow::TradeWindow nick");
+
+ setWindowName("Trade");
+ setResizable(true);
+ setCloseButton(true);
+ setDefaultSize(386, 180, ImageRect::CENTER);
+ setMinWidth(386);
+ setMinHeight(180);
+
+ if (setupWindow)
+ setupWindow->registerWindowForReset(this);
+
+ std::string longestName = getFont()->getWidth(_("OK")) >
+ getFont()->getWidth(_("Trade")) ?
+ _("OK") : _("Trade");
+
+ mAddButton = new Button(_("Add"), "add", this);
+ mOkButton = new Button("", "", this); // Will be filled in later
+
+ int width = std::max(mOkButton->getFont()->getWidth(CAPTION_PROPOSE),
+ mOkButton->getFont()->getWidth(CAPTION_CONFIRMED));
+ width = std::max(width, mOkButton->getFont()->getWidth(CAPTION_ACCEPT));
+ width = std::max(width, mOkButton->getFont()->getWidth(CAPTION_ACCEPTED));
+
+ mOkButton->setWidth(8 + width);
+
+ mMyItemContainer = new ItemContainer(mMyInventory.get());
+ mMyItemContainer->addSelectionListener(this);
+
+ ScrollArea *myScroll = new ScrollArea(mMyItemContainer);
+ myScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
+
+ mPartnerItemContainer = new ItemContainer(mPartnerInventory.get());
+ mPartnerItemContainer->addSelectionListener(this);
+
+ ScrollArea *partnerScroll = new ScrollArea(mPartnerItemContainer);
+ partnerScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
+
+ mMoneyLabel = new Label(strprintf(_("You get %s"), ""));
+ gcn::Label *mMoneyLabel2 = new Label(_("You give:"));
+
+ mMoneyField = new TextField;
+ mMoneyField->setWidth(40);
+ mMoneyChangeButton = new Button(_("Change"), "money", this);
+
+ place(1, 0, mMoneyLabel);
+ place(0, 1, myScroll).setPadding(3);
+ place(1, 1, partnerScroll).setPadding(3);
+ ContainerPlacer place;
+ place = getPlacer(0, 0);
+ place(0, 0, mMoneyLabel2);
+ place(1, 0, mMoneyField, 2);
+ place(3, 0, mMoneyChangeButton).setHAlign(LayoutCell::LEFT);
+ place = getPlacer(0, 2);
+ place(0, 0, mAddButton);
+ place(1, 0, mOkButton);
+ Layout &layout = getLayout();
+ layout.extend(0, 2, 2, 1);
+ layout.setRowHeight(1, Layout::AUTO_SET);
+ layout.setRowHeight(2, 0);
+ layout.setColWidth(0, Layout::AUTO_SET);
+ layout.setColWidth(1, Layout::AUTO_SET);
+
+ loadWindowState();
+
+ reset();
+}
+
+TradeWindow::~TradeWindow()
+{
+}
+
+void TradeWindow::setMoney(int amount)
+{
+ if (amount < mGotMoney)
+ mMoneyLabel->setForegroundColor(Theme::getThemeColor(Theme::WARNING));
+ mMoneyLabel->setForegroundColor(Theme::getThemeColor(Theme::TEXT));
+
+ mGotMoney = amount;
+ mMoneyLabel->setCaption(strprintf(_("You get %s"),
+ Units::formatCurrency(amount).c_str()));
+ mMoneyLabel->adjustSize();
+}
+
+void TradeWindow::addItem(int id, bool own, int quantity, int refine)
+{
+ if (own)
+ mMyInventory->addItem(id, quantity, refine);
+ else
+ mPartnerInventory->addItem(id, quantity, refine);
+}
+
+void TradeWindow::addItem(int id, bool own, int quantity,
+ int refine, bool equipment)
+{
+ if (own)
+ mMyInventory->addItem(id, quantity, refine, equipment);
+ else
+ mPartnerInventory->addItem(id, quantity, refine, equipment);
+}
+
+void TradeWindow::changeQuantity(int index, bool own, int quantity)
+{
+ if (own)
+ {
+ if (mMyInventory->getItem(index))
+ mMyInventory->getItem(index)->setQuantity(quantity);
+ }
+ else
+ {
+ if (mPartnerInventory->getItem(index))
+ mPartnerInventory->getItem(index)->setQuantity(quantity);
+ }
+}
+
+void TradeWindow::increaseQuantity(int index, bool own, int quantity)
+{
+ if (own)
+ {
+ if (mMyInventory->getItem(index))
+ mMyInventory->getItem(index)->increaseQuantity(quantity);
+ }
+ else
+ {
+ if (mPartnerInventory->getItem(index))
+ mPartnerInventory->getItem(index)->increaseQuantity(quantity);
+ }
+}
+
+void TradeWindow::reset()
+{
+ mMyInventory->clear();
+ mPartnerInventory->clear();
+ mOkOther = false;
+ mOkMe = false;
+ setMoney(0);
+ mMoneyField->setEnabled(true);
+ mMoneyField->setText("");
+ mMoneyLabel->setForegroundColor(Theme::getThemeColor(Theme::TEXT));
+ mAddButton->setEnabled(true);
+ mMoneyChangeButton->setEnabled(true);
+ mGotMoney = 0;
+ setStatus(PREPARING);
+}
+
+void TradeWindow::receivedOk(bool own)
+{
+ if (own)
+ mOkMe = true;
+ else
+ mOkOther = true;
+
+ if (mOkMe && mOkOther)
+ {
+ //mOkMe = false;
+ //mOkOther = false;
+ setStatus(ACCEPTING);
+ }
+}
+
+void TradeWindow::tradeItem(Item *item, int quantity)
+{
+ Net::getTradeHandler()->addItem(item, quantity);
+}
+
+void TradeWindow::valueChanged(const gcn::SelectionEvent &event)
+{
+ if (!mMyItemContainer || !mPartnerItemContainer)
+ return;
+
+ /* If an item is selected in one container, make sure no item is selected
+ * in the other container.
+ */
+ if (event.getSource() == mMyItemContainer &&
+ mMyItemContainer->getSelectedItem())
+ {
+ mPartnerItemContainer->selectNone();
+ }
+ else if (mPartnerItemContainer->getSelectedItem())
+ {
+ mMyItemContainer->selectNone();
+ }
+}
+
+void TradeWindow::setStatus(Status s)
+{
+ if (s == mStatus)
+ return;
+ mStatus = s;
+
+ switch (s)
+ {
+ case PREPARING:
+ mOkButton->setCaption(CAPTION_PROPOSE);
+ mOkButton->setActionEventId("ok");
+ break;
+ case PROPOSING:
+ mOkButton->setCaption(CAPTION_CONFIRMED);
+ mOkButton->setActionEventId("");
+ break;
+ case ACCEPTING:
+ mOkButton->setCaption(CAPTION_ACCEPT);
+ mOkButton->setActionEventId("trade");
+ break;
+ case ACCEPTED:
+ mOkButton->setCaption(CAPTION_ACCEPTED);
+ mOkButton->setActionEventId("");
+ break;
+ default:
+ break;
+ }
+
+ mOkButton->setEnabled((s != PROPOSING && s != ACCEPTED));
+}
+
+void TradeWindow::action(const gcn::ActionEvent &event)
+{
+ if (!inventoryWindow)
+ return;
+
+ Item *item = inventoryWindow->getSelectedItem();
+
+ if (event.getId() == "add")
+ {
+ if (mStatus != PREPARING)
+ return;
+
+ if (!inventoryWindow->isVisible())
+ {
+ inventoryWindow->setVisible(true);
+ return;
+ }
+
+ if (!item)
+ return;
+
+ if (mMyInventory->getFreeSlot() == -1)
+ return;
+
+ if (mMyInventory->contains(item))
+ {
+ if (localChatTab)
+ {
+ localChatTab->chatLog(_("Failed adding item. You can not "
+ "overlap one kind of item on the window."), BY_SERVER);
+ }
+ return;
+ }
+
+ // Choose amount of items to trade
+ ItemAmountWindow::showWindow(ItemAmountWindow::TradeAdd, this, item);
+
+ setStatus(PREPARING);
+ }
+ else if (event.getId() == "cancel")
+ {
+ setVisible(false);
+ reset();
+ PlayerInfo::setTrading(false);
+
+ Net::getTradeHandler()->cancel();
+ }
+ else if (event.getId() == "ok")
+ {
+ mMoneyField->setEnabled(false);
+ mAddButton->setEnabled(false);
+ mMoneyChangeButton->setEnabled(false);
+ receivedOk(true);
+ setStatus(PROPOSING);
+ Net::getTradeHandler()->confirm();
+ }
+ else if (event.getId() == "trade")
+ {
+ receivedOk(true);
+ setStatus(ACCEPTED);
+ Net::getTradeHandler()->finish();
+ }
+ else if (event.getId() == "money")
+ {
+ if (mStatus != PREPARING)
+ return;
+
+ int v = atoi(mMoneyField->getText().c_str());
+ int curMoney = PlayerInfo::getAttribute(MONEY);
+ if (v > curMoney)
+ {
+ if (localChatTab)
+ {
+ localChatTab->chatLog(_("You don't have enough money."),
+ BY_SERVER);
+ }
+ v = curMoney;
+ }
+ Net::getTradeHandler()->setMoney(v);
+ mMoneyField->setText(strprintf("%d", v));
+ }
+}
+
+void TradeWindow::close()
+{
+ Net::getTradeHandler()->cancel();
+ clear();
+}
+
+void TradeWindow::clear()
+{
+ mAutoAddItem = 0;
+ mAutoAddToNick = "";
+ mAutoMoney = 0;
+ mAutoAddAmount = 0;
+ mGotMoney = 0;
+ mMoneyLabel->setForegroundColor(Theme::getThemeColor(Theme::TEXT));
+}
+
+void TradeWindow::addAutoItem(std::string nick, Item* item, int amount)
+{
+ mAutoAddToNick = nick;
+ mAutoAddItem = item;
+ mAutoAddAmount = amount;
+}
+
+void TradeWindow::addAutoMoney(std::string nick, int money)
+{
+ mAutoAddToNick = nick;
+ mAutoMoney = money;
+}
+
+void TradeWindow::initTrade(std::string nick)
+{
+ if (!player_node)
+ return;
+
+ if (!mAutoAddToNick.empty() && mAutoAddToNick == nick)
+ {
+ if (mAutoAddItem && mAutoAddItem->getQuantity())
+ {
+ Inventory *inv = PlayerInfo::getInventory();
+ if (inv)
+ {
+ Item *item = inv->findItem(mAutoAddItem->getId());
+ if (item)
+ tradeItem(item, mAutoAddItem->getQuantity());
+ }
+ }
+ if (mAutoMoney)
+ {
+ Net::getTradeHandler()->setMoney(mAutoMoney);
+ mMoneyField->setText(strprintf("%d", mAutoMoney));
+ }
+ }
+ clear();
+}