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author | Andrei Karas <akaras@inbox.ru> | 2012-01-17 02:32:13 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-01-17 18:19:12 +0300 |
commit | 72277b0c8a16a5a2aabd634b127bcadd698430d5 (patch) | |
tree | 5b12463d9463f718f999b77fca0a17e3dc663f7f /src/gui/socialwindow.cpp | |
parent | 2cefbbdce67c51e0728f46ef9086a565c0d187cc (diff) | |
download | plus-72277b0c8a16a5a2aabd634b127bcadd698430d5.tar.gz plus-72277b0c8a16a5a2aabd634b127bcadd698430d5.tar.bz2 plus-72277b0c8a16a5a2aabd634b127bcadd698430d5.tar.xz plus-72277b0c8a16a5a2aabd634b127bcadd698430d5.zip |
Add friends tab to social window.
Diffstat (limited to 'src/gui/socialwindow.cpp')
-rw-r--r-- | src/gui/socialwindow.cpp | 131 |
1 files changed, 129 insertions, 2 deletions
diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp index b2c28e84e..4649c23a7 100644 --- a/src/gui/socialwindow.cpp +++ b/src/gui/socialwindow.cpp @@ -29,6 +29,8 @@ #include "logger.h" #include "map.h" #include "party.h" +#include "playerrelations.h" +#include "gui/whoisonline.h" #include "gui/confirmdialog.h" #include "gui/okdialog.h" @@ -60,6 +62,30 @@ #include "debug.h" +class SortFriendsFunctor +{ + public: + bool operator() (Avatar* m1, Avatar* m2) + { + if (!m1 || !m2) + return false; + + if (m1->getOnline() != m2->getOnline()) + return m1->getOnline() > m2->getOnline(); + + if (m1->getName() != m2->getName()) + { + std::string s1 = m1->getName(); + std::string s2 = m2->getName(); + toLower(s1); + toLower(s2); + return s1 < s2; + } + return false; + } +} friendSorter; + + class SocialTab : public Tab { protected: @@ -457,7 +483,6 @@ public: mScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_AUTO); mScroll->setVerticalScrollPolicy(gcn::ScrollArea::SHOW_ALWAYS); -// mBeings->getMembers().push_back(new Avatar("test")); updateList(); setCaption(name); } @@ -550,7 +575,6 @@ public: if (actorSpriteManager) { -// std::list<Being*> beings = actorSpriteManager->getAll(); std::vector<std::string> names; actorSpriteManager->getPlayerNames(names, false); @@ -1058,6 +1082,103 @@ private: }; + +class SocialFriendsTab : public SocialTab +{ +public: + SocialFriendsTab(std::string name) + { + mBeings = new BeingsListModal(); + + mList = new AvatarListBox(mBeings); + mScroll = new ScrollArea(mList); + + mScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_AUTO); + mScroll->setVerticalScrollPolicy(gcn::ScrollArea::SHOW_ALWAYS); + + updateList(); + setCaption(name); + } + + ~SocialFriendsTab() + { + delete mList; + mList = nullptr; + delete mScroll; + mScroll = nullptr; + delete mBeings; + mBeings = nullptr; + } + + void updateList() + { + getPlayersAvatars(); + } + + void updateAvatar(std::string name) + { + } + + void resetDamage(std::string name) + { + } + + void getPlayersAvatars() + { + if (!actorSpriteManager) + return; + + std::vector<Avatar*> *avatars = mBeings->getMembers(); + if (!avatars) + return; + + std::vector<Avatar*>::iterator ia = avatars->begin(); + while (ia != avatars->end()) + { + delete *ia; + ++ ia; + } + avatars->clear(); + + std::vector<std::string> *players + = player_relations.getPlayersByRelation(PlayerRelation::FRIEND); + + std::set<std::string> players2 = whoIsOnline->getOnlinePlayers(); + + if (!players) + return; + + std::vector<std::string>::iterator it = players->begin(); + std::vector<std::string>::iterator it_end = players->end(); + for (; it != it_end; ++ it) + { + Avatar *ava = nullptr; + ava = new Avatar(*it); + if (actorSpriteManager->findBeingByName(*it, Being::PLAYER) + || players2.find(*it) != players2.end()) + { + ava->setOnline(true); + } + avatars->push_back(ava); + } + std::sort(avatars->begin(), avatars->end(), friendSorter); + delete players; + } + +protected: + void invite() + { + } + + void leave() + { + } + +private: + BeingsListModal *mBeings; +}; + + class CreatePopup : public Popup, public LinkHandler { public: @@ -1155,6 +1276,9 @@ SocialWindow::SocialWindow() : mPlayers = new SocialPlayersTab("P"); mTabs->addTab(mPlayers, mPlayers->mScroll); + mFriends = new SocialFriendsTab("F"); + mTabs->addTab(mFriends, mFriends->mScroll); + mNavigation = new SocialNavigationTab(); mTabs->addTab(mNavigation, mNavigation->mScroll); @@ -1205,6 +1329,8 @@ SocialWindow::~SocialWindow() mNavigation = nullptr; delete mAttackFilter; mAttackFilter = nullptr; + delete mFriends; + mFriends = nullptr; } bool SocialWindow::addTab(Guild *guild) @@ -1523,6 +1649,7 @@ void SocialWindow::logic() if (mNeedUpdate && nowTime - mLastUpdateTime > 1) { mPlayers->updateList(); + mFriends->updateList(); mNeedUpdate = false; mLastUpdateTime = nowTime; } |