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authorAndrei Karas <akaras@inbox.ru>2012-12-17 13:36:17 +0300
committerAndrei Karas <akaras@inbox.ru>2012-12-17 13:36:17 +0300
commitd220dec50c6fb9218092e8caab87fcee6ef11e71 (patch)
tree0f5068c2882e15996acd34fd63ebf43bce5baebc /src/gui/skilldialog.cpp
parent66f684799ad742d6214a6e3e9107219bef48b3f0 (diff)
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Use actual skill level in processing skill attack.
Diffstat (limited to 'src/gui/skilldialog.cpp')
-rw-r--r--src/gui/skilldialog.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp
index 992877671..ee2834a35 100644
--- a/src/gui/skilldialog.cpp
+++ b/src/gui/skilldialog.cpp
@@ -727,6 +727,14 @@ SkillData *SkillInfo::getData(const int l)
return (*it).second;
}
+SkillData *SkillInfo::getData1(const int l)
+{
+ SkillDataMapIter it = dataMap.find(l);
+ if (it == dataMap.end())
+ return dataMap[0];
+ return (*it).second;
+}
+
SkillData::SkillData() :
icon(nullptr)
{