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author | Andrei Karas <akaras@inbox.ru> | 2016-08-14 20:23:15 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-08-14 20:23:15 +0300 |
commit | 3fc421539bc81f27262b91554694509f3e47f865 (patch) | |
tree | b191e1de4932ddcd3fad4a6780d0308f79d68e5e /src/gui/shortcut/itemshortcut.h | |
parent | 6a763f58ad8ab52b9b444b096a8f298d440e0a65 (diff) | |
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Show cast type in skill popup from custom place.
For skill shortcuts for now it always "Default".
Diffstat (limited to 'src/gui/shortcut/itemshortcut.h')
-rw-r--r-- | src/gui/shortcut/itemshortcut.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gui/shortcut/itemshortcut.h b/src/gui/shortcut/itemshortcut.h index d3418eadd..4f223478f 100644 --- a/src/gui/shortcut/itemshortcut.h +++ b/src/gui/shortcut/itemshortcut.h @@ -73,6 +73,9 @@ class ItemShortcut final ItemColor getItemColor(const int index) const A_WARN_UNUSED { return mItemColors[index]; } + std::string getItemData(const int index) const A_WARN_UNUSED + { return mItemData[index]; } + /** * Returns the amount of shortcut items. */ |