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authorAndrei Karas <akaras@inbox.ru>2017-08-09 21:31:02 +0300
committerAndrei Karas <akaras@inbox.ru>2017-08-09 21:31:02 +0300
commit90705929b29445a4569ff5c9ad13b7efcb304e0a (patch)
tree0dae1643b0fb33131fb918fe3a1729e879379e26 /src/gui/shortcut/itemshortcut.cpp
parentb3fa7a53a29a1001935514a38f140af2b816771a (diff)
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Add different use actions for items.
Can be used from chat or from custom item menu from items.xml
Diffstat (limited to 'src/gui/shortcut/itemshortcut.cpp')
-rw-r--r--src/gui/shortcut/itemshortcut.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/shortcut/itemshortcut.cpp b/src/gui/shortcut/itemshortcut.cpp
index 7139fd74e..8c091f8c1 100644
--- a/src/gui/shortcut/itemshortcut.cpp
+++ b/src/gui/shortcut/itemshortcut.cpp
@@ -160,8 +160,8 @@ void ItemShortcut::useItem(const size_t index) const
if (itemId < SPELL_MIN_ID)
{
const Item *const item = inv->findItem(itemId, itemColor);
- if ((item != nullptr) && (item->getQuantity() != 0))
- PlayerInfo::useEquipItem(item, Sfx_true);
+ if (item != nullptr && item->getQuantity() != 0)
+ PlayerInfo::useEquipItem(item, 0, Sfx_true);
}
else if (itemId < SKILL_MIN_ID && (spellManager != nullptr))
{